Thomas turns in the arm, then heads to the briefing room, to faff about with the others.
You give the severed arm to the armory master who hands you three tokens.
Milno decides to pick between flesh and mechanical later. For now he goes to the meeting, still covered in blood and grime. How charming.
"Keep my leg safe. I'll check the debriefing then I'll be back with my choice, ok?"
(...penis?)
((No, a little courage and acting more like a medic. If you read through the first mission, then you know Milno was bleeding to death while Faith was nonchalantly walking around.
Edit: Also, Faith likes little children in short pants, for your information.))
You shrug and tell them to keep your leg on ice while to attend the debriefing. The doctor cocks his head slightly as you hop away.
(Oh, right, forgot about debriefing.)
Jim hands over the left arm and the pair of right arms with instructions to remove the kinetic amps. "I'll be back after debriefing." He headed to the briefing room and leaned on the wall, waiting for it to start.
You disarm yourself and, after being very specific about the whole "Cut the thingy out of the thingy" thing, you head to the briefing room to be debriefed.
Discover the square root of circle.
[Int:1] HURRRRRRRRRRRRRRRRRRRRRR
"Faith, 23, female," she said, eyes darting uselessly around the dark.
"You fought against a person by the name of Erik in the previous mission. Just before his death he did something which caused an irregular spike in your vitals. What did he do and what effect did it have on you?"
Woops.
"Heading to Debrief, Nekarios, meet me in VR in a few. I've got an interesting scenario in mind."
RETCON: Mason exchanges the laser rifle, 2 scrapped kin-amps, and useable kinetic amp for tokens, asking the experts what they surmise from examining the Manipulator I found, and whether I can make use of it, including for parts during the vast amounts of tinkering he will be doing after the VR skirmish.
Mason then heads to debrief.
((Wait, list says I have a microwave amp. Is that different from, or the same as my Psychokinetic amp?))
((The Microwave amp is the psychokinetic amp. The full name is a Microwave Psychokinetic Amplifier.))
You hand in your extra weapons and the the armory master hands you 5 tokens in return. You go to ask the scientists about the Manipulator you got from the alien body but they snatch it from your hands before you can say anything and retreat back through the laboratory airlock. You sigh and head to the debriefing room.
((I believe "psychokinetic" is the overarching term for "psychic powers."))
Pretty much. Psychokinetic amps are the Will answer to the intelligence driven Field manipulators, but in practice they do pretty much the same thing.
Head to the briefing room after dropping off my aforementioned stuff.
Sorry man, I totally missed the earlier post.
You turn in your artifacts and head to the briefing room.
>Ah, I believe thats everyone. Lets just load up the briefing shall we?