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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3982125 times)

Tiruin

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1650 on: April 27, 2012, 09:09:51 am »

((It's just five hours. We did the first mission in less, and Jim lived!  ;D

Unless, the GM is actually counting the time through some mechanic he hasn't revealed. I have full faith in the people alive on this mission that you will all make it intact!))
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Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1651 on: April 27, 2012, 09:32:45 am »

((@Tiruin: You are fully aware that what you just posted only encourages the GM to screw us in even more original ways, right?))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1652 on: April 27, 2012, 10:22:17 am »

((I was, but then, he is honest with those rolls, basically, we made our destiny there.

And time won't move until piecewise makes sure of turns as the mission is crucial, holding about ~90% of all players at the moment.))
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piecewise

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1653 on: April 27, 2012, 12:03:04 pm »

Mason shakes his head and goes over battle formations and mathematical algorithms, distracting his mind and dulling his senses in an attempt to subvert whatever is screwing his mind.

((I can haz willpower roll? :3))

((Lets all hurry the fuck up and raid that temple >_> Otherwise we're just going trip flaccid acid-balls until the creature gets us to kill each other.))
(You can continue to fight mental intrusions, but if you keep failing rolls you may end up worse off.You may end up like Erik.Or worse.)

[Will:5] You close your eyes, lower your weapon and concentrate with all your might on ridding yourself of the thing psychically eating away at your brain. "It's not real." You repeat to yourself, over and over, feeling the alien presence slowly evaporating. After a few moments you open your eyes and mesk is just mesk. Whew.

"I'm alright, sorry about that. Lets go."

Thomas focuses upon ridding his body of the hallucinations "So you don't have a lighter?"
[Will:4] You focus on trying to turn the world back right side up and it slowly turns, all the way around to its proper position. Ah, nice.

"Anyone have any idea what effect drugs'll have on hallucinations?  Scratch that.  Can we hope to replace their hallucinations with good ones?"
Ponder the effects of pills on hallucinations.
[Intuition roll:1-1] Hmmm, yes, pills would make everything lovely forever. Pills are awesome. They'd probably also make your dick bigger and let you fly. God you love pills.

Rather than respond to Milno and possibly tip Mason off, Jim turns and uses the momentum to clock the man in the side of the head with a backhand.
Milno looks behind to see Mason freaking out.
"...Jim, got someone to take down here. We got to knock him out cold for now, but I may accidentally end up spilling his brains out if I try to do it with this suit on. You should try it first."
Knock Mason down if he doesn't come to his senses and Jim is unable to do it.
Milno and Jim, seeing that Mason is back in his right mind begrudgingly decide not to punch him right in his stupid face.

>Jim, Mason, Mesk, Thomas,Elizas, and Milno
With the group now officially done tripping balls you head out toward the temple. You reach the entrance and find it littered with bits of blown apart meat and two corpses.  The group falls in around the doorway into the temple and peeks inside

The room is huge, a domed ceiling soaring overhead and pillars lining the walls. There are great murals along the walls, pieced together with thousands of tiny shards of tile. They depict stars, galaxies, planets and moons, great seas of luminance gas and vast darknesses. In the center of the room  is a pedestal upon which rests a brass sculpture, an orrery, clearly more decorative than functional. There are three exits from that room. The one straight forward looks like it leads back outside, probably into the area beyond the wall. The other two, left and right, lead off into the rest of the temple.

Remalle

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1654 on: April 27, 2012, 12:10:38 pm »

"Hey, anyone you know?"
Loot the corpses.
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Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1655 on: April 27, 2012, 12:27:48 pm »

Loot the corpses.
((I think those have nothing on them.

Also, GM. Does that +1 to movement rolls modifier applies to dex rolls? I was thinking that any complex movement, such as dodging, can be benefitted from the smaller rocket's bursts.))

Milno scans the area ahead. Now the buzz may become useful.
"We should go to the exit right ahead of us. That is the third secondary objective, or so I remember."

Check the remaining fuel and analyze the area. Advance to the secondary objective only if the rest of the group does the same.
« Last Edit: April 27, 2012, 12:52:13 pm by Caellath »
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1656 on: April 27, 2012, 01:31:12 pm »

"Yes, no, and I looted them already."
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1657 on: April 27, 2012, 01:33:16 pm »

"Yes, no, and I looted them already."
((Why no?))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1658 on: April 27, 2012, 01:34:36 pm »

"Yes, no, and I looted them already."
((Why no?))

((Because I know some, but not all :P))
Logged
Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

SeriousConcentrate

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1659 on: April 27, 2012, 01:34:52 pm »

"Agreed, and let's pick up the pace; I'd rather not be here when that bomb goes off." Jim looked around, prepared to follow Milno.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Remalle

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1660 on: April 27, 2012, 01:35:29 pm »

"What, fillings and all?  And I vote we go for the secondary objective first."
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Ehndras

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1661 on: April 27, 2012, 01:36:53 pm »

"Forget the bodies, we can loot them as we moonwalk back to the ship. Our only focus right now should be getting in and out before that damn nuke splits us into radioactive particle soup."
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1662 on: April 27, 2012, 01:39:24 pm »

((I hope Erik gets Jim first. Milno still has some human limbs to lose.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

piecewise

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1663 on: April 27, 2012, 01:43:17 pm »

"Hey, anyone you know?"
Loot the corpses.
The corpses don't have anything on them besides torn open mk I suits.

Loot the corpses.
((I think those have nothing on them.

Also, GM. Does that +1 to movement rolls modifier applies to dex rolls? I was thinking that any complex movement, such as dodging, can be benefitted from the smaller rocket's bursts.))

Milno scans the area ahead. Now the buzz may become useful.
"We should go to the exit right ahead of us. That is the third secondary objective, or so I remember."

Check the remaining fuel and analyze the area. Advance to the secondary objective only if the rest of the group does the same.

((It applies to some dex rolls, namely dodging around. Depending on exactly what you want to do, it may also require a Aux roll.))

You check the remaining fuel. The meter reads 99% full. You look around. [intuition roll:1] This is probably where the space pope lives. He's reptilian.

Ehndras

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1664 on: April 27, 2012, 01:47:00 pm »

((Your low-int/will rolls are fucking hilarious, always make my day!))
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."
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