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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3982152 times)

piecewise

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1635 on: April 26, 2012, 11:19:24 pm »

"Hallucinogens. Irrational sights. Interesting."

Think of possible answer about everyone's spontaneous psychological defects.
[Intuition:1] Someone probably spiked the pre-mission kool-aid.

Milno sighs. These damned aliens sure love that kind of thing. Why don't they try appearing in his front, flailing their noodle arms and begging to be shot?
"If anyone is seeing strange things, will it to disappear. Faith said something about it and the last mission already had something a little like this."

((GM, does the suit indicate the distance of the target so I may know which gun to use? I know most fighting will be in short ranged, and I will basically limited to using the Gauss Rifle bonus to short ranges, but I would like to know when the distance is considered "medium" so I may benefit from the laser rifle distance bonus.))
Your targeting ridicule turns green when you're in optimal range.

Mason recites an old family prayer under his breath, closes his eyes, and concentrates on banishing the external being from his mind.

"Though my legs may grow weary and weak, I shall never falter. As I am cast out, so shall I honor the memory of those who once were. Without pain, without sorrow, without regret, I live this moment as my last. Ssasheath As'aeathan, sapheyr."

You say a silent prayer and then look up. Mesk is nothing but a blob of flesh now, his suit just a gray scab on a slowly growing fruiting body. Its tendrils are reaching out toward you.

"Everything's normal on this end. I think whatever was messing with everyone's minds got confused by my robotics." Jim went back into normal vision and looked at everyone again, then waited for them to get their shit sorted so they could continue on.
"Ok, you're sure I'm not about to die a horrible death?  Righto, let's carry on carrying on."
Continue following the group.  Look around at my surroundings.
The group goes to move forward when mesk notices that Mason is backing away with his hands raised, clutching his kinetic amp in front of him.

"Let's go."

Mason concentrates as he walks, testing a new technique. Mason uses his psychokinetic amp like a bat uses sonar, emitting nano-second bursts of energy from his amp to check his surroundings.


((I'm trying to be a giant sentient barcode scanner slash infrared sensor bat person thing <_< Lmao.))
You can do that when you're not being attacked by mushroom men.

Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1636 on: April 26, 2012, 11:30:08 pm »

Milno looks behind to see Mason freaking out.
"...Jim, got someone to take down here. We got to knock him out cold for now, but I may accidentally end up spilling his brains out if I try to do it with this suit on. You should try it first."
Knock Mason down if he doesn't come to his senses and Jim is unable to do it.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Spinal_Taper

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1637 on: April 26, 2012, 11:30:50 pm »

"Why are you upside down? Do you have a lighter?"
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Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1638 on: April 26, 2012, 11:33:02 pm »

"Why are you upside down? Do you have a lighter?"
Milno sighs.
"We are not upside down. Try to close your eyes and wish to stop having hallucinations. Either that or take it easy on the drugs, your choice."
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Spinal_Taper

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1639 on: April 26, 2012, 11:45:35 pm »

Thomas focuses upon ridding his body of the hallucinations "So you don't have a lighter?"
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Remalle

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1640 on: April 26, 2012, 11:52:45 pm »

"Anyone have any idea what effect drugs'll have on hallucinations?  Scratch that.  Can we hope to replace their hallucinations with good ones?"
Ponder the effects of pills on hallucinations.
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Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1641 on: April 27, 2012, 12:00:45 am »

((I'm off to sleep. Don't die nor get me killed.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Remalle

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1642 on: April 27, 2012, 12:07:16 am »

((I'm off to sleep. Don't die nor get me killed.))
(K, a hasty change of plans is in order then  :P)
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Spinal_Taper

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1643 on: April 27, 2012, 12:08:38 am »

"I've got a cig, but it'd be hard to reach you all the way up there. Come back down man." ((I believe Jim should lead))
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SeriousConcentrate

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1644 on: April 27, 2012, 02:05:07 am »

Rather than respond to Milno and possibly tip Mason off, Jim turns and uses the momentum to clock the man in the side of the head with a backhand.
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Ehndras

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1645 on: April 27, 2012, 03:57:31 am »

Mason shakes his head and goes over battle formations and mathematical algorithms, distracting his mind and dulling his senses in an attempt to subvert whatever is screwing his mind.

((I can haz willpower roll? :3))

((Lets all hurry the fuck up and raid that temple >_> Otherwise we're just going trip flaccid acid-balls until the creature gets us to kill each other.))
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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1646 on: April 27, 2012, 04:04:09 am »

((Or until the bomb goes off and wipes the lot of you out of existance. Either way, nothing good.))
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Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1647 on: April 27, 2012, 05:54:56 am »

((I can haz willpower roll? :3))
((I guess you spent one extra of those already.))

Edit: I also wanted us to move faster, but we are lacking:
-Worst Medic, Faith.
And those who are tripping balls are:
-Thomas
-Socialist Threat, Mason
So out of 7, we got 3 who are either slacking off or unable to help us inside the temple. I think Faith is not coming because she is a dirty coward  :V
« Last Edit: April 27, 2012, 09:02:50 am by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1648 on: April 27, 2012, 08:53:08 am »

((Don't talk like that to the medic! :I

Give IronyOwl a chance, he knows how to RP  :P))
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Caellath

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Re: Einsteinian Roulette: Mission 2: Plan B
« Reply #1649 on: April 27, 2012, 09:02:15 am »

Give IronyOwl a chance, he knows how to RP  :P))
((Exactly! He RPs so well that Faith is hindering us and being the coward she should be.

Aside from the fact, of course, that she will also die if we can't make it in time.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
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