Finish up that draft and head to restful sleep. Say goodnight to nobody in particular.
You finish typing and go back to sleep after saying goodnight to absolutely no one.
Wipe faceplate and draw my pistol. Fire a two-second burst into the nearest enemy.
You wipe the gore from your face and level your hand laser ((Which is built into your gloves so you don't need to draw it)) on the nearest assailant. [Con wep roll:5] You fire a two second burst straight into the man's faceplate. The metal glows red then suddenly white before it melts away in an instant, replaced by the hiss of escaping air and blood. The man crumples backwards. The two remaining men rush forward and attack.
[Ivan dex roll: 4]
[Man 1 dex roll:4]
The first man rushes you, trying to grab your arms and pin them to your sides. You dodge away but he manages to wrap his hands around your left wrist.
[Ivan strength roll:6]
[Man 1 strength roll:5]
The man immediately tries to drag you to the ground, but you rip your wrist from his steely grasp with superhuman force. You feel something separate in your wrist as you pull away [End roll:3] You groan in pain as you try to backpedal,holding your injured hand to your chest.
((I wasn't planning to do the same again, I wanted to roll asking him to move around and such, see if he has any sprains or such things I can visually check))
"Can you stand? What happened?"
Mason attempts to help his partner to his feet, all the while analyzing this part of the region.
I can't really roll to make him do something at your request. You can ask him to do it, but it's up to the other player. Otherwise we might end up in a sticky situation later.
You help Adrian to his feet and look around. It looks like a pretty ordinary clearing, a bit strangely circular, as though it was artificial but not obviously so.
((Did victor hear my shout?))
Nope. Your radio and shouting don't seem to be getting to anyone. Everyone else should keep that in mind. Ivan, both speaking and radio, is silent until further notice.
While Jim finishes his business, Milno decides to examine the robot body from a distance and see if it has any weak spot or a way to take it down that may allow the youth victory before his human body's inferior endurance comes into play.
Jim heads back to Rec to take down Milno like a boss. When combat officially starts, he'll test the young man's defenses with a quick left jab to the face.
Jim heads back to the rec room and he and Milno head into the sparring ring. Milno takes a moment to look over his opponent while they prepare. [Intelligence roll:6] He knows that punches or other such blows will be pretty much useless unless specifically targeted. The best thing to do is probably to try and interrupt the cyborg's moves before he can put any real momentum into them and then use his stunned state to counter attack.
Jim squares up, ready to fight, and waits for Milno to do the same.