*rolls adventurer*
finds lair, tries to enter it from travel map, crash.
"Duplicate Object: inorganic PEAT
Duplicate Object: creature synthcrab"
*looks at ghouls' child-production*... hmm a typo in their year 1 size.
Not much wildlife coming to bother adv as he treks across the waste... guess bogeymen are disabled, as is proper.
Here's the save with the bad lair: it was one of the top four civs, and ask for a pile of quests, then head west-west.
http://dl.dropbox.com/u/8967397/badlair_region1.rarWell you have only two semimega here in the raws.
Deathclaws should be faster than a human.
How about ghouls having kids very slowly, like 50 years till sexual maturity instead of 12.
Not sure about the [BODYGLOSS:PAW:CLAW_HAND], is PAW the correct bodypart term? I think deathclaws have feet, not paws.
Also I'd change many of the PET tags to PET_EXOTIC as that DM issue has been resolved.
7: Aeschalybs, "Bronzesteels", town
Owner: The Purple Band, wastelanders
Parent Civ: The Nations of Weakening, wastelanders
1556 wastelanders
50 brahmins
378 dogs
378 robobrains
21 wastelander outcasts
5 kobold outcasts
1 fiend of fire prisoner
Hmm.. reduce dog puppy count a little, youknow hostile radiated environment. How to reduce robobrain/securitron pet count?
5095 protectrons
16585 weasels
3842 bark scorpions
144 elephants
1372 giant leopards
37813 dire wolves
130 giant cheetahs
27 giant tigers
14 black mambas
8420 pteradons
1803 yetis
4078 wolverines
3007 floaters
1984 centaurs
1054 evolved centaurs
12523 mr. Handy robots
11114 radrabbits
274792 ravens
410 mirelurks
18827 raccoons
1243 carp
227 man-eater alligators
142 mudmen
Needs some tuning methinks. nuke the wildlife numbers to be smaller, esp. yetis, ravens, mr handys.
EditN: robot creature sizes.. [BODY_SIZE:0:35000] I'd prefer 0:0:35000, stick to the known format. Every creature in the robots txt.