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Author Topic: Drawception: a game of Miscommunication  (Read 90955 times)

FrisianDude

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Re: Drawception: a game of Miscommunication
« Reply #330 on: April 23, 2012, 11:35:20 am »

I love this game. I've also seen, started, and played multiple DF ones. I'm going to see if I can find them, I'll post links. :D

"Hobo Masterpiece".
http://drawception.com/viewgame/DhHhB3M1mn/walter-white-wtop-hat-doing-troll-face/
http://drawception.com/viewgame/N7TBESS67f/dwarf-fortress/

Anyone got more? :)
« Last Edit: April 23, 2012, 11:52:47 am by FrisianDude »
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #331 on: April 23, 2012, 11:51:33 am »

Hire a team of elitist hackers and then have them hack the drawception site, removing that function and setting my your points to 9001  8)

Nah, all I got to do is find a way to break his script out and inject a new one.

Break his out: Done!
Inject a new one: In Progress...
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Scelly9

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Re: Drawception: a game of Miscommunication
« Reply #332 on: April 23, 2012, 11:56:02 am »

Nice.
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #333 on: April 23, 2012, 12:51:43 pm »

Break his script out: Done!
Inject a new one: Done!
Fix the text tool: Done!
Fix timer not working: Done!
Checking for errors: Done!
 - Issue: SetColor() not working now.  Fluke? Unable to reproduce.
 - Issue: Values less than 10 lack leading 0.  Fixed!
 - Issue: Timer a few seconds off?  Worth looking into, it was up to 20 seconds higher than it SHOULD have been (less-than-59-seconds-left text properly appears and the game does properly skip to the next game, but my fixed timer had the wrong time).  Fixed! Shaved a few miliseconds off the timer.
 - Issue: On refreshing the page, script errors out and color pallet (etc.) is not added.  Fixed!
 ~ > This is due to page includes in the GreaseMonkey metadata.
 - Issue: If timer is exactly 10:00 when the script runs, it shows NaN.  Fixed!

It is done.
« Last Edit: April 23, 2012, 03:05:30 pm by Draco18s »
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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #334 on: April 23, 2012, 03:24:21 pm »

That's broken the text tools in Chrome again
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #335 on: April 23, 2012, 03:33:35 pm »

That's broken the text tools in Chrome again

Of course it has. :P
Nothing's ever simple.

Edit:
Oh derp.  I lost my "if(netscape)" line.
Try it now.
« Last Edit: April 23, 2012, 03:36:38 pm by Draco18s »
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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #336 on: April 23, 2012, 03:39:55 pm »

Nope :)
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #337 on: April 23, 2012, 03:54:32 pm »

Nope :)
Hm.  Ok.

Should be fixed now.  Not sure why that regex failed, it really didn't like the one segment of that button.
Edit:
And broke it for FF, then for Chrome, then....
Then the text tools get added in chrome properly, but fail to actually FUNCTION.  :|

Edit x2:
Ok, a lot of the problems I had making it work again in FF are going on in Chrome.  Such as setColor() not functioning.  Le sigh.

Edit x3:
Due to the fix I have to do to get the text tool working at all, it causes Chrome to choke in a way I'm not able to fix.  The drawApp object isn't what it should be and I don't know why. :\  For the time being, text tools have been disabled in Chrome.

Edit x4 combo:
Fixed the Chrome issue.
Seriously, I have no idea WTF was causing it.  I changed something that appears, to me, to be completely and utterly meaningless, and suddenly it worked.
* Draco18s scratches his head in confusion.
Code: [Select]
Works:
fileref.setAttribute("src", "http://www.pages.drexel.edu/~mmj29/drawapp-mini.js?v0.3");
...
fileref.setAttribute("src", "/js/script-mini.js?v3.5");

Doesn't work:
fileref.setAttribute("src", "http://www.pages.drexel.edu/~mmj29/drawapp-mini.js?v0.2");
...
fileref.setAttribute("src", "/js/script-mini.js?v3.4");
« Last Edit: April 23, 2012, 05:05:24 pm by Draco18s »
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Askot Bokbondeler

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« Last Edit: April 23, 2012, 08:48:26 pm by Askot Bokbondeler »
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Pnx

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Re: Drawception: a game of Miscommunication
« Reply #339 on: April 24, 2012, 12:25:37 am »

and why does everyone assume englishmen wear tophats?
Because a real Englishman is never without his top hat. In fact I put one on my avatar, but it got cropped out of the image.
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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #340 on: April 24, 2012, 12:54:04 am »

Poor Draco, he goes to all that work and then another new UI is released that breaks the script
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #341 on: April 24, 2012, 07:44:32 am »

Poor Draco, he goes to all that work and then another new UI is released that breaks the script

;P

I'll survive.  UI changes are the easiest to fix.  New UI is awesome though.

Edit:
Seeing evidence that the number of colors and the number of brush sizes is going to be dependent on your number of points.  Erg.

RegEx update: COMPLETE.
It will now match any number of color swatch panels, starting with the default black one (it must still be there).  I also tweaked the drawception styling again, so that the color swatches are their original 16x16 pixels, rather than the new 32x32.
« Last Edit: April 24, 2012, 09:41:36 am by Draco18s »
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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #342 on: April 24, 2012, 09:52:42 am »

Works a treat
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #343 on: April 24, 2012, 10:29:11 am »

I'm getting better at RegEx, but I used a live regex editor to help on this one.
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miauw62

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Re: Drawception: a game of Miscommunication
« Reply #344 on: April 24, 2012, 11:55:59 am »

Seeing evidence that the number of colors and the number of brush sizes is going to be dependent on your number of points.  Erg.


Urg. This is especially annoying since we cant thumbs down bad drawings/descriptions anymore :(
If people make bad drawings, we should  be able to -1 them, so they learn from their mistakes.

EDIT:
Btw, can you make the script work for sandbox mode? (pretty low-priority imo, but anyway)
« Last Edit: April 24, 2012, 11:59:27 am by miauw62 »
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