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Author Topic: Drawception: a game of Miscommunication  (Read 90245 times)

miauw62

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Re: Drawception: a game of Miscommunication
« Reply #285 on: April 15, 2012, 01:05:32 pm »

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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

lordcooper

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Re: Drawception: a game of Miscommunication
« Reply #286 on: April 15, 2012, 03:05:35 pm »

One of my latest went from "PULL THE LEVER" to



Gonna classify that as a win.
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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #287 on: April 16, 2012, 03:06:10 am »

Script is down again Draco18s
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Lockejaw

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Re: Drawception: a game of Miscommunication
« Reply #288 on: April 16, 2012, 05:30:19 am »

Crazy that I join this forum then not a day later was involved in this game, http://drawception.com/viewgame/qnqQpCrej7/dwarf-fortress-if-developed-by-ea/
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Enzo

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Re: Drawception: a game of Miscommunication
« Reply #289 on: April 16, 2012, 05:44:22 am »

Crazy that I join this forum then not a day later was involved in this game, http://drawception.com/viewgame/qnqQpCrej7/dwarf-fortress-if-developed-by-ea/

The funniest thing is that "Dwarf Fortress if developed by EA" immediately became "Dwarf Fortress ruined by EA".

This game is a pretty fun time waster. My first try was drawing "michael bay and tim burton movie", and it turns out everybody is able to recognize poorly drawn Edward Scissorhands', which helps restore my faith in the world.
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AlStar

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Re: Drawception: a game of Miscommunication
« Reply #290 on: April 16, 2012, 06:53:05 am »

None of the games that I've created end up anywhere even remotely near where I started.
I think that the second panels in this one : http://drawception.com/viewgame/1wzHksARNw/chuck-norris-is-no-match-for-fluffy-bunny/, this one: http://drawception.com/viewgame/FOf2QeZNb7/luke-uses-the-force-for-fun-and-profit/ and this one: http://drawception.com/viewgame/7yLQgppGEZ/bunny-of-borg/ are all great - the artists all drew something that I'd be able to point at and say "yeah, that's totally what I had in mind."
Sadly, they all veer way off course, pretty much starting panel 3.

Any of you guys manage to get a topic you started keep on course?

lordcooper

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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #293 on: April 16, 2012, 11:15:06 am »

Script is down again Draco18s

Yup.  I know.

I haven't yet had a chance to take a look at it, but at a glance, it looks like the regex is failing to match, likely due to rewrite of the swatches.

I'm surprised that the eraser changed, locking out the text tool.  The other bit doesn't surprise me much, as anything he does to the color swatches would likely make the script fail: adding a new swatch, adding a function, a class name, removing a swatch, changing a swatch's color...

I'll try and loosen up the matching somewhat when work gives me a few minutes.

Edit/update:
In the 5-minute intervals I have during a compile, I've managed to get the text tool back in.  He moved things around so that the "clear all" button was up next to the eraser.

Still looking into the color swatches.  The script is acting like it can't perform string matches on stuff anymore.  It's weird.  That, or the order of HTML attributes is different between what greasemonkey sees and what firebug lists.  E.g.

Code: [Select]
Firebug:
<a style="background:#000;" onclick="setColor('#000');return false;" href="#" class="colorPicker selected">&nbsp;</a>

Greasemonkey:
<a" class="colorPicker selected" onclick="setColor('#000');return false;" href="# style="background:#000;">&nbsp;</a>

Making it a bitch and a half to fix.
« Last Edit: April 16, 2012, 01:00:58 pm by Draco18s »
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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #294 on: April 16, 2012, 02:01:54 pm »

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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #295 on: April 16, 2012, 02:30:30 pm »

+1. Definitely needs a bit of social networking added in.
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Enzo

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Re: Drawception: a game of Miscommunication
« Reply #296 on: April 16, 2012, 02:46:39 pm »

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Draco18s

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Re: Drawception: a game of Miscommunication
« Reply #297 on: April 16, 2012, 03:13:06 pm »

Any of you guys manage to get a topic you started keep on course?

Generally speaking "staying on course" isn't par for the course.  It's SUPPOSED to get corrupted.

Also:
Script fixed.  Finally.
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shotgun

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Re: Drawception: a game of Miscommunication
« Reply #298 on: April 16, 2012, 03:17:49 pm »

I'm getting an error popup about the text tool
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AlStar

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Re: Drawception: a game of Miscommunication
« Reply #299 on: April 16, 2012, 03:32:35 pm »

Any of you guys manage to get a topic you started keep on course?

Generally speaking "staying on course" isn't par for the course.  It's SUPPOSED to get corrupted.

Sure, but I find that it's more fun if it's at least more-or-less in the same ballpark. There's corrupted, then there's just plain random, is all I'm saying.
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