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Author Topic: Minecraft - Mods Thread  (Read 984069 times)

frostshotgg

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Re: Minecraft - Mods Thread
« Reply #4065 on: May 28, 2013, 05:34:16 pm »

Ars Magica and Factorization's IDs and stuff conflict. Finagle with them.
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forsaken1111

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Re: Minecraft - Mods Thread
« Reply #4066 on: May 28, 2013, 05:36:02 pm »

ID conflicts are the easiest errors to deal with though...
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The Darkling Wolf

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Re: Minecraft - Mods Thread
« Reply #4067 on: June 04, 2013, 11:44:00 am »

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Neyvn

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Re: Minecraft - Mods Thread
« Reply #4068 on: June 05, 2013, 02:28:42 am »

Slightly getting frustrated...
I have been trying to get a Server running for a group of friends using what we had a while ago with ClanForge/Multiplay...
Its basicly a 1.5.2 server where I nab the configs from the FTB Betapack and mix and match some other mods we want in them. BUT when I try and put the mods and configs into the Clanforge FTP, the whole Server crashes and is unaccessable. Yet when it IS accessable. None of the mods load up at all and are all "No Such Item with ID" appears when I try and get the item via NEI and such...

Does anyone from just me saying this know what I could possibly be doing wrong???
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Quote from: Ubiq
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Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

forsaken1111

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Re: Minecraft - Mods Thread
« Reply #4069 on: June 05, 2013, 04:48:41 am »

Slightly getting frustrated...
I have been trying to get a Server running for a group of friends using what we had a while ago with ClanForge/Multiplay...
Its basicly a 1.5.2 server where I nab the configs from the FTB Betapack and mix and match some other mods we want in them. BUT when I try and put the mods and configs into the Clanforge FTP, the whole Server crashes and is unaccessable. Yet when it IS accessable. None of the mods load up at all and are all "No Such Item with ID" appears when I try and get the item via NEI and such...

Does anyone from just me saying this know what I could possibly be doing wrong???
At the very least I would need to see a crashlog.
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Neyvn

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Re: Minecraft - Mods Thread
« Reply #4070 on: June 05, 2013, 10:23:11 am »

Slightly getting frustrated...
I have been trying to get a Server running for a group of friends using what we had a while ago with ClanForge/Multiplay...
Its basicly a 1.5.2 server where I nab the configs from the FTB Betapack and mix and match some other mods we want in them. BUT when I try and put the mods and configs into the Clanforge FTP, the whole Server crashes and is unaccessable. Yet when it IS accessable. None of the mods load up at all and are all "No Such Item with ID" appears when I try and get the item via NEI and such...

Does anyone from just me saying this know what I could possibly be doing wrong???
At the very least I would need to see a crashlog.
So would I...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

forsaken1111

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Re: Minecraft - Mods Thread
« Reply #4071 on: June 05, 2013, 10:59:54 am »

Slightly getting frustrated...
I have been trying to get a Server running for a group of friends using what we had a while ago with ClanForge/Multiplay...
Its basicly a 1.5.2 server where I nab the configs from the FTB Betapack and mix and match some other mods we want in them. BUT when I try and put the mods and configs into the Clanforge FTP, the whole Server crashes and is unaccessable. Yet when it IS accessable. None of the mods load up at all and are all "No Such Item with ID" appears when I try and get the item via NEI and such...

Does anyone from just me saying this know what I could possibly be doing wrong???
At the very least I would need to see a crashlog.
So would I...
If you're not getting any logs then something is really wrong. At the very least you should have server logs generating.

In your place I would remove every mod and add them one at a time until I find the one causing the issue.
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dragonshardz

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Re: Minecraft - Mods Thread
« Reply #4072 on: June 06, 2013, 11:41:24 pm »

FTB is shit. Tell me what mods you want both clientside and serverside, and I will get you set up with a modpack on the Technic platform.

Neyvn

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Re: Minecraft - Mods Thread
« Reply #4073 on: June 06, 2013, 11:42:59 pm »

FTB is shit. Tell me what mods you want both clientside and serverside, and I will get you set up with a modpack on the Technic platform.
Its not FTB I am having problems with, its the Host we are using, Clanforge/Multiplay...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

dragonshardz

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Re: Minecraft - Mods Thread
« Reply #4074 on: June 07, 2013, 01:49:36 am »

Then use a different host. I personally recommend MCProHosting.

forsaken1111

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Re: Minecraft - Mods Thread
« Reply #4075 on: June 07, 2013, 05:38:18 am »

FTB is shit. Tell me what mods you want both clientside and serverside, and I will get you set up with a modpack on the Technic platform.
How exactly does that work?
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Rakonas

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Re: Minecraft - Mods Thread
« Reply #4076 on: June 07, 2013, 05:43:23 am »

Are there any mods which make water actually behave as a liquid (ie: Flow into the channel I dug more than 3 tiles)?
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forsaken1111

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Re: Minecraft - Mods Thread
« Reply #4077 on: June 07, 2013, 05:44:32 am »

Are there any mods which make water actually behave as a liquid (ie: Flow into the channel I dug more than 3 tiles)?
Er... water flows 7 tiles but yes there have been mods which change the behavior.

http://www.minecraftforum.net/topic/259303-152-finiteliquid-v593/
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dragonshardz

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Re: Minecraft - Mods Thread
« Reply #4078 on: June 07, 2013, 06:03:12 am »

FTB is shit. Tell me what mods you want both clientside and serverside, and I will get you set up with a modpack on the Technic platform.
How exactly does that work?

What do you mean exactly? How does the Technic platform work? It's basically you upload a .zip file with mods inside and link to it, and the Platform coupled with the Launcher does all the heavy lifting.

forsaken1111

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Re: Minecraft - Mods Thread
« Reply #4079 on: June 07, 2013, 06:31:20 am »

FTB is shit. Tell me what mods you want both clientside and serverside, and I will get you set up with a modpack on the Technic platform.
How exactly does that work?

What do you mean exactly? How does the Technic platform work? It's basically you upload a .zip file with mods inside and link to it, and the Platform coupled with the Launcher does all the heavy lifting.
Hm.. that might be handy. And the person just loads the technic launcher and picks it from a list or..?
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