Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 262 263 [264] 265 266 ... 326

Author Topic: Minecraft - Mods Thread  (Read 975774 times)

Micro102

  • Bay Watcher
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3945 on: April 28, 2013, 06:31:40 am »

Well...... Tried to make an ender star field world in mystcraft.....Been waiting for forever for the world to load. Anyone have any idea how long this is going to take? Surprisingly little information on this mod.
Logged

quinnr

  • Bay Watcher
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3946 on: April 28, 2013, 09:27:16 am »

Sad that Runecraft isn't on that list! It's probably my favorite mod, at least when combined with that awesome Skylands map. Anyone remember the Bay12 server someone ran for a while with that combo? Only survival server I really stuck with for long, because of the awesome fun. Drill rune, go!
Logged
To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Mephisto

  • Bay Watcher
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3947 on: April 28, 2013, 11:21:36 am »

Sad that Runecraft isn't on that list! It's probably my favorite mod, at least when combined with that awesome Skylands map. Anyone remember the Bay12 server someone ran for a while with that combo? Only survival server I really stuck with for long, because of the awesome fun. Drill rune, go!

I remember that. That was back when you couldn't die in SMP. I didn't get to see how the server ended as I hadn't bought Minecraft yet and could only play because the login servers were down.

That seems like a map you should only play once. Once you discover all the secrets and find out about the island littered with gold, iron, and diamond blocks, there is little to do.

I still remember burning through around ten diamond shovels trying to restore the desert town.
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3948 on: April 28, 2013, 11:59:23 am »

Never used it, but isn't that like, the first SMP mod ever?
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Markus

  • Bay Watcher
  • [Alignment:Lawful Bacon]
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3949 on: April 28, 2013, 12:32:37 pm »

Quick Question:

Best way to make a quick copy of a mob's texture file?

Say, for instance, I wanted to quickly and cleanly change the creeper's texture file from a spring Green to a fall brown, alongside giving it a

=l face instead of a =[ face.

I'm mostly asking in regards to tools.
Logged

MagmaMcFry

  • Bay Watcher
  • [EXISTS]
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3950 on: April 28, 2013, 12:56:28 pm »

Quick Question:

Best way to make a quick copy of a mob's texture file?

Say, for instance, I wanted to quickly and cleanly change the creeper's texture file from a spring Green to a fall brown, alongside giving it a

=l face instead of a =[ face.

I'm mostly asking in regards to tools.
You could make a texture pack that only redefines the creeper texture.
Logged

dragonshardz

  • Bay Watcher
  • [ETHIC:PONY:ACCEPTABLE]
    • View Profile
    • Steam Profile
Re: Minecraft - Mods Thread
« Reply #3951 on: April 28, 2013, 03:52:59 pm »

I made a thing.

It's a modpack.

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Minecraft - Mods Thread
« Reply #3952 on: May 04, 2013, 11:07:44 am »

Spoiler: Pool of turd anyone? (click to show/hide)
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

MagmaMcFry

  • Bay Watcher
  • [EXISTS]
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3953 on: May 04, 2013, 01:08:05 pm »

Logged

Djohaal

  • Bay Watcher
  • [PREFSTRING:Utter Insanitiy]
    • View Profile
    • My deviantart
Re: Minecraft - Mods Thread
« Reply #3954 on: May 04, 2013, 01:45:08 pm »

Minefactory reloaded.
Logged
I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Minecraft - Mods Thread
« Reply #3955 on: May 04, 2013, 01:47:13 pm »

I actually thought it was a bug at first, that the oil and sewage had gotten mixed up in the liquid registry.
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

Djohaal

  • Bay Watcher
  • [PREFSTRING:Utter Insanitiy]
    • View Profile
    • My deviantart
Re: Minecraft - Mods Thread
« Reply #3956 on: May 04, 2013, 01:53:05 pm »

Nope, you can make giant lakes of poop now.
Logged
I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Minecraft - Mods Thread
« Reply #3957 on: May 04, 2013, 02:04:37 pm »

Yeah, I noticed the worldgen option when faffing around in the config.

Apparently you also get debuffs from swimming in oil and whatnot now./
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

Markus

  • Bay Watcher
  • [Alignment:Lawful Bacon]
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3958 on: May 04, 2013, 04:06:43 pm »

Quick Question:

Best way to make a quick copy of a mob's texture file?

Say, for instance, I wanted to quickly and cleanly change the creeper's texture file from a spring Green to a fall brown, alongside giving it a

=l face instead of a =[ face.

I'm mostly asking in regards to tools.
You could make a texture pack that only redefines the creeper texture.
Well, that's if I wanted to replace the original creeper, correct?

The idea was more about different variations of monsters-I.E. the dried creeper I gave as an example is passive because it doesn't have any explosive charge anymore, but can only drop one gunpowder.





A different question while I wait for the mod API. Does anyone know if there are anymore active necromancy mods? The last two seem. . . dead. No pun intended, of course.
Logged

MagmaMcFry

  • Bay Watcher
  • [EXISTS]
    • View Profile
Re: Minecraft - Mods Thread
« Reply #3959 on: May 04, 2013, 04:44:28 pm »

Aww, nobody got my reference.
Logged
Pages: 1 ... 262 263 [264] 265 266 ... 326