Yep. Ars Magica updated.
Indeed. I'm updating my magic-only server with it now, and including the harken scythe and necromancy mods as well.
Magic only? Obviously Myst, Thaum, EE, and those. What else is on it?
Minecraft Forge 6.5.0.489
Player API 1.3
Render Player API 1.3
Smart Moving 11.11
Ars Magica 3.2_06
Chococraft 2.4.2 (By request... adds ride-able chocobos.)
CodeChickenCore 0.7.0.1
ChickenChunks 1.2.1.0
Enchanting Plus
Metallurgy2 (All)
Minions 1.5
NEI 1.4.4.0
Pet Bat Mod 1.1
Ruins Mod
Infernal Mobs 1.1
Equivalent Exchange 3 PRE1F
EnderStorage 1.3.1.1
InvTweaks 1.4.6
Iron Chests 4.5.1.208
Mystcraft 0.9.5.00
Obsidian Pressure Plates 1.2.0.3
Redpower 2 PRE6 (Microblocks and basic machines/redwire logic only)
Redpower NEI Plugin 1.4.3
Rei's Minimap 3.2_06
SoulShards 1.22
Thaumcraft 3 3.0.1c
Twilight Forest 1.14.0
And now I've just added Harken Scythe mod and Necromancy mod. Will add mo creatures as well if I can get it working right, might add a few other decorative mods like fancy fences.
Its only at normal difficulty but its pretty intense. The dark mages and infernal mobs (mobs with random diablo-style enhancements like bulwark and teleporting, etc) make it pretty difficult. No real rules, you can PVP or just cooperate, whatever you like. I'm trying out the mods and started building a nice little wizard tower.
Info:
http://www.bay12forums.com/smf/index.php?topic=112705.msg3425555#msg3425555