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Author Topic: Minecraft - Mods Thread  (Read 976888 times)

forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1680 on: July 03, 2012, 04:38:25 pm »

As an experiment I set up a trade-o-mat selling 8 glowstone dust for 1 iron nugget. Hehe
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Akhier the Dragon hearted

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Re: Minecraft - Major Mods Thread
« Reply #1681 on: July 03, 2012, 04:45:58 pm »

   Chunkloaders work though if the server goes down and comes back up you have to visit the age again as while they make a chunk not unload it won't load it if for some reason it is not loaded.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

miauw62

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Re: Minecraft - Major Mods Thread
« Reply #1682 on: July 04, 2012, 03:11:00 am »

wasnt there a way to "decouple" them so they dont explode if its stormy?
Not that I know of. You could do that with BTW windmills...

Oh, thats probably the ones i ment.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Akhier the Dragon hearted

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Re: Minecraft - Major Mods Thread
« Reply #1683 on: July 04, 2012, 03:23:57 am »

   For anyone that plays on the server, I got a watermill setup and it has wiring and stuff around and under the end of the IC2 building with all the advanced machines along with some blue alloy wire so please don't carelessly dig around there(oh and magma is somewhere in there too). Also in other news we have a alloy furnace down there as well as I can run it off the power for the battery box that powers the retrievers for the watermill setup. Oh and chunk loader is under the floor so the IC2 room should stay loaded. Oh and the chest full of age books has a lot marked for deletion so if someone if they get on before me can get down the numbers of all the ages and post them here so they can get deleted that would be nice.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

miauw62

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Re: Minecraft - Major Mods Thread
« Reply #1684 on: July 04, 2012, 07:39:43 am »

I built my house, and i used up a bit more then all of the cobble we had in the processs.
(bricks, sandstone, etc).
Luckily, forsaken has mined alot, so we have enough cobble to go around.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1685 on: July 04, 2012, 07:55:00 am »

I built my house, and i used up a bit more then all of the cobble we had in the processs.
(bricks, sandstone, etc).
Luckily, forsaken has mined alot, so we have enough cobble to go around.
I kept throwing cobblestone through the star fissure for him. Intradimensional Resupply!

Someone should set up a transposer on the spawn point to catch everything that falls through any star fissure.
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Peewee

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Re: Minecraft - Major Mods Thread
« Reply #1686 on: July 04, 2012, 12:04:39 pm »

PSA: Don't use logistics pipes any chunk that you can be transported to with a book/star fissure. Funtm interactions between the mods sometimes cause the chunk to reset.

forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1687 on: July 04, 2012, 12:34:33 pm »

PSA: Don't use logistics pipes any chunk that you can be transported to with a book/star fissure. Funtm interactions between the mods sometimes cause the chunk to reset.
Good thing we don't have to worry about that in SMP
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miauw62

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Re: Minecraft - Major Mods Thread
« Reply #1688 on: July 04, 2012, 02:30:40 pm »

We should make a new thread for our server.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1689 on: July 04, 2012, 02:38:53 pm »

We should make a new thread for our server.
Okay
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PieWeLike

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Re: Minecraft - Major Mods Thread
« Reply #1690 on: July 04, 2012, 04:59:59 pm »

Can u give the link to the new thread?
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The box said 'Requires Windows XP or better'. So I installed LINUX...

forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1691 on: July 04, 2012, 05:20:28 pm »

Can u give the link to the new thread?
It...its in the post I just made.
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0x517A5D

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Re: Minecraft - Major Mods Thread
« Reply #1692 on: July 04, 2012, 08:25:03 pm »

Can u give the link to the new thread?
It...its in the post I just made.

Plz Give Me A Link To!  OkThxBai!
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fivex

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Re: Minecraft - Major Mods Thread
« Reply #1693 on: July 06, 2012, 03:32:49 am »

Secretly, mystcraft is extremely OP.
Especially with decay turned off.
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1694 on: July 06, 2012, 04:13:55 am »

Secretly, mystcraft is extremely OP.
Especially with decay turned off.
Yeah but with it on it simply ruins the server
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