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Author Topic: Husks? No Problem! Because of...  (Read 3981 times)

Frogwarrior

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Husks? No Problem! Because of...
« on: March 30, 2012, 12:33:23 pm »

So I embarked on an evil place both to see what sort of weather it has, and to test the double-slit aquifer piercing method.
I embarked with 14 war dogs and like 50 bunnies just for the heck of it.
Well, the weather turns things into unholy vapor zombies, which is awesome.
However, a war dog zombie and a giant sparrow zombie are currently posing no threat to anyone whatsoever, including the four dozen bunnies that are still alive.
This is because the stream running through my embark has a giant sponge in it.
Both zombies are currently locked in an endless battle with it. I'm pretty sure they'll never attack anything else ever again.
(Also, incidentally, the giant sponge passed out from pain... I didn't know they could do that...)
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Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

jcnorris00

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Re: Husks? No Problem! Because of...
« Reply #1 on: March 30, 2012, 12:59:22 pm »

(Also, incidentally, the giant sponge passed out from pain... I didn't know they could do that...)

How could anyone tell?  I bet it's faking it.
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Loud Whispers

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Re: Husks? No Problem! Because of...
« Reply #2 on: March 30, 2012, 01:31:28 pm »

giant sponge

This is all you needed to say.

Girlinhat

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Re: Husks? No Problem! Because of...
« Reply #3 on: March 30, 2012, 02:12:12 pm »

Giant sponges are like magma.  It takes no names and favors no individuals.  All will fall or all will profit, it's an indiscriminate force of nature.

miauw62

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Re: Husks? No Problem! Because of...
« Reply #4 on: March 30, 2012, 02:13:57 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
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Kromgar

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Re: Husks? No Problem! Because of...
« Reply #5 on: March 30, 2012, 02:19:45 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Vapors dont go under water
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Teneb

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Re: Husks? No Problem! Because of...
« Reply #6 on: March 30, 2012, 02:32:25 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Vapors dont go under water
But husks are covered in husk-ifying dust.
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Loud Whispers

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Re: Husks? No Problem! Because of...
« Reply #7 on: March 30, 2012, 02:34:12 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Vapors dont go under water
But husks are covered in husk-ifying dust.
Sponges are covered in husk-dust-immunity water

Garath

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Re: Husks? No Problem! Because of...
« Reply #8 on: March 30, 2012, 02:48:55 pm »

the husk dust wash. How to easily rid any husks of their contaminating dust! Let them dive into water to attack a sponge.

btw, check thread "beware the giant sponge"

It's deadly.
« Last Edit: March 30, 2012, 02:52:52 pm by Garath »
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Frogwarrior

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Re: Husks? No Problem! Because of...
« Reply #9 on: March 30, 2012, 09:27:02 pm »

It's vapor, not dust. Leaves no residue.

Also, I now have 2 husk bunnies and a husk rabbit.
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Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

Teneb

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Re: Husks? No Problem! Because of...
« Reply #10 on: March 30, 2012, 09:42:31 pm »

It's vapor, not dust. Leaves no residue.

Also, I now have 2 husk bunnies and a husk rabbit.
Actually, it does leave a residue on those it infects, and those bastards track it everywhere causing even more husks to pop up.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Frogwarrior

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Re: Husks? No Problem! Because of...
« Reply #11 on: March 30, 2012, 09:55:20 pm »

Not this type!!!
Not all evil clouds are created equal! Evil soot or ash leaves a residue. Fog, mist, and vapor do not.
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Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

ydaraishy

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Re: Husks? No Problem! Because of...
« Reply #12 on: March 30, 2012, 11:12:48 pm »

Not this type!!!
Not all evil clouds are created equal! Evil soot or ash leaves a residue. Fog, mist, and vapor do not.

[WEATHER_CREEPING_VAPOR] clouds are liquid, so they do leave residues.
« Last Edit: March 30, 2012, 11:16:44 pm by ydaraishy »
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ZzarkLinux

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Re: Husks? No Problem! Because of...
« Reply #13 on: March 30, 2012, 11:25:33 pm »

Both zombies are currently locked in an endless battle with it. I'm pretty sure they'll never attack anything else ever again.
(Also, incidentally, the giant sponge passed out from pain... I didn't know they could do that...)

Gotta jump in on this.
This Sponge is what ended my first RabbitHut.

The Sponge will ... interact with something ... then everything comes and kills you.
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Masta Crouton

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Re: Husks? No Problem! Because of...
« Reply #14 on: March 30, 2012, 11:42:53 pm »

get a dwarf shepard.

husks? no problem.
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