Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Husks? No Problem! Because of...  (Read 3974 times)

Frogwarrior

  • Bay Watcher
    • View Profile
Husks? No Problem! Because of...
« on: March 30, 2012, 12:33:23 pm »

So I embarked on an evil place both to see what sort of weather it has, and to test the double-slit aquifer piercing method.
I embarked with 14 war dogs and like 50 bunnies just for the heck of it.
Well, the weather turns things into unholy vapor zombies, which is awesome.
However, a war dog zombie and a giant sparrow zombie are currently posing no threat to anyone whatsoever, including the four dozen bunnies that are still alive.
This is because the stream running through my embark has a giant sponge in it.
Both zombies are currently locked in an endless battle with it. I'm pretty sure they'll never attack anything else ever again.
(Also, incidentally, the giant sponge passed out from pain... I didn't know they could do that...)
Logged
Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

jcnorris00

  • Bay Watcher
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #1 on: March 30, 2012, 12:59:22 pm »

(Also, incidentally, the giant sponge passed out from pain... I didn't know they could do that...)

How could anyone tell?  I bet it's faking it.
Logged
My contribution to dwarven science: the dwarven kiddie pool

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Husks? No Problem! Because of...
« Reply #2 on: March 30, 2012, 01:31:28 pm »

giant sponge

This is all you needed to say.

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #3 on: March 30, 2012, 02:12:12 pm »

Giant sponges are like magma.  It takes no names and favors no individuals.  All will fall or all will profit, it's an indiscriminate force of nature.

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #4 on: March 30, 2012, 02:13:57 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Kromgar

  • Bay Watcher
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #5 on: March 30, 2012, 02:19:45 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Vapors dont go under water
Logged

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #6 on: March 30, 2012, 02:32:25 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Vapors dont go under water
But husks are covered in husk-ifying dust.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Husks? No Problem! Because of...
« Reply #7 on: March 30, 2012, 02:34:12 pm »

I wonder if you could have a sort of 'make giant sponge' reaction.
But sir, what if the giant sponge becomes husked?
I dont think they'll attack him alot anymore, so...
Better get inside and profit of it while it lasts.
Vapors dont go under water
But husks are covered in husk-ifying dust.
Sponges are covered in husk-dust-immunity water

Garath

  • Bay Watcher
  • Helping to deforest the world
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #8 on: March 30, 2012, 02:48:55 pm »

the husk dust wash. How to easily rid any husks of their contaminating dust! Let them dive into water to attack a sponge.

btw, check thread "beware the giant sponge"

It's deadly.
« Last Edit: March 30, 2012, 02:52:52 pm by Garath »
Logged
Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Frogwarrior

  • Bay Watcher
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #9 on: March 30, 2012, 09:27:02 pm »

It's vapor, not dust. Leaves no residue.

Also, I now have 2 husk bunnies and a husk rabbit.
Logged
Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #10 on: March 30, 2012, 09:42:31 pm »

It's vapor, not dust. Leaves no residue.

Also, I now have 2 husk bunnies and a husk rabbit.
Actually, it does leave a residue on those it infects, and those bastards track it everywhere causing even more husks to pop up.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Frogwarrior

  • Bay Watcher
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #11 on: March 30, 2012, 09:55:20 pm »

Not this type!!!
Not all evil clouds are created equal! Evil soot or ash leaves a residue. Fog, mist, and vapor do not.
Logged
Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

ydaraishy

  • Bay Watcher
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #12 on: March 30, 2012, 11:12:48 pm »

Not this type!!!
Not all evil clouds are created equal! Evil soot or ash leaves a residue. Fog, mist, and vapor do not.

[WEATHER_CREEPING_VAPOR] clouds are liquid, so they do leave residues.
« Last Edit: March 30, 2012, 11:16:44 pm by ydaraishy »
Logged

ZzarkLinux

  • Bay Watcher
  • [IS_BUN:#1]
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #13 on: March 30, 2012, 11:25:33 pm »

Both zombies are currently locked in an endless battle with it. I'm pretty sure they'll never attack anything else ever again.
(Also, incidentally, the giant sponge passed out from pain... I didn't know they could do that...)

Gotta jump in on this.
This Sponge is what ended my first RabbitHut.

The Sponge will ... interact with something ... then everything comes and kills you.
Logged

Masta Crouton

  • Bay Watcher
    • View Profile
Re: Husks? No Problem! Because of...
« Reply #14 on: March 30, 2012, 11:42:53 pm »

get a dwarf shepard.

husks? no problem.
Logged
Pages: [1] 2