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Author Topic: Greetings adventurer!  (Read 4152 times)

FourierSeries

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Greetings adventurer!
« on: March 30, 2012, 12:10:31 am »


Das Boot: "Yaddah, hello?"
Okgush Galirtal: "Greetings Das Boot, it is an honor to have finally met you, etc."
Das Boot: "You look like a mighty .. um .. what was that you do around here again?"
Okgush Galirtal: "I am sacred filth."

 ???

Wut?

Am I missing something here? Has this always been a profession? Do I need to bust out my Chaucer & do some catch up research or something? Why is this dude sitting in the local lord's throne room?

I think I feel safer back in the town river playing with amphibious men & trying to invade the sewers. At least *my* *name* is apropos. Screw your quest pal, I'm outta here.
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I don't think losing guts actually kills you, you just throw up and pass out and bleed to death.
This was supposed to be a cool upgrade. All I got was more hostile zombies.

Eric Blank

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Re: Greetings adventurer!
« Reply #1 on: March 30, 2012, 02:50:31 am »

That's a religious leader. They could ahve gotten the title "sacred filth" because the deity they represent is associated with filth or depravity.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Flying Dice

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Re: Greetings adventurer!
« Reply #2 on: March 30, 2012, 11:43:24 am »

Hail Nurgle!  :P
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1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Loud Whispers

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Re: Greetings adventurer!
« Reply #3 on: March 30, 2012, 12:47:55 pm »

Hail Nurgle!  :P

Ah, that makes more sense.

Courtesy Arloban

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Re: Greetings adventurer!
« Reply #4 on: March 30, 2012, 09:58:59 pm »

I've seen sacred jester when rooting around in my world dat for the hardcoded entity positions.
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Maybe that the dwarves never died and everyone is just shunning them.
"Wait, what are you doing?  I don't want to go in there!  No, I'm still alive, you can't do this to me!  Is Anybody listening?  Hello... Can someone let me out?  Help me!  Is anyone there?  I'm running out of air!"

Deon

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Re: Greetings adventurer!
« Reply #5 on: March 31, 2012, 09:53:18 am »

These are not hardcoded, they are randomly generated on the world creation.
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Eric Blank

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Re: Greetings adventurer!
« Reply #6 on: March 31, 2012, 07:35:35 pm »

I think that's what he actually meant to communicate; that they are not affected by the raws.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

FourierSeries

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Re: Greetings adventurer!
« Reply #7 on: April 01, 2012, 02:49:39 am »

Right, as pointed out by Eric Blank ( and most laconically by Flying Dice ) he's a religious leader. I've done my time in mandatory cultural sensitivity training and so on so I guess I could let this slide. I excuse myself, grab some random crossbow nitwit, and hit the catacombs. Call it a nice way to center oneself before the next round of discussions with these people.

A good day of murder and mayhem later I'm finally kitted out in iron everything, multiple layers where applicable, and more loot then I know what to do with. My sniper pal is beat up ( understandable ) - crawling ( annoying ) - and outta ammo ( unacceptable. ) Time to hire on some more thugs. I mosey back up to the throne room looking for some professionals. Oh look - it's the Lord's consort. She seems normal, I'll pause and shoot the breeze a bit with her just to prove this place ain't so bad as I first thought.

Suril Godanmarbok: "This servant of Spugac the Lurid greets you."
Das Boot: "Indeed? Well, tell me about your family, the Capital, the surroundings, ..."
Suril Godanmarbok: "Blah, blah, boredom .."

( OK - see? They're not so bad after all. )

Das Boot: "Excellent, all right and proper. One last thing, what's your profession again?"
Suril Godanmarbok: "I am the Lord's consort. For 38 years I wandered the wilds. Now I'm living large."
Das Boot: "So I see. Well, it's been good talking with you and -"
Suril Godanmarbok: "Can you lead me to battle and a warrior's death?"
Das Boot: "..."

( Note to self: stop asking about their profession. )

I take it all back, these people are totally twisted. She's fairly well armed for a noble's wife but, I dunno. I feel like I just walked into something like Lothlórien, straight out of Moria, "Hey Galadriel wanna beat the boredom? Then why don't you come with me little girl on a magic rip-n-tear ride?" And off we go.

It's been a while since I've done adventure mode yet I don't remember it being so surreal.

This new version is a hell of a trip, starting with them damn sewers. My very first two companions ( call 'em José and Hose B ) swept away no more than one minute after hiring in a blind rage of suicidal drowning. RIP guys, whatever your real names were, I vow to kill every damn Amphibious man for you someday. From a safe distance. Now I'm playing ball with sick filth worshiping hacks and totally gar noble wives-for-hire. So be it. I'm off to pick up a suitable "body guard" for her and back down the rabbit hole we go.

This is awesome!
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I don't think losing guts actually kills you, you just throw up and pass out and bleed to death.
This was supposed to be a cool upgrade. All I got was more hostile zombies.

miauw62

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Re: Greetings adventurer!
« Reply #8 on: April 01, 2012, 06:22:11 am »

You should know  what i am going trough.
I mean, my adventurer fell of a waterfall, got bumrushed by alligators, crawled out again, gained vampirism, accidently stumbled upon a shrine, killed the water titan
Found a town whit the 'abbey of aces', wich is an engraved  building whit a potter on top, and then got shot by a copper arrow from behind, 'fracturing the skull and bruising the brain!'

DF is just awesome.
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

GreatWyrmGold

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Re: Greetings adventurer!
« Reply #9 on: April 01, 2012, 09:40:48 am »

Huh. If I had noticed this thread earlier, I would have posted my recent Fun here instead of there. Long story short: I was attacked by three straight religious (?) leaders, the first of which had a very young child trapped in an otherwise-empty pit; then a human administrator with a slightly older ogre child threatened me before being attacked by his prisoner; I killed him, after chasing him around the room (said child was causing him to dodge everywhere, and ogres aren't very fast). Along the way, I accidently attacked the ogre child (I didn't get a warning; why not?), causing him to suffocate shortly after I killed the administrator, which made me a hero to some and an enemy to others (including boh to one of the same--although maybe the "enemy" bit was due to the child-killing bit). The adventure ended when I walked out the keep's door and got swarmed with around a haundred merchants and butchers, of which I killed one on a counterstrike (a deed worthy enough to give me a title--the Tight Coven, whatever that means).

Oh, and I was an ogre.
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terkiey

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Re: Greetings adventurer!
« Reply #10 on: April 01, 2012, 09:41:53 am »

TL;DR dwarf fortress is a tiny bit batshit.
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NW_Kohaku

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Re: Greetings adventurer!
« Reply #11 on: April 01, 2012, 05:46:51 pm »

Well, people in dwarf fortress can do two things: stand around in one place forever, and chew bubblegum die a horrible, bloody death. 

And their legs are tired.
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
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FortKiller

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Re: Greetings adventurer!
« Reply #12 on: April 01, 2012, 06:04:06 pm »

I was running around with a hammerman and a spearman killing undead after drowning an archer for gear(he followed me into the river, it's his fault). We found a bandit camp, I think it was about a half a minute before we all died.
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FourierSeries

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Re: Greetings adventurer!
« Reply #13 on: April 02, 2012, 01:44:59 am »

And so our hero's story moves ever forward in ways uncertain, as the Gods above wield & weave & sow & reap our fates to the tune of cosmic melodies fair, foul, & too quickly forgotten. Perhaps the last is best, though the muses whisper of a bucolic bay in the fabled Land of Twelve where the tales of the great & small live on. Das Boot's tale was now in the hands of the Gods of distraction, emboldened by the rapturous beauty of the erstwhile Lord's consort. She now strides free by his side; but, to what ends? "TO BATTLE! TO GLORY!" the maid proclaims in earnest. Das Boot just nods & smiles, his fiery gaze fixed & mind bewitched to the silvery Athenian seductiveness she gracefully carries about her.

Yep, she's all that to me. Her description speaks for itself. ( Warning: Not Safe For Whatever. )
Spoiler (click to show/hide)
:o Oh dear Armok above have mercy on me. Dew Want! *Lust*Lust*Lust*

Moving on the party is rounded out with two more additional hires. "Arthor something or other" a pike swinging axeman ( um? ) that I have high hopes for. Another bright shiny new crossbowman/sniper with a full quiver and no other notable qualities - so unnamed ye remain. Oh & last but not least "Gimpy the Bronze Basher" my now ammo-less crawling ex-sniper, survivor of the crypt. He's a trooper alright.

You should know what i am going trough. ...
I hear ya bro. I'm sure this isn't going to end well here either. Clearly I've got some catching up to do.

TL;DR dwarf fortress is a tiny bit batshit.
For which we praise the The Great Toad and pass the blood splattered cave spider silk sock, amen!

... We found a bandit camp, ...
Oh, yes. Yes, yes, yes. That's the idea! I know of three revealed bandit camps from casual conversation. Crypts are now on hold, let's see how the gang handles this. I'll have me that silver morningstar yet! Or a blood bath. It's all good.

More to come ...
« Last Edit: April 02, 2012, 01:47:53 am by FourierSeries »
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I don't think losing guts actually kills you, you just throw up and pass out and bleed to death.
This was supposed to be a cool upgrade. All I got was more hostile zombies.

miauw62

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Re: Greetings adventurer!
« Reply #14 on: April 02, 2012, 01:18:20 pm »

Silver morningstar.
If im right, that comes directly after steel pick.
You are a lucky man. (if im right, could be that adamantite/steel/copper (yes, copper) is better for that)
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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