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Author Topic: Clay Storage  (Read 5985 times)

loose nut

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Re: Clay Storage
« Reply #15 on: March 29, 2012, 07:02:29 pm »

I am also getting this problem. Clay winds up in my stone stockpiles whether I allow clay to be in there or not.
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Sadrice

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Re: Clay Storage
« Reply #16 on: March 29, 2012, 07:14:33 pm »

snip

Try putting a hatch on your magma chute and keep it locked when you're not dumping stuff down it.
I tried that, and it seems that if you are dumping many things at once (which is usually how it goes) groups of haulers will hold it open long enough to get spat at.  I could fix that with a second hatch underneath that's lever operated, and items could periodically be dropped into the magma sea from there, but the dump hatch was located in the magma foundry, which was directly above the magma sea.  Also, I forgot to set up the plumbing shafts to be under the solid tile of the workshops, so the whole thing was a death trap, considering the half dozen magma crabs directly under the openings.  My metalcrafter/mechanic got his arm blasted off above the elbow, and died of his wounds because I had no medical system yet, and no one would even move him off the floor because they were all busy dumping the boatload of stone that was blocking the planned bar/block, stepping over his rotting alive body and charging headfirst into enemy machine gun fire to dispose of the gabbro.  I suppose maybe I shouldn't try to set up a haphazardly designated magma foundry in early summer of the first year.
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khearn

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Re: Clay Storage
« Reply #17 on: March 29, 2012, 07:26:59 pm »

Sounds like it's time to wall that foundry off and make a new one. Dedicate the old one to as a tomb to the metalcrafter.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Frogwarrior

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Re: Clay Storage
« Reply #18 on: March 29, 2012, 08:15:38 pm »

I note that it is possible to tap into magma and create a magma pool for foundries and garbage disposal that is entirely 100% cut off from the magma sea. Dig out your pool, dig a 1-wide path to the magma tube or whatever, then use a cave-in to dump a natural rock wall to plug up the chute. Or, you can use a pump and pump into a constructed cistern. 100% safe, at least from Threats From Below. Of course, if you know which tiles of the magma workshops are impassable and place those over the holes, then it can be safe from anyone ever falling in. Unless a tantrummer destroys the workshop, of course.
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Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

krenshala

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Re: Clay Storage
« Reply #19 on: March 29, 2012, 11:07:38 pm »

snip

Try putting a hatch on your magma chute and keep it locked when you're not dumping stuff down it.
I tried that, and it seems that if you are dumping many things at once (which is usually how it goes) groups of haulers will hold it open long enough to get spat at.  I could fix that with a second hatch underneath that's lever operated, and items could periodically be dropped into the magma sea from there, but the dump hatch was located in the magma foundry, which was directly above the magma sea.  Also, I forgot to set up the plumbing shafts to be under the solid tile of the workshops, so the whole thing was a death trap, considering the half dozen magma crabs directly under the openings.  My metalcrafter/mechanic got his arm blasted off above the elbow, and died of his wounds because I had no medical system yet, and no one would even move him off the floor because they were all busy dumping the boatload of stone that was blocking the planned bar/block, stepping over his rotting alive body and charging headfirst into enemy machine gun fire to dispose of the gabbro.  I suppose maybe I shouldn't try to set up a haphazardly designated magma foundry in early summer of the first year.
The solution to your hatch problem!  Two hatches, a gear, and a pressure plate!

The pressure plate is located at or immediately adjacent to the dump point, so that when a dwarf is on the plate, the hatch opens allowing the normal "oh, i guess i should dump it into this hole!" to happen.  At the same time, the pressure plate is connected to the gear, and the gear to the second hatch, such that when the top (first) hatch opens, the second one closes.  This should lead to open-top-close-bottom, dump in items onto lower hatch, close-top-open-bottom and everything falls down to where ever!

Oh, and the advantage of a larger section of clay being dropped, assuming it doesn't auto-transmogrify to something non-clay like, is that only a single clay getter can get clay per tile at any one time.  And since a good potter can use the clay way faster than his accomplice can dig it up ...
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Quote from: Haspen
Quote from: phoenixuk
Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"

SharkForce

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Re: Clay Storage
« Reply #20 on: April 03, 2012, 02:30:04 am »

my understanding is that some of the cavern tiles are, in fact, clay. you just have to find one (designate a zone, look for how many clay tiles would be allowed?). there was also this one time i built a clay wall, unbuilt it, and there was clay underneath, but i'm pretty sure that was actually just the ground being made bare. if it was that easy, i'm pretty sure someone would have figured it out long ago :P
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