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Author Topic: Clay Storage  (Read 5984 times)

McHaggis

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Clay Storage
« on: March 29, 2012, 10:06:41 am »

Is clay turned off for anyone else in the stone stock piles?  My dorfs keep mixing ore and clay in the same piles and I can't forbid the clay.
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KodKod

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Re: Clay Storage
« Reply #1 on: March 29, 2012, 10:07:48 am »

Stockpiliing clay is currently borked. There's not much you can do about it.
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McHaggis

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Re: Clay Storage
« Reply #2 on: March 29, 2012, 10:09:46 am »

Ahhh.  Thanks!  So it isn't just me.  :)
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Girlinhat

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Re: Clay Storage
« Reply #3 on: March 29, 2012, 10:23:51 am »

You can apparently work around it though, it's more of a display bug.  If you "e"nable stone, and then "f"orbid each type of stone, it somehow still enables clay stocking.  However, if you "d"isable all types of stone, then it disables clay as well and there's no way to re-enable it without starting over.

McHaggis

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Re: Clay Storage
« Reply #4 on: March 29, 2012, 11:26:35 am »

Yeah, the way I finally sorted it out is to make a stone stock pile "b"lock everything and turn on what I want.  Otherwise, a stone stock pile is always a clay stock pile.
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krenshala

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Re: Clay Storage
« Reply #5 on: March 29, 2012, 11:46:16 am »

Yeah, the way I finally sorted it out is to make a stone stock pile "b"lock everything and turn on what I want.  Otherwise, a stone stock pile is always a clay stock pile.
Gah! I was so close to figuring it out, apparently!  I ran into this when the fire-clay gathering dwarves kept filling up my metal-ore stockpile with clay, and I was trying to figure out how to disable storing clay in that stockpile.
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orius

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Re: Clay Storage
« Reply #6 on: March 29, 2012, 01:07:16 pm »

*scribbles notes*

Yeah, I found out about this the other day when trying to set up fire clay storage for my pottery industry.
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wierd

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Re: Clay Storage
« Reply #7 on: March 29, 2012, 01:11:59 pm »

I always quantum dump clay into a single tile near the pottery shop.

Basically, spam harvest clay jobs without a stone stockpile active, (they harvest the clay blob from the ground, but never move it from the clay pit), define a convenient dump site near the pottery shops, then dump all the clay.

Puts all those haulers to work, doesn't interrupt clay diggers, and jamps a ton of clay right next to the people that use it.

When I have a few hundred clay in there, I undump the clay and remove the dump point.


I do similar things with stone and ore deposits near masons and smelters.
« Last Edit: March 29, 2012, 01:14:14 pm by wierd »
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SharkForce

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Re: Clay Storage
« Reply #8 on: March 29, 2012, 01:59:48 pm »

I always quantum dump clay into a single tile near the pottery shop.

Basically, spam harvest clay jobs without a stone stockpile active, (they harvest the clay blob from the ground, but never move it from the clay pit), define a convenient dump site near the pottery shops, then dump all the clay.

Puts all those haulers to work, doesn't interrupt clay diggers, and jamps a ton of clay right next to the people that use it.

When I have a few hundred clay in there, I undump the clay and remove the dump point.

I do similar things with stone and ore deposits near masons and smelters.

why not just build your kilns right next to your clay pit? 0.o
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nightwhips

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Re: Clay Storage
« Reply #9 on: March 29, 2012, 02:09:42 pm »

Because magma and clay are not that often near each other?
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malroth

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Re: Clay Storage
« Reply #10 on: March 29, 2012, 03:29:31 pm »

megaproject idea,  drop a 20x20 layer of clay down to where its 1 z layer above where your magma sea level forge industry is
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orius

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Re: Clay Storage
« Reply #11 on: March 29, 2012, 05:12:59 pm »

Hmm, that's an interesting idea.  You don't need to go nuts with 20x20 though (that's 400 squares), since you only need a single square ever for infinite clay harvesting.
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Pesi

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Re: Clay Storage
« Reply #12 on: March 29, 2012, 06:17:07 pm »

I just want to take this opportunity to mention that the same is true for woven butchery-hair in thread stockpiles.
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Sadrice

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Re: Clay Storage
« Reply #13 on: March 29, 2012, 06:28:42 pm »

I seem to recall someone saying they tried that, but when the chunk reached the bottom, rather than remember what its previous surface was, the game recalculated it based on its new position and turned it into a generic third cavern layer floor.  I've never actually tried it, though, so that may not be true.

You could of course just dig a shaft straight to the depths and dump the clay from the soil layers directly to the depths.  I often do that, with a dump zone on every level, and I dump ore and any waste down it.  Ore and clay gets unforbiden, while waste gets redumped into the magma chute right next to the landing.  Unfortunately, magma crabs are becoming a problem, and unless I can come up with a satisfactory solution I'll have to redesign my usual magma foundry layout.
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khearn

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Re: Clay Storage
« Reply #14 on: March 29, 2012, 06:35:08 pm »

I seem to recall someone saying they tried that, but when the chunk reached the bottom, rather than remember what its previous surface was, the game recalculated it based on its new position and turned it into a generic third cavern layer floor.  I've never actually tried it, though, so that may not be true.

You could of course just dig a shaft straight to the depths and dump the clay from the soil layers directly to the depths.  I often do that, with a dump zone on every level, and I dump ore and any waste down it.  Ore and clay gets unforbiden, while waste gets redumped into the magma chute right next to the landing.  Unfortunately, magma crabs are becoming a problem, and unless I can come up with a satisfactory solution I'll have to redesign my usual magma foundry layout.

Try putting a hatch on your magma chute and keep it locked when you're not dumping stuff down it.
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