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Author Topic: Minecraft: Nations at War ~~Applications now open~~  (Read 47898 times)

GreatJustice

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #165 on: June 25, 2012, 03:48:39 pm »

what is your minecraft name?

Sanae_Kochiya.
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The person supporting regenerating health, when asked why you can see when shot in the eye justified it as 'you put on an eyepatch'. When asked what happens when you are then shot in the other eye, he said that you put an eyepatch on that eye. When asked how you'd be able to see, he said that your first eye would have healed by then.

Professional Bridge Toll Collector?

Bdigital

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #166 on: June 25, 2012, 04:30:29 pm »

   Hello everyone! I joined N@W shortly before Season 2 started and recently became and admin. I'm also the one responsible for creating Episode 1. If you're whitelisted and haven't already, stop on by the forums/IRC/server. If you're not whitelisted, well then now is the perfect time to apply. Applications are now officially open for Season 2.5.
   During the season we plan to test (read: break) all of Moo's plugins as they develop. The more testing/feedback we receive the better off the plugins will be for Season 3. Also it will give you a good chance to become familiar with the various abilities you, as a player, will have once the new season starts. Also stay tuned for more media posts from me in the near future as we start Season 2.5 and head into Season 3. (Hammersingers won't be disappointed with the releaes of Episode....). In the meantime I leave you with this:
http://i.imgur.com/oVnV4.jpg
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mattie2009

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #167 on: June 25, 2012, 05:15:28 pm »

Eh, shaders mod. Not a big fan of it.
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IronyOwl

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #168 on: June 25, 2012, 05:20:48 pm »

Really should start getting back into this. Gotta figure out just what the hell we're doing this time around.
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TolyK

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #169 on: June 26, 2012, 06:36:00 am »

So, uh, yeah.

Everyone who's whitelisted:
 - Join the Mavi (for season 2.5), right?
 - WHAT GOD DO PEOPLE FEEL WE SHOULD GO TO?
 - What else? Charm and I have made a place (close to Solifuge's I think), if you want to know where it is just ask ingame.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

The Merchant Of Menace

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #170 on: June 26, 2012, 06:56:38 am »

Also, anyone making an application and referencing me, use my Minecraft name, Antedeluvius.
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TolyK

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #171 on: June 26, 2012, 08:05:12 am »

And I'm Nowan123, in case that was confusing folks.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

TolyK

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #172 on: June 26, 2012, 11:18:01 am »

Copy from address bar?
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Myroc

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #173 on: June 26, 2012, 04:16:41 pm »

*This post has been removed by order of empress Antedeluvius of Hammersong.*
« Last Edit: June 26, 2012, 04:29:17 pm by Myroc »
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The Merchant Of Menace

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #174 on: June 26, 2012, 04:20:59 pm »

* The Merchant Of Menace takes her place in the Empress' seat.
Now fight.
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TolyK

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #175 on: June 27, 2012, 12:40:38 am »

N@W uses whatever the fuck you want. :P
Spoutcraft has some neat features, but lags the crap outa stuff. I personally log on with my 5+ mods installed...
>.>
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Neyvn

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #176 on: June 27, 2012, 02:56:45 am »

N@W uses whatever the fuck you want. :P
Spoutcraft has some neat features, but lags the crap outa stuff. I personally log on with my 5+ mods installed...
>.>
And those 5 mods are the reason why your lagging... Your not spos to use Mods with the Server as it causes the lag. Thankyou for being a Dick and not following the rules...


Quote
NO CLIENT MODS BUT OURS ARE ALLOWED.

We permit – and encourage – players to use our client mod, as it will add an incredible amount to your experience. However, all other client mods are prohibited. This includes but is not limited to mods that allow you to noclip, x-ray, fly, place blocks you do not have, and so forth. Minimap mods are also prohibited. We have a number of plugins monitoring client behavior and anyone caught in violation of this rule will be summarily banned. If you have a client mod that you feel should be excepted from this ban, please contact the Administration and we will review it.
« Last Edit: June 27, 2012, 02:59:06 am by Neyvn »
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TolyK

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #177 on: June 27, 2012, 05:02:22 am »

N@W uses whatever the fuck you want. :P
Spoutcraft has some neat features, but lags the crap outa stuff. I personally log on with my 5+ mods installed...
>.>
And those 5 mods are the reason why your lagging... Your not spos to use Mods with the Server as it causes the lag. Thankyou for being a Dick and not following the rules...


Quote
NO CLIENT MODS BUT OURS ARE ALLOWED.

We permit – and encourage – players to use our client mod, as it will add an incredible amount to your experience. However, all other client mods are prohibited. This includes but is not limited to mods that allow you to noclip, x-ray, fly, place blocks you do not have, and so forth. Minimap mods are also prohibited. We have a number of plugins monitoring client behavior and anyone caught in violation of this rule will be summarily banned. If you have a client mod that you feel should be excepted from this ban, please contact the Administration and we will review it.
Derp. I thought this rule was undone when season 2 stopped... nevermind then I guess.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

GreatJustice

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #178 on: June 27, 2012, 11:49:46 am »

Well, my application was accepted but I don't know what to do next so I guess I'll just wait around or something
Logged
The person supporting regenerating health, when asked why you can see when shot in the eye justified it as 'you put on an eyepatch'. When asked what happens when you are then shot in the other eye, he said that you put an eyepatch on that eye. When asked how you'd be able to see, he said that your first eye would have healed by then.

Professional Bridge Toll Collector?

The Merchant Of Menace

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Re: Minecraft: Nations at War ~~Applications now open~~
« Reply #179 on: June 27, 2012, 11:57:12 am »

Sign up for one of the testing nations, presumably.
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