Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 ... 15

Author Topic: Minecraft: Nations at War ~~Applications now open~~  (Read 47920 times)

andrea

  • Bay Watcher
    • View Profile
Re: Minecraft: Nations at War
« Reply #75 on: May 21, 2012, 06:21:30 am »

promise him mushrooms and he will come!

news from maunoir/meta? it wouldn't quite be the same without his amazing buildings.

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Minecraft: Nations at War
« Reply #76 on: May 21, 2012, 06:22:47 am »

No news yet, that's why I posted here as well as on the N@W forums.
Logged
*Hugs*

electronics

  • Bay Watcher
    • View Profile
    • Minecraft Address of the server
Re: Minecraft: Nations at War
« Reply #77 on: May 21, 2012, 06:25:28 am »

I'm up for it!
Logged
1=0

andrea

  • Bay Watcher
    • View Profile
Re: Minecraft: Nations at War
« Reply #78 on: May 21, 2012, 06:27:07 am »

ah, that is great! the more, the better!

( that is, assuming they let us choose where we go, but I am sure we will find a way)

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Minecraft: Nations at War
« Reply #79 on: May 21, 2012, 06:28:05 am »

For the record, we're still going with a god, we'll just be making our own nation under said god.
Logged
*Hugs*

Neyvn

  • Bay Watcher
    • View Profile
Re: Minecraft: Nations at War
« Reply #80 on: May 21, 2012, 06:31:18 am »

Would have loved to join yas but considering how alone I was for most the time while I was on... T_T
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Minecraft: Nations at War
« Reply #81 on: May 21, 2012, 06:33:34 am »

Yeah, you'd be best hooking up with all the other Aussies :P
Logged
*Hugs*

Meta

  • Bay Watcher
  • Aka Maunoir. French Dwarf
    • View Profile
Re: Minecraft: Nations at War
« Reply #82 on: May 21, 2012, 06:43:56 am »

I'll join you in S3, but I must warn you that my main project will be to build a massive farm, with my own manor somewhere in the middle of the wheat fields.
Logged
Generalized Godwin’s Law: "Every discussion within an online community converges to a zero-information signal characterized by empty assertions concerning the foundational dichotomy of that community."

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Minecraft: Nations at War
« Reply #83 on: May 21, 2012, 08:01:47 am »

You know I'm not a very demanding leader :P The main idea is to get us all together under the same god.
Logged
*Hugs*

Neyvn

  • Bay Watcher
    • View Profile
Re: Minecraft: Nations at War
« Reply #84 on: May 21, 2012, 11:02:49 am »

I'll join you in S3, but I must warn you that my main project will be to build a massive farm, with my own manor somewhere in the middle of the wheat fields.
I'll be sure to visit... ^_^
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

andrea

  • Bay Watcher
    • View Profile
Re: Minecraft: Nations at War
« Reply #85 on: May 21, 2012, 11:56:08 am »

if it turns out to be as good as the farm in S2 ( but bigger), then I heartily endorse your project! who said that great projects also have to be grand? a wheat field can be as good as the biggest castle.

Scelly9

  • Bay Watcher
  • That crazy long-haired queer liberal communist
    • View Profile
Re: Minecraft: Nations at War
« Reply #86 on: May 21, 2012, 12:24:17 pm »

I'm in.
Logged
You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Minecraft: Nations at War
« Reply #87 on: May 21, 2012, 12:53:47 pm »

Port Forward had several NPC traders at the end of the season, due to us (Mostly Andrea and Mau) being fucking amazing at shit.
Logged
*Hugs*

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Minecraft: Nations at War
« Reply #88 on: May 21, 2012, 01:04:30 pm »

Hm, i think i'm going to be in...
Any kind of B12-en people sticking togheter?
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Minecraft: Nations at War
« Reply #89 on: May 21, 2012, 02:00:05 pm »

I moved us to a desert last time, we used much more water than we did lava :P
Logged
*Hugs*
Pages: 1 ... 4 5 [6] 7 8 ... 15