Plus, we're not even sure what the effects of worshiping the same or different gods will/can be. It might be that we'd want an even spread of deities if possible, or at least that having absolutely everyone worshiping the same god would be redundant.
And, y'know, sometimes the absolutely most efficient or fitting answer isn't the best anyway.EDIT: Nevermind, seems not.
By the way, I will also say that there WILL be population balancing of some kind. If for whatever reason no one likes a certain god... some people are gonna have to bite the bullet and go over there.
The first quote worries me. I don't particularly think it was meant that way, but it came off sort of like "We want worship numbers to be balanced, so we'll be arbitrarily cramming people into the boxes we want them to be in in order to make that happen."
It has everything to do with nations, actually. Your national structure is dedicated to that god. These are god nations.
Yes. A nation is dedicated to a singular god.
Next two make me kind of sad; instead of building grand temples to all the deities, we'll have to pick just one concept/perk setup and all roll with it. What if we want lava everywhere but don't want to worship Fire? What if we want torches everywhere but still want to worship Night? What if we want to worship Air but like building everything below ground? If our entire nation is devoted to a deity, either we're going to have to cram our building style to suit that deity, or it's going to be kind of strange that half our fortress is on fire but we're still at war with Fire's worshipers.
There are no allied gods. There is no alliance or friendliness between them. If you are worshipping one god, then you are no friend of the others. It's just a matter of who hates you less. Now there may, at some point, be a very temporary alliance, but never expect to be able to work with anyone who is not in your religion long-term.
Rival issue makes me concerned and a bit sad, since our allies and enemies are pretty much going to be preset and immovable. Could be neat, but I hope this isn't just a heavyhanded attempt at making war more likely by forcing everyone to be Enemies
TM from the get-go.
If you choose to worship a deity (let's call him Earthgod), and he hears you shouting praises to Armok, you can be sure he will be miiiiiighty peeved.
Finally, looks like we either won't be worshiping Armok, or will have to worship him as an aspect or manifestation of our actual god. That's unfortunate, though it is reasonable on their end.