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Author Topic: Minecraft: Nations at War ~~Applications now open~~  (Read 47905 times)

andrea

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Re: Minecraft: Nations at War
« Reply #90 on: May 21, 2012, 02:30:28 pm »

well, hammerseat still used plenty of magma, and our unfinished underground part had magma lighting too.

but while it had more water than magma, Port Forward was still a nice city. if only I found the screenshots...
I thought I had taken one during the time S2 map was open on request to finish projects...
but I can't find that, nor any old screenshots.

The Merchant Of Menace

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Re: Minecraft: Nations at War
« Reply #91 on: May 21, 2012, 02:32:45 pm »

I still have some on my img.ie
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The Merchant Of Menace

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Re: Minecraft: Nations at War
« Reply #92 on: May 21, 2012, 02:36:49 pm »

You wait for applications to open, then write an application.
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IronyOwl

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Re: Minecraft: Nations at War
« Reply #93 on: May 21, 2012, 03:00:36 pm »

Probably in again. Following a herd of dwarves around seems like as good a plan as any. :P
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Fiskav

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Re: Minecraft: Nations at War
« Reply #94 on: May 21, 2012, 03:05:46 pm »

.
« Last Edit: December 08, 2015, 01:01:03 am by Fiskav »
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The Merchant Of Menace

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Re: Minecraft: Nations at War
« Reply #95 on: May 21, 2012, 03:07:34 pm »

Most of The Hammersong Empire was in a different timzone to me :P
Mau and Andrea were the only ones close to GMT
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Fiskav

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Re: Minecraft: Nations at War
« Reply #96 on: May 21, 2012, 03:10:02 pm »

.
« Last Edit: December 08, 2015, 01:00:50 am by Fiskav »
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The Merchant Of Menace

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Re: Minecraft: Nations at War
« Reply #97 on: May 21, 2012, 03:11:04 pm »

I'll be making that decision once we have more info, and if the majority of the group want another god, we'll go with that one.
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Scelly9

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Re: Minecraft: Nations at War
« Reply #98 on: May 21, 2012, 03:13:05 pm »

So, where was our base in S2 on the map?
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Sensei

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Re: Minecraft: Nations at War
« Reply #99 on: May 21, 2012, 03:14:27 pm »

When I was on, it sure seemed like EVERYONE was playing in GMT primetime (before I was usually on). As I post this, it's 9PM GMT and 1PM here. I would mostly only see people in the early afternoon, which was just on weekends.

That said, you can probably count me in, even though I haven't been that active in S2.5.

ninja edit: Our base is roughly at the NW corner of the desert.
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andrea

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Re: Minecraft: Nations at War
« Reply #100 on: May 21, 2012, 03:18:38 pm »

just south of the mountains, on the coast.

Scelly9

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Re: Minecraft: Nations at War
« Reply #101 on: May 21, 2012, 03:21:08 pm »

Do they hand craft that map? Its pretty amazing.
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The Merchant Of Menace

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Re: Minecraft: Nations at War
« Reply #102 on: May 21, 2012, 03:21:54 pm »

We also own the immense hole northeast of Port Forward, and if you look in the far northwest of the map you'll see a little cobble roof, that was the beginnings of Hollows' Gate, on top of the mountains between Hammerseat and Port Forward you can see a castle, I annexed it in the name of the Empire.
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Scelly9

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Re: Minecraft: Nations at War
« Reply #103 on: May 21, 2012, 03:24:56 pm »

Is it possible to download the map? Because that would be awesome.
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The Merchant Of Menace

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Re: Minecraft: Nations at War
« Reply #104 on: May 21, 2012, 03:26:51 pm »

It'll be up in the future at some point.
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