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Author Topic: What are some good ways beside smoothing/engraving to improve a room's quality?  (Read 4869 times)

AzuredreamsXT

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My dining room ended up with clay floors and walls, which can't be enhanced in any way as far as i know. How can i raise it to a legendary dining room?
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white_darkness

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High quality furniture?

Refloor it with gold bars?

Build random useless artifact inside?
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kaijyuu

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More tables and chairs should do the trick. My dining rooms hit legendary from those alone.




But if you want max value per square, that would be a weapon trap. Masterwork mechanisms and the most expensive weapons you have (silver's good for that).
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For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

Garath

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nice statues.
Put a mw mechanism and 10 mw weapons in a trap somewhere. No sleeping on the floor!
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

NedeN

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I would go with statues and high quality furniture as stated above. I feel like building workshops and traps and such kind of kill the RP feeling behind df. Go with all metal thrones/tables/cabinets/chests and last but not least... a nice platinum door.
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MetalHead

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nice statues.
Put a mw mechanism and 10 mw weapons in a trap somewhere. No sleeping on the floor!

For a bonus, if you like this particular individual you could arrange said traps strategically in case Goblin Claus wishes to visit him personally.  Some behind every door and around each chair in the room is a good start in case your Magenta Mandate is (gasp) actually working!

And before someone calls me out for potentially liking the lazy bastards, I've been pretty lucky with my nobles as I haven't gotten any crazy demands or unreachable mandates or crippling export bans from mine.  A couple have actually been pretty useful, as my last Duchess not only requested the production of querns (easy) warhammers (hurray for the fort being dug out of several convenient galena deposits!) anything tin (nice fat chunk of cassiterite where I decided to put my joint cistern for my dining hall and hospital), backpacks and mussel shell stuff (and her bans ranged over this selection as well) she also was possessed and used her old skill as a weaponsmith (planned for her to do that but I got better migrants) to make me a platinum Blinghammer.

Not only did I add traps to her room, I also floored her rooms and tomb with gold and made her an exceptional platinum coffin.
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NW_Kohaku

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Generally speaking, make it bigger, and add more stuff.  Sure, a lever collection with plenty of pointless mechanism is nice, but just plain adding tables and chairs and maybe stone statues does the trick all by itself.  Adding in walls and floors made of special materials can also add value - construct walls out of silver or something, if you have it.

Also, why not just move the dining room somewhere else? 
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Garath

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a cage with some creatures in it?


gah, mayor wants a dog bone armor stand. Bloody idiot.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

humblegar

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The fastest way is (metal/masterwork) furniture, I add statues if I don't want more tables/chairs.

But it sounds like you should keep this as a temporary solution and start digging/smoothing/engraving your next dining room somewhere else, if nothing else than for your own viewing pleasure.
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Lordraymond

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A single candy statue is enough to get any room up to royal unless it's really bad quality. I remember I made a candy sarcophagus for my king and even though it was only 5x5 with no other furniture it was already royal just from that.
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Garath

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btw, i view my suggestion of an expensive trap in his room as perfectly logical RP wise. How many mayors have had suspicious accidents so far? Paranoia will keep you alive!
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

kaijyuu

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I just look at them like coat of arms or other weapon displays.


Only ones that stab you.
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

Stil

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Levers can have infinite mechanisms, so while not as good as weapon traps off the bat - can later on be worth a mint :)
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saurio

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A single candy statue is enough to get any room up to royal unless it's really bad quality. I remember I made a candy sarcophagus for my king and even though it was only 5x5 with no other furniture it was already royal just from that.
that. candy anything will make 1x2 rooms into royal whatevers

For less wasteful wealth increase, create a stockpile of furniture right by the jewelers workshop and encrust on repeat. Then use said furniture.
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Sadrice

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A pile of levers has both practical and RP value.  I always make my lever room directly adjacent to the meeting hall, but since your dining room should probably already be adjacent to the meeting hall, it's a convenient place to put levers if you want them pulled soon.  Extra bonus points if it's in a position that allows you to put in a set of windows overlooking the front courtyard, so all the dwarves can cheer and pound the tables when Fikod goes to pull the big red lever marked Exterminate.
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