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Author Topic: Brightwater: Community fortress of science, oceans, and animal taming  (Read 155551 times)

Alkhemia

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  • aka Deep Sea Diver Man
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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #195 on: April 26, 2012, 08:16:01 pm »

I'll like a dwarf Alkhemia anything you want no preferences
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"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #196 on: April 26, 2012, 08:25:38 pm »

I'll like a dwarf Alkhemia anything you want no preferences

Here you go:

Spoiler (click to show/hide)

You are related to nobody in the fortress, being one of the few not from the inbred royal family.  Your main employ is as a Mason working under Phenix, and also do a lot of hauling.  You've been helping finish the magma chamber for the forges lately.  You have skill in Animal Caretaking, a nearly useless skill.  You also have some skill as a clothier, but have been completely overshadowed by Erush the legendary clothier and boyfriend of the Baroness.  You have no close friends yet.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

simonthedwarf

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #197 on: April 26, 2012, 08:42:33 pm »

I hope I used it to beat some sense into Corai. A man can dream, and a dwarf can mood.
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Quote from: Syndic
Sentry towers, manned by orang-utangs./quote]

Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #198 on: April 26, 2012, 09:11:44 pm »

Late spring, year 55

The Elven caravan had once again arrived at Brightwater.


Spoiler (click to show/hide)

The full force of Brightwater's military had been called out for the occasion.  After the fiasco in the autumn which had resulted in the dwarven caravan being driven off they wanted to be sure that no ambush would get through to the caravan this time.  It wasn't that they cared much about the elves, but more of a point of pride and a desire to hit back against the goblins.  They were also keeping a close eye on the elves this time - being extra suspicious after the rumor of an elf infiltrator earlier in the year.

No goblins showed this time.  A single unfortunate kobold appeared, and was quickly dispatched by Daenyth.


Spoiler (click to show/hide)

A flock of wild giant sparrows made a minor nuisance of themselves.  Most of them were caught in cage traps, but the last was finished off by Va'al, a newly-joined member of the militia.

Spoiler (click to show/hide)

The somewhat eccentric axedwarf referring to himself as Jacen the Soap Cruisader chased a giant scorpion away from the fortress entrance, but failed to catch it.

Spoiler (click to show/hide)

Now the elves had been escorted safely inside the fortress, and the military were taking turns guarding the entrance.

The militia commander, Morul Cattendoren, was on guard.  Paired with her was the armorer Simon McWhale, who had recently insisted on joining the military.  Rather than the traditional sword, hammer, or crossbow, he had taken to a cobalt morningstar taken off a dead goblin.  Morul wasn't much in favor of the morningstar.  She preferred her steel hammer.

Still, she was willing to see what the newbie would do.  So when another giant scorpion appeared through the brush, rather than charging at it alone, she pointed it out to Simon and let him take the lead in attacking.


Spoiler (click to show/hide)

Simon attacked enthusiastically, smashing the creature again and again with his chosen weapon.  Morul took occasional shots at the giant scorpion, keeping it distracted, parrying blows aimed at Simon.

Spoiler (click to show/hide)

His attacks, weak at first, became more effective as he gained experience with the weapon.  Eventually, he managed to score a decisive blow, killing the creature.


Spoiler (click to show/hide)

He staggered back, armor and weapon splattered with giant scorpion ichor.  Morul clapped him on the shoulder.

"Good job, newbie.  Our backup is here.  Time for a drink."

Spoiler (click to show/hide)
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

simonthedwarf

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #199 on: April 26, 2012, 09:24:21 pm »

 8)

Cobalt?
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Quote from: Syndic
Sentry towers, manned by orang-utangs./quote]

Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #200 on: April 26, 2012, 09:36:14 pm »

8)

Cobalt?

I have among other things many hard-to-produce experimental metals modded in.  Cobalt is one of the few that the goblins know how to make, using a dangerous procedure that leaves many of them poisoned by toxic fumes.  It makes a decent metal for blunt weapons anyway, although not as good as some that only the dwarves know how to make.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Corai

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #201 on: April 26, 2012, 09:50:32 pm »

You know what would be !!FUN!!?

If the moment you tame a whale, you get a

A vile force of darkness has arrived!
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Daenyth

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #202 on: April 27, 2012, 12:16:10 am »

It feels good to see the weapons I make get use. Even more so when it's by my own hand. Let this be a lesson to the stinking kobolds.
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Jarod Cain

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #203 on: April 27, 2012, 01:00:10 am »

Chief Medical Officer's Log, Brightwater, Cain
It is done, I have done all I can. Now we must wait to see if Rakust ever regains consciousness. I hope this is so, but for now I must wash and get to my bed, it has been far too long since I last slept properly.

Cain
-J-
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Paddledwork

BeserkNINJA

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #204 on: April 27, 2012, 11:19:11 am »

hi i wouldn't mind getting the super injured dwarflet, name her Hilde and as soon as she is of age can you set her up as a flail user.

Thanks
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Aseaheru

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #205 on: April 27, 2012, 01:42:00 pm »



We have also learned some important bits of dwarven science.  For one thing, it appears that crabs have white blood.

Spoiler (click to show/hide)

WHAT! WHY NO BLUE BLOOD???




and now i shall sulk. expect garbage pots thrown.
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Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #206 on: April 27, 2012, 01:52:32 pm »

That was from a common crab, not the horseshoe crab.  I haven't tested to see what color its blood is yet.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Geb

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #207 on: April 27, 2012, 02:04:19 pm »

Apparently a baroness doesn't get official advisors. We're expected to manage things a bit more informally, so instead of an advisor, I've got... Corai.

It could be worse.

I've been trying to figure out how to react to the elves. They're so... unpredictable! How can you ever trust somebody who is honest and helpful, but then does stuff that you can't understand, seemingly without reason?

Talking to Corai is remarkably useful for working on this problem.

 ---

Also OOC: Is that a nest box in the baronial bedroom?
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Sphalerite

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #208 on: April 27, 2012, 02:05:33 pm »

Also OOC: Is that a nest box in the baronial bedroom?

Trophy case.  They use the same tile as nest boxes, although the colors are different.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Graknorke

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Re: Brightwater: Community fortress of science, oceans, and animal taming
« Reply #209 on: April 27, 2012, 03:08:24 pm »

Thought I'd post to let you know that I've been reading this since around page six and I've loved the storytelling so far! Very well written and the characters are made to feel eerily real.

If dorfing requests are still a thing, I'd like to be dwarfed as "Graknorke" or, if you think it's sound better, seperating it into two seperate names?  I tried but can't come up with much in the way of suggestion.
As a dwarf, probably one from outside the big family and with a sort of tropical complexion (Dark hair, dark eyes etc), and as a profession, a brewer who has a BIT of an obsession with surface plants. Otherwise some other profession who generally wants to be going on ADVENTURE but is also somewhat competitive about his job.
If you need contributions from the community to be added, I feel that this is the best I could write because empathy.

For reference on how much I like this adventure, on many days I check it before I check MSPA. That's pretty high priority right there.
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