Hi everyone, I'm back. CryptoCactus, thank you so much for keeping this updated!
Since we're about to get an entirely new version of DF sometime soon, I figured I should probably put together a final, definitive version of the Modest Mod for 0.34. Over the next few days, I'll be going through all of Crypto's changes (and any other changes proposed in the thread but not yet added) and adding most of them to the main codebase. (I'll discuss the exceptions below.)
In addition, when DF2014 comes out, the Modest Mod will be undergoing some major changes. The main one is that I'll be adding a GUI, much like LNP and Masterwork, to let you tweak the Modest Mod's settings to better suit your needs. For example: there'll be a slider for clutch sizes, ranging from the original values to one egg per clutch, which should finally resolve the egg debate once and for all. It'll also make it much easier to install modules, and there won't be any problems with compatibility between modules that modify the same files.
Okay, so here are the things that CryptoCactus changed that I'm not planning to keep. Feel free to try and persuade me otherwise if you disagree:
- Tweaked skin/body SPEC_HEAT values back to real-world values: I set the values much lower than they should be, because DF models heat exchange poorly. If you get set on fire or fall into lava, realistic values will cause you to bleed to death or drown instead of burning or melting like you actually would in that situation. I figure that feeling right is more important than strictly accurate numbers in this situation.
- Removed PEARL from FEATHER_TEMPLATE: The reason I added the PEARL token was so that it would be possible to decorate objects with feathers. Giving feathers LEATHER or YARN or SILK or something else that might make more sense doesn't work, because the reactions for decorating with those expect a SKIN_TANNED, THREAD, or CLOTH item type, and feathers are CORPSEPIECEs. The other options are to treat feathers as HORN, SHELL, SCALE, TOOTH, or BONE, or to add a reaction to convert feathers into a more usable form (which runs the risk of people making armour out of feathers).
- The "More leather mod" by Sackhead: I think this is just barely too much of a change to qualify as French vanilla. I'll put it in a module instead.
EDIT: Also, what's the deal with the DFHack files in the unofficial patch download? I don't really use DFHack myself, so I don't know what those files' purpose is.