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Author Topic: Spam Army [DEATH COUNT: 34]  (Read 30431 times)

Araph

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Re: Spam Army [DEATH COUNT: 16]
« Reply #120 on: April 02, 2012, 12:34:48 pm »

Do a ninja-dive into the room. Rapidly perform an about-face in mid air if bullets come close to perforating my flesh.
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ExKirby

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Re: Spam Army [DEATH COUNT: 16]
« Reply #121 on: April 02, 2012, 12:46:17 pm »

Darvi does a dance. It is an amazing dance. You feel an otherworldly force telling you that the investors are applauding.

Kisame, Tiruin, Piecewise and Toaster all use the exit in some assorted and indiscernible order. They are guaranteed to spawn next round. Four more people take their place in the current room. ((Hey guys, PVP is enabled. Just saying.))

Araph ninjas me and also dives in. Someone else spawns.

Spoiler: Player List (click to show/hide)
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

King_of_the_weasels

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    • Not even internet famous
Re: Spam Army [DEATH COUNT: 16]
« Reply #122 on: April 02, 2012, 12:51:43 pm »

I assume that once 10 people get in the next room, anyone left in the first one will be burninated, to prevent just a bunch of people fighting in the first room every time they spawn.
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Slacker an illustrated story. Actually updated!?

Azthor

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Re: Spam Army [DEATH COUNT: 16]
« Reply #123 on: April 02, 2012, 02:15:27 pm »

Moonwalk through the door.
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Kashyyk

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Re: Spam Army [DEATH COUNT: 16]
« Reply #124 on: April 02, 2012, 02:20:40 pm »

Do a series of back flips towards the door, before cartwheeling through it.
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zomara0292

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  • Its a lie. he is still an escaped lunatic brony.
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Re: Spam Army [DEATH COUNT: 16]
« Reply #125 on: April 02, 2012, 02:40:21 pm »

Hmmm. . . . . . see if I can pick up 10 stray bullets and throw them at the keypad once I get through the exit.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

kisame12794

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Re: Spam Army [DEATH COUNT: 16]
« Reply #126 on: April 02, 2012, 03:08:40 pm »

Examine room for great justice!
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

terkiey

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Re: Spam Army [DEATH COUNT: 16]
« Reply #127 on: April 02, 2012, 05:00:02 pm »

Be not even respawned and solve mysteries and shit.
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Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
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Darvi

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Re: Spam Army [DEATH COUNT: 16]
« Reply #128 on: April 04, 2012, 01:49:31 am »

Enter next room and see whether the others have killed each other already.
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ExKirby

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Re: Spam Army [DEATH COUNT: 16]
« Reply #129 on: April 04, 2012, 04:47:27 am »

Azthor, Kashyyk and Darvi make a break for the exit.

zomar cancels walk through exit: Cannot find bullets.

More people respawn.

Spoiler: Player List (click to show/hide)
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

zomara0292

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  • Its a lie. he is still an escaped lunatic brony.
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Re: Spam Army [DEATH COUNT: 16]
« Reply #130 on: April 04, 2012, 06:45:27 am »

spartan kick someone into the exit, using the power of my new found rage, and then go in myself.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

kisame12794

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Re: Spam Army [DEATH COUNT: 16]
« Reply #131 on: April 04, 2012, 07:51:17 am »

Go back and steal a turret from the previous room.
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Scelly9

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Re: Spam Army [DEATH COUNT: 16]
« Reply #132 on: April 04, 2012, 07:30:48 pm »

Go into the next room!
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You taste the jug! It is ceramic.
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ExKirby

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Re: Spam Army [DEATH COUNT: 16]
« Reply #133 on: April 06, 2012, 03:38:18 am »

Zomar kicks Cerapa into the exit. He follows up, and the door closes behind him! Everyone else gets gassed by deadly neurotoxin. Yay.

LEVEL 2: RELEASE THE HOUNDS

The ten survivors walk into a new room. It is rather thinner. In the middle is a pole with a keycard on top. The exit has a keycard slot. Sounds easy, right? Oh, I almost forgot. There are three dogs (The dangerous kind) chained to the pole. You can't go around the dogs without being in their range, and they don't look too happy. The exit and entrance are safe, though.

Spoiler: Player List (click to show/hide)
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Darvi

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Re: Spam Army [DEATH COUNT: 16]
« Reply #134 on: April 06, 2012, 03:40:55 am »

Okay, you guys go build a pile of corpses atop of those dogs so I can climb up your dead bodies to get that card.
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