Elenor calmly leans against the wall as he analyzes the overpriced delivery services. Part of the reason he left so much of his usual equipment behind was exactly due to the prices of the carriages. While he was using one of his relatives' cottages located at a neighbouring region, he could easily swap between the different types of weapon and armor needed for each task at hand. The high prices and the necessity of saving cash inherent to a mercenary knight meant he left many of his weapons and his heavier armor back in one of his relative's property and traveled light.
And now bringing just the halberd would take both a good amount of time and a generous payment. But there is no use for money when you are dead due to the lack of proper preparations. And he had helped to reforge the polearm from its decayed shape as a forsaken magical item into a valuable killing tool. It would be a good idea to start moving all of his gear to the city, since there was no doubt exploring the dungeon would be a challenge.
He also checks his items for distracting large amounts of people. There are still some fake gold pieces, gemstones, a very high-class cloth (usually held by young ladies) he leaves on the ground to distract men when such is needed...There is also a small copy of the necronomicon which is actually a book on cooking with its cover replaced. He is saving that one for Ratherio.
Past Elenor: Pay the 120 CP. Discuss the possiblity of adding his set of daggers into the package, since they are light and would take little or no more space than the halberd alone. Give the man a letter with his seal to be delivered to his relative in order for him to be sure the transportation was authorized.
Present Elenor: a) Cautiously search and try to identify any possible traps, preferentially from a distance and b) Examine the door and the torches carefully. If it has already been done, light the torches from afar, as in throwing something to light them, all the while crouching against the nearest corner.