Being narcisstic suits wizards just fine- After all, most people believe that the wizards themselves wield terrible powers.
Kinda surprised that only one took a bonus to summoning or drawing pentacles- Both are dangerous, if you mess up the pentacle you have no protection and if you mess up the summoning you could be killed easily when you try to summon a moderately powerful demon. Oh well, let`s see how it works out, you enchanting freaks!
Since i have six nice applications all will be in- Don`t see the point in creating a waitlist for one person, at the moment.
Had a little difficulty with adwarfs character, since the biography partly determines the starting equipment, so i gave him a standard one.Turn 0 ArrivalGermany, Felsenstein, 1388Noble lord Stephan von Felsenstein sent for wizards- And wizards came. You came.
You all have finished your education- Those that received a formal education. The others simply heard the call and came; While usually only apprentices of wizards are taken to court an exception was made- For lord Felsensteins late court wizard had died under most tragic circumstances. (A hungry djinn, an ambiguous order...)
Just after your arrival, conveniently at the same time, lord Felsenstein welcomes you in the grand hall of Felsenstein castle.
"It is pleasant to meet you. Under normal circumstances my court wizard would test you and would introduce you to your duties- But he had a little accident. Now, the position of court wizard is vacant.
Since not all of you have received formal training under a wizard and no one here is able to judge your prowess you will have to prove yourself.
The one who will impress me the most will become my new court wizard. Whether you summon a powerful servant, whether you create a wonderous magical item or something else is up to you. The others will be accepted into my service, too, but you will be his subordinates. Also, my old wizard left three interesting and magical items behind- His spellbook, his staff and a talisman. The new court wizard can choose one which he keeps and will have to give the other two items to his subordinates.
The court wizard is one of my chief advisors. It`s a position of honor, and you will have to be dutiful.
Before his untimely end my wizard managed to prepare six rooms for new disciples in the eastern tower- Those are yours, one room for each of you. Each room contains a bed, enough cabinets and chests, bookshelves, albeit empty ones, useful tools and two pentacles- He has tested all of them, they work fine.
The tower also contains a library, with books on magic and demons, and you can also find a forge within the castle, if one of you is inclined to work with metal.
You have until tomorrow midday to prepare yourself. Then i will decide who will be my new court wizard."
Lord Felsenstein asks each of you to prepare something to impress him. You have three turns before the presentation starts.General information:
Felsenstein is quite a big town in germany with a formidable castle. All kinds of services can be found here- Markets, smithies, a big church.. The town is quite rich, at least the merchants are, for it`s an important trade center- But there are troubles, too. Upon traveling to the castle you heard about necromancers, bandits and corruption.
At the moment Germany is at peace with it`s neighbors, but there are tensions. Of late italy acted more aggressive towards germany and france has always looked upon germany with envy.
The church openly condemns the summoning of demons- Though, a lord is allowed to keep a certain amount of court wizards in order to "defend" himself against those who would use demons to threaten good christians. (They are hypocrites. The Inquisition employs wizards on it`s own.) Necromancy is completely outlawed, though.Hints
If you want to summon a demon you have to look up the names of a few in the library or a book you are carrying around.
The pentacles in your room are fine- Though basic ones without any glyphs. If you want to use glyphs you will have to draw new ones. Drawing two pentacles (one for you, one for the demons.) can be done in one turn.
If you want to summon something you should start with something small- A imp, or a ghoul if you feel like you can handle a failed summoning.
You don`t have to become the court wizard. While being allowed to pick the magic item you want is nice, you could also try to get the favor of the court wizard in order to obtain at least one. And, after all, those enchanted items are sweet, but you can always make your own. Also, the court wizard will have some duties..
The player list:
Name: Ander Flasko
Appearance: Grey Hair, Silver Eyes, 6 Ft., Hawk Like Facial Facial Features.
Biography: - Blank - Will be Showed later
Specialty: Animating
Advantages:
Faithless,
Silver TongueDisadvantages:
Faithless,
FrailHit points: 7/7
Inventory:
Silver daggerWizard attireGlyphs known:
Name: Conchobar Abrazand
Appearance: Rather short, and bulky with muscle, with black, short hair and a short beard. Face almost always contorted into a scowl.
Biography: His father being a celebrated warrior across the land, Conchobar always wanted to follow in his steps. When he was selected to become a wizard, he faced a choice between two of his dreams. Taking the middle rout, he decided that he could be both a wizard and a warrior, studying the ways of enchanting so that he could one day use powerful equipment of his own creation to strike down his enemies along with normal wizardry. That day has come.
Speciality: Enchanting
Advantages and Disadvantages:
StrongToughSuicidially BraveAnger IssuesMartially MindedHit Points: 13/13
Inventory:
A iron longswordLeather battlemage attireGlyphs known:
Name: Klaus Strickmann
Appearance: A shorter-than-average man with a square chin and a clean-shaven head. His manner of speech is notable in that it's as flowery as an arctic quarry - or, in other words, drier than Hell.
Biography: If this world's psychology was sufficiently developed at the time, Klaus would have been called a high-functioning autist by its adepts. But there wasn't even such a thing as 'psychology' when Klaus came to be an apprentice, and so he was known to his master and peers as a somewhat weird, incredibly pedantic, and yet a gifted boy whose unwavering focus and unrelenting discipline far outweighed his lack of interpersonal skills.
Klaus spent nearly all his time in a self-imposed seclusion in his master's tower, not too interested with the outside world's facts and happenings, fully submerged in the academic atmosphere of arcane research. However, when he became a Wizard, Klaus had to throw away the sweet purposefulness of apprenticeship and finally embrace his illusions of grandeur: to get to the apex of perfection, he absolutely had to go out and get some large-scale summoning practice. Adventuring oughta be better than sitting in the tower reading books all day, right?
Speciality: Summoning, +1 to summoning demons.
Advantages:
-
Single-Minded-
Practice Makes PerfectDisadvantages:
-
Ultimate Buzzkill-
ObsessiveHitpoints: 10/10
Inventory:
Silver daggerWizard attireGlyphs known:
Name: Narvendar Wėrtel
Appearance: Light brown hair with a few reddish parts, green eyes and a smooth face that makes him look younger than he really is. His skin is slightly tanned due to exposure to heat.
Biography: Hailing from a blacksmith's family which turned to wizardy in search of improvement of their wares, Narvendar is both a good blacksmith, a reasonable fighter and an enchanter. His family is considered to be full of lunatics due to their attempts of making weapons out of the demons themselves instead of enchanting weapons with their essence. Narvendar left his home to prove all the other families wrong when he creates the ultimate masterpieces. Or, more likely dies whilst trying.
Speciality:
Enchanting: +1 to enchanting items.
Advantages and Disadvantages:
-
Blacksmith Indeed-
Martial Traning-
A God I Am......but that thing still stings!-
Lunatic-
If given the materials...Hit points: 10/10
Inventory:
A iron longswordLeather battlemage attireSome iron and silver oreGlyphs known:
Name: Edarath Valion
Appearance: Dark brown hair, naturally swept to the sides, eyes are of the same color. Face is angled and mellow with youth. Eyes are of the same shade as the hair, with light skin tones. Five and a half feet tall.
Biography: Edarath has long been interested in art and the aesthetic path. Combined with his belief that anything can be done, he has set out in his own field, proving that even an artist can succeed as a mighty wizard. About the 'wizard' idea, he gained knowledge of such from a discarded tome.
Speciality: Glyph drawing
Advantages and Disadvantages:
CreativeSternPiousPiousTruth-tellerOverly AmbitiousHit Points: 10/10
Inventory:
Common clothingIron DaggerOld Tome of basic summoning.Glyphs known:
Glyph of mightName: Renzo Pagliacci
Appearence: Wears peasant clothes and a masquerade mask. He has a distant look in his eyes at all times, however he covers that with a fake warmth. He has dark brown hair with brown eyes. Not particularly strong, but agile, and built like a runner.
Personality: He is cold and distant, however he puts up a mask of being happy go lucky and trusting. He is antisocial, and a borderline psychopath, however, he holds a special fondness for those who are put down upon by those higher and he has a soft spot for children. Thin and average height.
Biography: Renzo was the son of an Italian nobleman, but when their castle was razed by the Royal Army of Venicehe lost his family and fortune. While he was going to join the army to take back his birthright a peaceful conclusion to the war was reached and he wasn't able to obtain the power he wanted. While for a while he was able to restrain himself,acting as a higher level merchant, eventually, though he decided that the only thing he could do was seek revenge. He sold all of his property to a wizard in order to have the wizard teach him magic. Now that his apprenticeship is done, he seeks nothing but vengeance upon Venice,Italy and the Demons.
Specialty: Enchanting
Advantages and Disadvantages:
Scarred CalculatingUnnervingPhysicalDistantStubborn/Devoted Mentally FragileDemon hatingHit points: 10/10
Inventory:
Silver LongswordRenzo`s unique attireGlyphs known: