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Author Topic: Let's Play: X-COM! ULTRAWUSS MODE! [Update 11: Rainbow Nation]  (Read 43656 times)

MaximumZero

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Also a valid point.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

IronyOwl

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Update 8: Wartorn


Feb 23rd
ON THE LAST EXCITING EPISODE...!



At 6:43, the Skyranger arrives.



Maxclone continues his time-honored tradition of finding an alien straight off the Skyranger.


And of immediately murdering both it and its friend hidden in the darkness.



Unfortunately he then spots another one immediately thereafter.


...and deals with it in a similar fashion.

Miranda disembarks only to discover a Sectoid of her own, which she takes down with a flurry of laser fire. The remaining members begin filing off the Skyranger, but with four aliens down straight out of the gate, one might pardon my suspicion that this mission is already nearly over.

The sounds of plasma fire and human screams assures us that there's still plenty of work to be done, however.


O'Malley spots yet another Sectoid in the building the other three were next to, and puts it down with a bit of indiscriminate collateral damage.



Fanning out of the Skyranger's lot and into the street, Maxclone spots...

...the hell does he spot? A floating disc?

Well, whatever. Our agents open fire on it with a flurry of explosive weapons.

It doesn't go down.


Well, shit. Who else is avail-

...well. Seems we have someone suited to these sorts of things after all.

Unfortunately, he mostly misses, and the part of the explosion it is caught in doesn't destroy it.


Things take a turn for the worse as another disc is discovered in the alley behind the thoroughly damaged buildings nearby. Much determined fire later, it explodes.

At least we can now blame structural damage on the aliens.

Another disc is noticed in roughly the same location. Roughly the same amount of collateral damage later, it roughly blows up in roughly the same fashion.



Somewhere in this mess, the first disc is taken down, but not before a reactive shot at Maxclone silences gentle Kilroy.


Attempts to advance quickly reveal another Sectoid. Efforts to kill it fail, and it quickly retreats to go murder a civilian. When we catch sight of it again, it's in the company of one of those discs.

Fortunately, it makes the rather obvious mistake of standing in front of something hardier than it.
                                                                 



Meanwhile, an alien grenade lands in a hedge vaguely near Miranda. This is obviously not behavior that can be tolerated, and so Miranda begins edging towards the resulting smoke cloud, preparing a grenade of her own. She can't get a good angle, however, and so tosses the grenade rather uselessly at the very front of the alley the alien's probably hiding in the back of.

Urist McCannonFodder and Xenio begin coming around the structure from another angle, with Urist spotting the alien and opening fire but missing. Xenio cracks open some of the structure, then opens fire as well, but fails to kill it. The alien's reply is mercifully inept, and it retreats.

Miranda scouts ahead, edging carefully into the smoke cloud. Confirming that it can't really be hiding in the smoke, Xenio begins firing on sections of wall, whittling down the number of doors the alien could possibly be behind. With the structure's wall completely leveled, McCannonFodder takes a wild guess with fully automatic explosive rounds.


You can still see the alien's gun.


With immediate threats dealt with, the teams begin moving across the street. Commissar Bane sweeps the warehouse behind the ruined structures, though with civilians milling around it seems unlikely there's anything in there. His search soon proves boring, and he exits to examine the suspicious-looking park nearby.


Maxclone sweeps an alleyway, only to be shot by an alien popping around the corner. O'Malley, GlyphGryph, and Bob Bunny converge to take it down, but a thrown alien grenade silences Bob Bunny and Commander GlyphGryph.

Enraged, O'Malley bursts around the corner, annihilating the alien but catching himself in an explosion off the corner of the building. His wounds are fatal if untreated, but not currently serious (by his standards, anyway), and he brushes off medical attention to finish off the last alien known to be hiding in there. Sadly, it shoots him square in the chest as he approaches the corner, leaving Commissar Bane the last member on that side.


Meanwhile, Miranda creeps along a wooden fence, confirming nothing on her side. Then she turns around to look at the opening. There's a disc.

Miranda: "Hell. No."

Miranda turns around and keeps going, trying to put more distance between herself and the disc on the other side of the fence. The majority of the team still alive gathers up to assist, with Dr. Euchre throwing his already-primed smoke grenade with a shrug. Miranda throws her own grenade blind, hoping to hit something.


With everyone in position, lined up on the street, Xenio opens fire with his laser, ripping apart the fence separating the team from the alien... thing. Surprisingly, this reveals a regular Sectoid hiding in there as well, which Xenio quickly drops like a piece of cheap fence. It also reveals the disc to have moved, now being much closer to Miranda.

Miranda covers her ears as explosive fire rains all around her. She's left standing behind a rather small section of fence, unscathed.
                                                                                                                                 
                                                                 



Then she peeps around and sees another one. In all likelihood, this is the thing that killed O'Malley.

The team rushes in and lays down yet more fire. Miranda herself finally takes it down with a burst of laser fire, causing it to explode spectacularly.



Mission accomplished.

Normally this would be the part where I have a nice little chat with the team about only being able to kill half the aliens without annihilating the corpse in the process, but right now I'm more concerned about losing half the team instead. We're going to have to continue production of more armor, and hopefully find a way to cut down on future casualties.

We've lost many of our finest this time.


Spoiler: Announcements (click to show/hide)
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

GlyphGryph

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #167 on: March 31, 2012, 08:53:34 pm »

Oh nooooooo.

:<

Mel Sarkin, minimum damage specialist, is requesting a position in your squad. He... somehow, got a summary of your mission reports, and believes giving him financial control over a second squad specializing in maximizing your profit output and research opportunities would aide in the fight against the aliens. Plus, he adds, he really likes watching the buggers squirm when they're trussed up like pigs.

(Yes, I'm volunteering to head the capture and minimal damage team - specializing in live aliens and blowing up less of the stuff! I recommend filling the team with rookies and cheap equipment - rookies are cheaper than the equipment that will often end up destroyed after all)
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IronyOwl

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #168 on: March 31, 2012, 09:18:28 pm »

(Yes, I'm volunteering to head the capture and minimal damage team - specializing in live aliens and blowing up less of the stuff! I recommend filling the team with rookies and cheap equipment - rookies are cheaper than the equipment that will often end up destroyed after all)
Hm. Dr. Euchre may have already volunteered for that position, and there may be others earlier up the list who'd be willing to take on such a task if it meant wriggling their way to the front of the waitlist.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

GlyphGryph

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #169 on: March 31, 2012, 09:37:21 pm »

It will probably be a while until you get it set up, but...

You could put a couple of us in, with weapons and two mooks assigned to each of us. Mooks have stun rods and smoke grenades, leaders have human rifle or human pisol and another smoke grenade.

Make sure to bring heavier equipment and leave on the skyranger incease we encounter more resistance than expected but something still manageable.
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Sirus

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #170 on: March 31, 2012, 09:47:14 pm »

: We slew many aliens, saved half of the civilians, and ensured the freedom of a human city...and yet the price was too high. The loss of Commander GlyphGryph in particular is a heavy blow to the honor of the regiment. But we must stand firm against the xeno scum, and show them that humanity is not to be trifled with! Let all who attempt to invade our world feel our wrath! Let them break against our resolve like a wave against the cliffs! Let the thunder of our guns strike terror into their hearts! Show no fear, and show no mercy!
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

MaximumZero

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #171 on: March 31, 2012, 10:54:51 pm »

A tube in the X-Com base begins to glow ominously, and slowly leak teal smoke. After a few minutes of decompression, the door is kicked completely off of the tube by a very distraught Maxclone. It staggers from the tube, disoriented, holding its head.

"I'm...I'm awake," it murmurs, "...but that means..."

As it collapses to its knees, it lets out an overly dramatic, "NOOOOOOOOOOOOOOOO!"

It then moves to equip itself with a few grenades and a heavy or autocannon with explosive rounds.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

EuchreJack

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #172 on: March 31, 2012, 11:18:22 pm »

(Yes, I'm volunteering to head the capture and minimal damage team - specializing in live aliens and blowing up less of the stuff! I recommend filling the team with rookies and cheap equipment - rookies are cheaper than the equipment that will often end up destroyed after all)
Hm. Dr. Euchre may have already volunteered for that position, and there may be others earlier up the list who'd be willing to take on such a task if it meant wriggling their way to the front of the waitlist.
: Indeed, I have volunteered to head up the squad.  Although Mel is more than welcome to join the other rookies on the capture squad.  I'd even be willing to let him have advanced capture squad gear: a pistol.  Not a laser pistol, a standard earth pistol that is probably older than him.

Speaking of laser weapons, I would request such a weapon for myself, as those explosive weapons are a bit heavy for my taste.  I would however like some alien alloy leather armor.

For heavy weapons support and my personal protection, I suggest sending a KB droid along with me as heavy weapons backup and body guard.  It can assume the very valuable position of "guy who stands in front of Dr. Euchre on the Skyranger, so he does not die from a stray shot."  It can also shoot rockets at buildings.  And if we have spare armor, I'd like the KB droid ro have some, so it can take two plasma bolts for me instead of one.

Derp Sandvich

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #173 on: April 01, 2012, 12:22:56 am »

Ouch, sorry for the losses there Sirus, they fought well. I say we drink in their names till we forget who they were, cyberdiscs are a bitch to deal with early in the game due to the fact that they blow up when they die. So it's good to keep your distance from them, but there are worse enemies out there later on. *shudders*
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"He's blind, but he was still able to find the way to the hospital, he vomits, and his lungs are going numb. So what? I don't get why you always want a diagnosis even though they're all doomed. Even a kitten can see it. He got sprayed by a monster's bodily fluids, that should be enough diagnosis. There, he has lupus. Happy? He's going to die. Like everyone else. I know it because I'm better than all of you, because I know how to use a goddamn crutch. Where the hell did you put the sunshine?" ಠ_ಠ

Jacob/Lee

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #174 on: April 01, 2012, 01:11:20 am »

Stone Cold has a minute of silence back at the base to honor the recently deceased, including our beloved Commander GlyphGryph.

GlyphGryph

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #175 on: April 01, 2012, 01:18:57 am »

Despite this being my fourth xcom LP this is the first time I've died.

* GlyphGryph sheds a single tear for his brave soldier.
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Sirus

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #176 on: April 01, 2012, 02:27:12 am »

Despite this being my fourth xcom LP this is the first time I've died.

* GlyphGryph sheds a single tear for his brave soldier.
That is uncommonly good luck O_o
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

IronyOwl

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #177 on: April 01, 2012, 03:12:45 am »

Despite this being my fourth xcom LP this is the first time I've died.

* GlyphGryph sheds a single tear for his brave soldier.
That is uncommonly good luck O_o
Wow, yeah. Now I feel even more like I dropped the ball there. :-\

I'm also suddenly curious about those LPs. Did you come in late or just make it all the way through as a godlike being of supreme power? Do you have links or names?
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

MonkeyHead

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #178 on: April 01, 2012, 03:26:40 am »

REQUEST: I WISH TO RIDE A CYBERDISC...

Derp Sandvich

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Re: Let's Play: X-COM! ULTRAWUSS MODE! [Update 8: Wartorn]
« Reply #179 on: April 01, 2012, 03:48:58 am »

REQUEST: I WISH TO RIDE A CYBERDISC...

Urist also seconds comrade Monkeyhead's idea.
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"He's blind, but he was still able to find the way to the hospital, he vomits, and his lungs are going numb. So what? I don't get why you always want a diagnosis even though they're all doomed. Even a kitten can see it. He got sprayed by a monster's bodily fluids, that should be enough diagnosis. There, he has lupus. Happy? He's going to die. Like everyone else. I know it because I'm better than all of you, because I know how to use a goddamn crutch. Where the hell did you put the sunshine?" ಠ_ಠ
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