Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Roll to be a Merchant - now with 100% more giant lizards (10/6)  (Read 3894 times)

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio

THIS IIIIIIIIIIIIIIIIIIIIIIIIIIIIIS!

Roll to be a Merchant! (now with 100% more giant lizards, wizards, and others in flying bubbles!)

Included are:
  - Extensive sheets of supply and price
  - Comprehensive economic simulation that throws supply and demand out the window
  - The chance to be driven broke by the whim of the RNG
  - 100% traditional d6 mechanics
  - A colorful map that is extensively detailed by trained* artisans**
*Trained does not mean qualified **'Artisans' does not exclude the case where there is only one artisan
  - Pretty charts
  - Realistic transportation systems
  - The inability to go in a straight line from point A to B if it's not on the map
  - Inconsistent bonuses to price
  - Addictive combat system
  - PVP
  - GM encouragement that it is OK to come up with creative ideas
  - The fact that working together, then betraying and stealing everything is better than being alone
  - Zero liability if any of the above claims are incorrect

You are a merchant. You buy stuff and sell stuff. You can travel from city to city. You only have a pack on your back and a wheelbarrow in front of you. In your pocket is fifty gold pieces. Let the trip begin.

Time passes by months.



Goods - Google Docs



Spoiler: Map o' da continent (click to show/hide)
Distance : Red = 1, Navy = 2, Yellow = 3, Dotted Blue = 10

LARGE CITIES (Sky blue)
1- City of the Unnamed Covert Rodents
2- Chaotic City of the Condiments
3- City of the Infernal Fair Portal
4- Large City of Disappointments
5- Dying Middle Finger Bone City

MEDIUM CITIES (Dark red)
6- City of the Flies
7- City of the Sixty Unnamed Apples
8- Deadly City of the Priests
9- Superior Port of the Whale
10- Inferior Port of the Whale
11- Slightly Less Deadly City of the Priests
12- Cities of the Nine Sigils
13- Nayn City
14- Infinite Realms of the Forgotten Algebra

FORTRESSES (Black)
15- Fort Bee
16- Fort Frawda
17- Brave Bipedal Fort
18- Fort of the Long Windy Windy Road
19- Fort of the Caressing Evils


Spoiler: Various skills (click to show/hide)

Character sheet
Spoiler (click to show/hide)


Things to do on a turn : Buy stuff. Select a destination. Team up with others. Backstab others.




Here's to hoping this doesn't crash...
« Last Edit: March 25, 2012, 09:56:45 am by Skyrunner »
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: Roll to be a Merchant - now with 100% more giant lizards
« Reply #1 on: March 24, 2012, 01:27:28 pm »

Spoiler: Caellath (click to show/hide)

Spoiler: YOINK! (click to show/hide)

Spoiler: Toaster (click to show/hide)

Spoiler: Tersr (click to show/hide)

Spoiler: adwarf (click to show/hide)

Spoiler: Noodlerex (click to show/hide)



waitlist

Spoiler: empfan (click to show/hide)

Spoiler: Putnam (click to show/hide)

Spoiler: Tiruin (click to show/hide)

Spoiler: zomara0292 (click to show/hide)
« Last Edit: March 25, 2012, 09:42:50 am by Skyrunner »
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Caellath

  • Bay Watcher
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards
« Reply #2 on: March 24, 2012, 01:38:08 pm »

((I never saw a RTD by Skyrunner. Jumping into the wagon. Correct me if I am wrong, by the way.))

Name :: Nivelock Asterath
Age :: 18
Gender :: Male
Appearance :: Shoulder-length curly blonde hair, blue eyes, small nose. Had some military training but did not want to join the army, so he decided to be a merchant, hoping to add some months to the (very short) life expectancy he would have by joining the army.

Skills : Trained fighter

Money : 50 gold coins

Location : 5- Dying Middle Finger Bone City
Transport :
Pack
Wheelbarrow

Upkeep :
0 gp
« Last Edit: March 24, 2012, 01:49:16 pm by Caellath »
Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Yoink

  • Bay Watcher
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards
« Reply #3 on: March 24, 2012, 01:46:38 pm »

Do I need to know what I'm doing to join? If not, in. :P

Edit: Kidding, of course. I'll read the rules, but it's 5AM right now and cannot into the thinking. Just waitlist me if I don't have a sheet by the time you're ready to start. :)

Name :: Halbeus Cornscrambles
Age :: 17
Gender :: Male
Appearance :: A pale, gangly youth, with long, tangled dirty-blond hair, a beaked nose and a scrawny build. He doesn't look like much of anything, although his flinty grey eyes betray some intelligence. Wears an eclectic assortment of wide-collar cotton shirts, drab olive-coloured cotton overcoats, and a pair of baggy, striped red-and-purple breeks which tuck into his worn, dark blue boots, cobbled together  from a mixture of fish scales and felt.
Stammers terribly in times of stress, although he manages to speak normally, even well in normal circumstances.
A native of the Inferior Port of The Whale, he finds its 'Inferior' title both offensive and saddening, which is in part the reason he is leaving his home and setting out to become a merchant.

Skills : I-I d-d-d-don't ha-h-h-have any m-m-m-money! Puh-please don-don't hurt m-me! -2 to speaking clearly when threatened, but +2 to inspiring pity.

Money : 50 gold coins

Location : Inferior Port of The Whale

Transport :
Pack
Wheelbarrow

Upkeep :
0 gp



« Last Edit: March 25, 2012, 01:45:20 am by Yoink »
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards
« Reply #4 on: March 24, 2012, 02:15:50 pm »

What the smell!

Name:  Systar
Gender:  Male
Age:  32
Appearance:  Shifty green eyes, bald, and a scar on his cheek.   Dresses a bit more like a thief than a merchant.  Rumored to have been one.

Skill:  Gang Leader- Hirelings work at a discount.  [Pending GM approval]

Money:  50 gold

Location:  7- City of the Sixty Unnamed Apples
Transport:  Pack and Wheelbarrow

Upkeep:  0 gold
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tersr

  • Bay Watcher
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (3/6)
« Reply #5 on: March 24, 2012, 02:52:42 pm »

Name :: Aaron
Age :: 20
Gender :: Male
Appearance :: Tall, long brown hair, brown eyes, eyepatch over left eye, pirate looking garb, tanned skin, scars on arms and legs.
Skills : Trained fighter
Money : 50 gold coins
Location : 1- City of the Unnamed Covert Rodents
Transport :
Pack
Wheelbarrow

Upkeep :
0 gp
Logged
Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (3/6)
« Reply #6 on: March 24, 2012, 02:53:34 pm »

Also, the Google Doc link doesn't let me in.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

adwarf

  • Bay Watcher
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (3/6)
« Reply #7 on: March 24, 2012, 04:14:24 pm »

Name :: Zakroff Almanz
Age :: 21
Gender :: Male
Appearance :: Zakroff is a tall thin man with short cut blonde hair, and bright blue eyes. He stands about average height, and has hawk-like facial features that make him slightly intimidating.

Skills : Haggler

Money : 50 gold coins

Location : City of the Infernal Fair Portal
Transport :
Pack
Wheelbarrow

Upkeep :
0 gp
« Last Edit: March 24, 2012, 04:18:11 pm by adwarf »
Logged

Noodlerex

  • Bay Watcher
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (4/6)
« Reply #8 on: March 24, 2012, 05:42:01 pm »

Name :: Jorgan swiftcart
Age ::34
Gender ::Male
Appearance ::A short round man, with a charismatic air around him, Jorgan tends to giggle and snort loudly when first presented with a price for good.

Skills :Haggler

Money : 50 gold coins

Location :7- City of the Sixty Unnamed Apples
Transport :
Pack
Wheelbarrow

Upkeep :
0 gp
Logged

empfan

  • Bay Watcher
  • Dungeon Keeper and part-time Firekeeper
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (4/6)
« Reply #9 on: March 24, 2012, 11:05:20 pm »

Name : Jack Scott
Age : 21
Gender : Male
Appearance : Appears to be young with a brown goatee and short cut hair.  His eyes are also brown.  He appears to be slightly overweight, but nothing that can actually inhibit his movements

Skills : Silver Tongue: +1 to anything to do with persuasion (if you don't like it, modify it to be Haggler)

Money : 50 gold coins

Location :
- City of the Sixty Unnamed Apples
Transport :
- Pack
- Wheelbarrow

Upkeep :
0 gp
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (4/6)
« Reply #10 on: March 25, 2012, 12:26:32 am »

Name :: Putnam (also answers to "you bastard!")
Age :: 30 give or take 10.
Gender :: Male
Appearance :: Some ginger bastard. Something incredibly hateable about his looks.

Skills : Infuriating Looks: -1 to any sort of face-based interaction, +1 to any situation where the person looking at the face must be calm.

Money : 50 gold coins

Location : - Deadly City of the Priests
Transport :
- Pack
- Wheelbarrow

Upkeep:
0 gp

(Eep! My first time!)

Upkeep :
0 gp

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (4/6)
« Reply #11 on: March 25, 2012, 02:28:56 am »

I am so I-...

Darn'it! Misleading title!

. . .

Waitlist  :'(

Name :: Feylos Indris
Age :: 22
Gender :: Female
Appearance :: Feylos is a young woman of exactly five feet in height. She is slim with long brown hair tied into a single braid, and a light complexion to match. Her eyes are brown and her face is angled.

Skills : Mercantilistic - Buy and Sell price of items shift in the Merchant's favor, leaning towards the 'fair' value with 1% price adjustment per level of skill. (If not, go with Trained Fighter)

Money : 50 gold coins

Location : Chaotic City of the Condiments
Transport :
Pack
Wheelbarrow

Upkeep :
0 gp
Logged

zomara0292

  • Bay Watcher
  • Its a lie. he is still an escaped lunatic brony.
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (4/6)
« Reply #12 on: March 25, 2012, 09:08:08 am »

Waitlist'ed

Name: Athra
Gender: Male
Appearence: Young, darkskined male wearing a hooded cloke. His hair is short and black and his eyes are dark enough brown to be considered black also. His face is without scarring. He used his attractive apperence to 'convence' a merchents wife to give him some starting supplies to become one himself.
Skill: Attractive apperence +0.5 per level in roles against the opposite gender
Money: 50 gold coins
Location: 11 - slightly less deadly city of the priests
Transport: Pack wheelbarrow
upkeep: 0gp
Logged
I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: Roll to be a Merchant - now with 100% more giant lizards (8/6)
« Reply #13 on: March 25, 2012, 09:47:04 am »

Right now, we have 6 players and 4 waitlisted people D:

The Google Doc should be open by now. If it isn't, please post!

Month 1
Things to do:

Buy stuff at the city you are, according to your carrying capacity and your money. I think everyone has 4 + 9 carrying capacity right now.[/b]
Pick your destination. Everyone should have a speed of 0.5 / week. Use the map to decide!
If someone is in the city with you, you might want to team up for profit and safety.

Item prices and supply change each month.
Additionally, if the good you are selling isn't sold in that city, you get a small bonus.
The further a city is from any of the large cities, the more bonus you get.
« Last Edit: March 25, 2012, 09:49:31 am by Skyrunner »
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

adwarf

  • Bay Watcher
    • View Profile
Re: Roll to be a Merchant - now with 100% more giant lizards (8/6)
« Reply #14 on: March 25, 2012, 09:49:56 am »

Purchase 3 Units of Alchol!!!!!! And then head to 8.

Sell the 4 units of alchol, and buy 4 units of wood before heading towards 2
« Last Edit: March 25, 2012, 01:36:59 pm by adwarf »
Logged
Pages: [1] 2