You could do it in Fortress mode
You know, I was thinking about that... It's pretty clear that the people of Lecbedur, "The Merged Empires", are all somehow immortal, even my adventurer, who walked among them in most of his incarnations. Even more disturbing, here in this town of Knightedyelled there live Humans, Dwarfs, and
Goblins, together in
wooden houses, next to a fortress built entirely
above the ground. To top it all off, this Human-Dwarf-Goblin coalition seems to be on good terms with the
Elves.If you ask me there is something unnatural and very, very wrong with all of this. Something that doesn't belong, that you wouldn't expect to see in the game that spawned such epic Dwarven tales as Boatmurdered, Headshoots, Syrupleaf, and Battledfailed, among others. This, 'civilization', this kingdom of Lecbedur is nothing less than a grave insult to every Dwarf who ever died fighting a goblin ambush because the overseer forgot to assign weapons to his squad, to every Dwarf who ever concluded a mega-project by channeling a tile in the wrong order and falling a hundred z-levels to an unmarked grave, to every dwarf who ever lost three limbs yet went about his duties stoically right up until the fortress flooded, and to every dwarf who stayed 'quite content' despite losing 95% of the fort population in an unfortunate clown invasion because dammit that dining room is
Legendary.I can think of only one race with the right mix of courage, tenacity, ingenuity, alcoholism, and sheer unbridled madness to challenge this affront to the natural order of the world. Ladies and gentlemen, let's get Dwarfy.
It's past time for a war council and undertakings of !!science!! Here are the questions we must answer in advance of the war against Lecbedur:
-How close to a town can an embark be made?
-Can two fortress embarks overlap slightly?
-If embarks can't overlap, can structures formed on the map edges create a continuous wall between two of them?
-What is the quickest way to start a war with the humans in fortress mode?
-Can wars in fortress mode appreciably reduce a civilizations population?
On the drawing board:
-Create a fort near each town and hamlet to pump in water and magma to coat them in obsidian.
-Create a series of forts in a ring around each town and hamlet to wall them off completely.
-Use an adventurer to pump magma into the walled off towns and hamlets.