~Darius' Spells~
~Arcane~
1. Spirit Sight
The caster opens his mind to the world of the unseen, allowing him to view and communicate with spirits, as well as a host of other hard-find things.
2. Binding
The caster is able to pit himself into a battle of wills with a spirit, issuing one command which the spirit must obey. At the cost of EP, the Binding may be made to last for multiple commands, or the Spirit may be enthralled for a near-infinite amount of time.
3. Summoning Trance
The caster is able to enter a trance state, opening a rift to the spirit realm by which he may call forth spirits of all kinds. He will still need to have cast Spirit Sight to communicate with them.
~Air~
4. Weather Control
The caster is able to alter the weather patterns of a given area, calling in rain or snow, or even high winds. At an extra cost, they may turn a simple rain into a thunderstorm.
~Water~
5. Blessed Waters
The caster is able to bless water, which then take on an almost holy attribute. If injuries are cleansed with this water, they will heal at a greatly increased rate.
6. Scrying Pool
Using a still, clear pool of water as a mirror, the caster is able to remotely view any person, creature, or location with which they are familiar. The more knowledge they have on a subject, the clearer the picture.
If Scrying Pool is not allowed, add the following spell to Air:
#. Thunder and Lightning
The caster is able to call down first a clap of thunder, and then (probably a round later), a strike of lightning to hit one targeted area. Anyone caught in the blast is injured, as if they were struck by lightning.