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Author Topic: ≈'Modieval' The Forum RPG - (OOC Thread)≈  (Read 93773 times)

Lillipad

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #165 on: March 26, 2012, 08:21:31 pm »

Don't we all?
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thatkid

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #166 on: March 26, 2012, 08:30:15 pm »

Random comment #2: This setting could fit so many genres. Everything from noir to westerns.
We're like 5 pages in, and this may well be my favorite forum game already.

E: So, uh, anyone got any suggestions how I can track this dude down? I'm flat out of ideas.
« Last Edit: March 26, 2012, 09:49:30 pm by thatkid »
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racnor

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #167 on: March 27, 2012, 07:11:16 am »

Character's Name: Adrian Lyntas
Character's Race: 1/8 elf, 7/8 human
Character's Gender: male
Character's Age:19
Character's Description: Adrian is 5’ 1”, with a slightly slimmer build than normal, and tiny points on his ears. He has hazel eyes and light brown hair that’s usually puffed out from residual shock magic. Currently, his eyebrows and arm hairs are burnt.
Character's History: Adrian was raised in the city, by parents who were very proud of their elven heritage, where he learned the traditional arts of magic, spearmanship, and botany, as well as the less traditional art of artillery use at a young age. The combination of racial pride and overconfidence in his abilities made him very egotistic, and he fell in with the city’s criminals as a late teen. Spooked by a close brush with execution, he decided to make a fresh start on a small mercenary airship paid to patrol trade routes for bandits. He fights with close range shock magic, a spear, and an excessively volatile hand mortar(hence the lack of eyebrows).
Can Your Character Use Magic? yes

Character's Stats: (You have 15 Points to Spend)
Strength:0   (1 = +1 Melee Damage, 4 = +1 Min Melee Damage) (1 = +5 Carry (Weight) Limit) (5 = +1% Block Chance)
Agility: 2      (1 = +5 Energy) (5 = +1 Attack Speed) (5 = +1% Dodge Chance)
Endurance: 0   (1 = +5 Health/Thirst/Hunger) (5 = +1 Defense)
Perception: 4  (1 = +1 Ranged Damage, 4 = +1 Min Ranged Damage) (4 = +1% Stealth Detection Chance) (2 = +1% Accuracy)
Intelligence: 5  (1 = +* Intelligence-Based Skills) (1 = +1 Magic Damage/Bonuses) (5 = +1 Casting Speed)
Willpower: 4    (1 = +5 Mana) (2 = +1 Magic Resistances) (1 = +2 Magic Damage/Bonuses)

Character's Skills:
Weapon Skills: (30 Points to Spend Here) (And An Additional 15 if your Character can not use Magic.)
Hand to Hand: 0/20
One Handed Blade Weapons: 0/20
Two Handed Blade Weapons: 0/20
One Handed Blunt Weapons: 0/20
Two Handed Blunt Weapons: 0/20
Polearms: 12/20
Bows: 0/20
Crossbows: 0/20
Thrown Weapons:0 /20
Pistols: 0/20
Rifles: 0/20
Submachine Guns: 0/20
Shotguns: 0/20
Heavy Weaponry: 15/20
Explosives: 3/20

Weapon Specialties: (You have 15 Points to Spend Here) (And An Additional 5 if your Character can not use Magic.)
Human: 15/20
Dwarvern: 0/20
Elven: 0/20
Thelenawen: 0/20
Orcish: 0/20
Goblin: 0/20
Gnomish: 0/20

Armour: (You have 15 Points to Spend Here) (And An Additional 5 if your Character can not use Magic.)
Unarmoured: 0/20
Light Armour: 15/20
Medium Armour: 0/20
Heavy Armour: 0/20
Bucklers: /20
Shields: 0/20
Tower Shields: 0/20

Magic: (You have 25 Points to Spend Here)
Arcane: 0/20
Air: 0/20
Water: 0/20
Fire: 0/20
Ice: 0/20
Stone: 0/20
Nature: 0/20
Shock: 15/20
Light: 0/20
Shadow: 0/20
Alchemy: 9/20
Enchanting: 1/20

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Golemnardah

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #168 on: March 27, 2012, 03:16:33 pm »

Random comment #2: This setting could fit so many genres. Everything from noir to westerns.
We're like 5 pages in, and this may well be my favorite forum game already.

E: So, uh, anyone got any suggestions how I can track this dude down? I'm flat out of ideas.


No clue on how to find that guy :P And yeah, i love how wide of a range the content of modieval is.
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thatkid

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #169 on: March 27, 2012, 03:42:44 pm »

Random comment #2: This setting could fit so many genres. Everything from noir to westerns.
We're like 5 pages in, and this may well be my favorite forum game already.

E: So, uh, anyone got any suggestions how I can track this dude down? I'm flat out of ideas.


No clue on how to find that guy :P And yeah, i love how wide of a range the content of modieval is.
Yeah it's pretty awesome.

I should point out, however belatedly, though, that the noir genre is actually an evolution of the western genre. Not that it means modieval isn't as versatile, of course. Noir and western are pretty distinct, even if one naturally follows from the other, and I think someone is involved in a somewhat horror-ish situation right now. Then Sinclair's got the whole medieval/humorous-fantasy thing going on with that adventurer/adventurer's corpse...
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Golemnardah

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #170 on: March 27, 2012, 05:52:43 pm »

*Reserved in Event of Apocalyptic Catastrophe*


I fear we are heading into an apocalypse of catastrophic size sooner then you may think.
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Phantom of The Library

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #171 on: March 27, 2012, 06:09:11 pm »

*Whistles innocently*
« Last Edit: March 27, 2012, 08:21:52 pm by Phantom of The Library »
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racnor

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #172 on: March 27, 2012, 07:45:03 pm »

blah, I just realized I made my character 5' 1" instead of 5' 11". I guess I'm a really short guy now.
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Compromise position: Turn the mother bear, train the babies to use pyromancy and then eat Alice.
Right, the !!☼ARMCHAIR☼!!. I forgot.

Lillipad

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #173 on: March 27, 2012, 08:40:11 pm »

Why do we both need to post an action when it's just one of us addressing an NPC?
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Aninimouse

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #174 on: March 27, 2012, 08:48:36 pm »

Why do we both need to post an action when it's just one of us addressing an NPC?

It seems odd for Sally to be doing nothing in that situation.




blah, I just realized I made my character 5' 1" instead of 5' 11". I guess I'm a really short guy now.

Well I can always just fix that for you. :P
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #175 on: March 27, 2012, 08:54:05 pm »

I guess I just assumed that we'd be able to talk freely as long as it wasn't to each other.
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thatkid

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #176 on: March 27, 2012, 09:02:27 pm »

Aninmouse...
Regarding my starting spells, I'm guessing the only thing immediately ruled out is a diviniation spell? :P
heh...

Also, can I get some info on orc shamanism please? What is it known for, exactly? That will shape the spells I come up with
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Lillipad

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #177 on: March 27, 2012, 09:05:14 pm »

I'm carrying an empty plastic bottle as a weapon. I must kill something with it now that this is known.
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SeriousConcentrate

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #178 on: March 27, 2012, 09:06:18 pm »

Sorry, was playing a mini-session of D&D. For future reference, though, I'm cool with Caboose taking the lead in these situations, and will probably wait for the response to his question before I post anything.
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Golemnardah

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Re: ≈'Modieval' The Forum RPG - (OOC Thread)≈
« Reply #179 on: March 28, 2012, 08:08:44 am »

*Whistles innocently*

*Golemnardah whistles incoherently*
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