~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~You make your way back down the hall, but you find that the Portcullis at the exit has been sealed shut.
"No! You're not leaving yet! Do you have any idea how bored we've been? Stuck down here for over a century! You're going to have to earn your way out!"A)<Insert Action Here>
~~~~~~~~~~Kidd~~~~~~~~~~You make your way into the tunnel, and despite there being not a single source of light, the tunnel remains well enough lit to see no matter how deep you travel.
By the time you reach another door, you've made so many twists and turns you've got no idea which direction you've gone in.
A)Open the Door
B)<Insert Action Here>
~~~~~~~~~~Maiden~Nahulai~~~~~~~~~~You travel across the Field, eventually coming across a few hills on the other side.
A)Travel to the West, into the Hills
B)Travel to the North, into the Sparse Forest
C)Travel back to the East, across the Field
D)Travel to the South, up the Foot of the Mountain
~~~~~~~~~~Kairo~Undular~~~~~~~~~~You make your way a few steps to the North, alongside the wall of the Shack.
Kairo Undular:
@ Level 1 (Experience Gained so Far: 20 Overall Experience, 400 Rifles Experience, 200 Human Weapons Experience, 100 Medium Armour Experience)
--Health--[Head: 82]
[Torso: 69] (Light Bleeding)
[Left Arm: 82]
[Left Hand: 55]
[Right Arm: 82]
[Right Hand: 55]
[Left Leg: 82]
[Left Foot: 55]
[Right Leg: 82]
[Right Foot: 55]
--Energy--[11/20]
--Available Actions--[50 AP]
A)Fire
[Mercier '81 Hunting Rifle] (1/5 Ammunition Remaining) (+20% Accuracy) (-17% Accuracy (Recoil))
[25 AP Cost]B)Crawl 1 Tile
[35 AP Cost]C)Sprint 1 Tile
(Must be Standing) [12 AP + 3 Energy Cost]D)Stand (-0% Enemy Accuracy, 100% Aiming Effectiveness, -0 Recoil)
[20 AP Cost]E)Crouch (-15% Enemy Accuracy, 150% Aiming Effectiveness, -5 Recoil)
[10 AP Cost]F)Take Aim (+20% Accuracy)
[25 AP Cost]G)Draw
[Copper Combat Knife] (+32% Accuracy)
[20 AP Cost]H)Draw
['Imp' MkII Pistol] (7/7 Ammunition Remaining) (+30% Accuracy)
[20 AP Cost]I)Draw
[K&L 95' 6R Revolver] (From Holster)
[20 AP Cost]------Enemies------