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Author Topic: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈  (Read 262919 times)

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #480 on: July 15, 2012, 07:18:52 pm »

((Combat is momentarily ending as it's being changed a bit, and I've made some changes to equipment/weapons too, so I have some inventories to edit...))

~~~~~~~~~~Kidd~~~~~~~~~~

You take careful aim and fire another shot at the Security Guard, striking them square in the head and finishing them off! The Security Guard takes the opportunity to flee down the hall, and the Shotgunner makes short work of the last two Guards.

Code: [Select]
---Combat---
+33 Overall Experience        | (33/80)
+466 Pistol Experience        | (466/1,000)
+56 Light Armour Experience   | (56/???)
+233 Human Weapons Experience | (113/200)    |  (You've Reached Level 2!)
---Bonuses---
+30 Overall Experience        | (63/80)

 "If they're gonna keep chargin' at us like this, we're gonna need more ammo." One of the mercenaries says.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

"Hmm... I really though this would be more interesting to watch..." The voice says, pausing for a moment as the skeletal dwarves surround you from both sides.

"Ha! I know!" The voice shouts excitedly, "You, Skeletons! Get back to your hiding places!" He adds. The skeletons comply, returning to the hidden rooms they emerged from, the walls closing up behind them.

"Come find me... If you dare!" The voice calls, as menacingly sounding as it can manage.

The torches along the wall of the hall ahead are set ablaze by magical means, lighting the path ahead...

A)<Insert Action Here>



~~~~~~~~~~Darius~"Red-Eye"~Smith~~~~~~~~~~

You pocket the Flashlight and the Bandage, leaving some change on the counter before making a stealthy escape back through the shattered window.

The darkened, empty streets have an almost eerie peacefulness to them. All is quiet, but you still feel as though danger could be waiting around every corner.

(( UPDATE: See http://www.bay12forums.com/smf/index.php?topic=105456.msg3455469#msg3455469 ))

A)Approach the Motel
B)Approach the Book Store
C)Return to the Quick Stop
D)Return to the Diner Again
E)Head up the Road to the North
F)Head down the Road to the West
G)Head down the Road to the East
H)<Insert Action Here>



~~~~~~~~~~Kairo~Undular~~~~~~~~~~

You carefully and quietly move forwards through the underbrush, in an attempt to get a better view of the door. You can see it clearly now, though it's closed, and there is no sign of the source of the voices.

A)<Insert Action Here>



~~~~~~~~~~Ozell~~~~~~~~~~

You leave the factory, recalling that it sounded like the Scout was somewhere to the Northwest...

A)Approach the abandoned Warehouse to your West
B)Return to the Factory to the East
C)Follow the dirt road to the North
D)Follow the dirt road to the South
E)<Insert Action Here>


~~~~~~~~~~Deron~~~~~~~~~~

You return to your seat, and wait out the long train ride, arriving in Willowaire some time after nightfall.

You disembark from the train, emerging into a rather empty train station.

A)Leave the Train Station
B)Head to the Ticket Booth
C)Look around the Train Station



~~~~~~~~~~Lucia~Azzurri~~~~~~~~~~

You leave the Adventurer's Emporium, taking another moment to remember what town it is you're in... Ah, yes, Covefield.

A)Take a Look Around
B)Re-Enter the Adventurer's Emporium



~~~~~~~~~~Sonim~Sendshal~~~~~~~~~~

None of the places in the area look like they'd have any sort of interesting work for you, however, during your search you notice a poster near a bus stop down the road... The Mages' Guild, eh?

A)<Insert Action Here>



~~~~~~~~~~Adrian~Lyntas~~~~~~~~~~

"Whatd'ya think we're doin'?" One of them shouts as you fire your mortar in the direction of the approaching pirates.

The shell lands behind them, and the explosion it causes not only sends two of the pirates over the edge of the airship, but also a sizable chunk of the airship's right wing.

Code: [Select]
+69 Overall Experience         |  (69/80)
+227 Heavy Weapons Experience  |  (227/???)
+40 Shock Experience           |  (40/???)

A)<Insert Action Here>



~~~~~~~~~~Maiden~Nahulai~~~~~~~~~~

You take a good look at the map of Destinations...

A)Bayton: 5₵ (A big port town to the Northeast if you remember correctly...)
B)Istelton: 6₵ (A tiny town to the East.)
C)Thrathhode: 10₵ (A big port city a good way to the East.)
D)Coveworth: 8₵ (Another port city to the Northwest.)
E)Boraton: 6₵ (A small town to the south, towards the mountains.)
F)Nevermind, you're just fine here



~~~~~~~~~~Kitam~Reik~~~~~~~~~~

All of them lead to equally confusing hallways, but you spot the body of an orc down one of them.

A)Head for the Corpse
B)Enter one of the other Hallways



~~~~~~~~~~Soroth~Rathar~~~~~~~~~~

Are You Ready to Play?

A)Yes!
B)No!



~~~~~~~~~~Skar~Von~Feralita~~~~~~~~~~

Are You Ready to Play?

A)Yes!
B)No!
« Last Edit: July 17, 2012, 12:37:42 am by Aninimouse »
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #481 on: July 15, 2012, 07:34:06 pm »

Kidd looked around, still unable to speak.
Loot the bodies
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Chaos Armor

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #482 on: July 16, 2012, 09:26:08 am »

A)Keep on watching the door and listening for any sounds. Check my flank to make sure I'm not being ambushed.

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Rhundan

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #483 on: July 16, 2012, 09:36:22 am »

Sonim looks at the poster to find an address.
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Sinpwn

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #484 on: July 16, 2012, 11:08:51 am »

A) Head down the hallway, keeping an eye out for any obvious traps.
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Aninimouse

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #485 on: July 16, 2012, 11:49:05 am »

~~~~~~~~~~Kidd~~~~~~~~~~

You take a look around for anything useful on the guards...

Spoiler: Loot (click to show/hide)

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You follow the hallway until you come across a bridge leading into the darkness. The path of lit torches ends here, so it looks like this is where you're meant to be going...

A)Walk across the bridge and into the Darkness
B)<Insert Action Here>



~~~~~~~~~~Kairo~Undular~~~~~~~~~~

There doesn't look to be anyone preparing to ambush you, though you don't think it will be too long before the rebels arrive to attack.

The voices remain too muffled to hear clearly, the only thing you make out is something about the Soldiers being a bit further up the road...

A)<Insert Action Here>



~~~~~~~~~~Sonim~Sendshal~~~~~~~~~~

You examine the poster, finding the address of a recruitment office for the Mages' Guild in town.

A)To the Mages' Guild!
B)Stay Here for a while longer, maybe there's something else of interest...
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Phileas45

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #486 on: July 16, 2012, 12:20:28 pm »

Lucia decided she'd look around the town a little before heading out to the Western Territories.
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Aninimouse

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #487 on: July 16, 2012, 01:09:56 pm »

~~~~~~~~~~Lucia~Azzurri~~~~~~~~~~

You take a quick look at your surroundings... The only other noteworthy places nearby are a Motorcar Dealership and a Bus Stop.

A)Reenter the Adventurer's Emporium
B)Approach the Motorcar Dealership
C)Approach the Bus Stop
D)Follow the Road to the North
E)Follow the Road to the South
F)Follow the Road to the West
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Rhundan

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #488 on: July 16, 2012, 02:28:37 pm »

To the Mages' Guild!
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Phileas45

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #489 on: July 16, 2012, 02:52:32 pm »

Lucia looking around for somewhere she might find some sort of job to do for a few extra funds.
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Aninimouse

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #490 on: July 16, 2012, 05:52:38 pm »

~~~~~~~~~~Lucia~Azzurri~~~~~~~~~~

You're not sure you could find any sort of an interesting job around here. However, you do recall that mountains areas are always full of caverns, caverns sometimes full of valuable treasures... And there appears to be a large mountain to the South...

A)Look around Town for Work
B)Trek to the Mountains in search of Caverns
C)<Insert Action Here>



~~~~~~~~~~Sonim~Sendshal~~~~~~~~~~

You make your way through the crowded streets and to a large, brick building towards the center of town.

'Mages' Guild Recruitment Center'

A few men dressed in robes are loudly arguing over the practicality of staffs and wands just outside the doors.

A)Enter the Mages' Guild Recruitment Center!
B)<Insert Action Here>
C)Approach the Robed Men
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #491 on: July 16, 2012, 06:09:31 pm »

B) Summon a skeleton and send it over.
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Lillipad

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #492 on: July 16, 2012, 06:35:14 pm »

Unload all the pistols, empty every magazine and fill back as many as possible to full
Take a knife and pistol, and as many of the now full mags as possible, give the rest to the mercenaries
Go west
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Aninimouse

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #493 on: July 16, 2012, 06:56:07 pm »

~~~~~~~~~~Kidd~~~~~~~~~~

You attempt to fill as many pistol magazines with ammunition as you can, though one of the Mercenaries scolds you.

"If you can't hurry it up, you're going to have to find your own way out of here!"

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

Your skeletal minion shambles its way across the bridge and into the darkness. You hear nothing, but the skeleton does not return.

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #494 on: July 16, 2012, 07:03:59 pm »

Try to convey that it's free weapons and ammo to the merc while carrying out the rest of the last action(drop filling up magazines)
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If Adele covered Aerosmith, that would be my life right now.
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