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Author Topic: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈  (Read 263005 times)

SeriousConcentrate

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #270 on: March 29, 2012, 09:09:27 pm »

A) Sally grabs the rifle shortly before she herself is grabbed.
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Golemnardah

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #271 on: March 29, 2012, 09:11:40 pm »

Nahulai looks over her new purchase, sticks it into the waist of her brown pants, purchases enough ammo to last 4 days and heads out onto the street to look for a library.
« Last Edit: March 29, 2012, 09:25:52 pm by Golemnardah »
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Chaos Armor

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #272 on: March 29, 2012, 09:28:21 pm »

A)Open the door.
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racnor

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #273 on: March 29, 2012, 10:42:06 pm »

Duck, but keep an eye on those boarders
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Xeron

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #274 on: March 30, 2012, 06:39:27 am »

A)Open the door
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Sinpwn

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #275 on: March 30, 2012, 06:40:16 am »

A)
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Phantom of The Library

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #276 on: March 30, 2012, 06:30:03 pm »

A) PULL DA SWEETCH!
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Azthor

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #277 on: March 30, 2012, 09:44:40 pm »

-Wrong Thread-
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Aninimouse

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #278 on: April 02, 2012, 06:32:51 am »

~~~~~~~~~~Maiden~Nahulai~~~~~~~~~~

A box of 20 Rounds for the Pistol is 22₵.

A)Buy _ Boxes
B)Buy Something Else
C)Nevermind, Just Head for the Library



~~~~~~~~~~Sally~Brightfield~&~Caboose~~~~~~~~~~

Caboose sprints away to the South at 'Top Speed' (Although that isn't very fast with Caboose's current injury) as the Soldiers continue firing in your direction. Neither of you are sure you'll make it very far like this.

A)<Insert Actions Here>



~~~~~~~~~~Darius~"Red-Eye"~Smith~~~~~~~~~~

You look around the passenger car, but there's no one in sight.

All is quiet.


A)Enter the Passenger Car Ahead of You
B)Enter the Passenger Car Behind You
C)Sit Back Down
D)Look out the Window



~~~~~~~~~~Deron~~~~~~~~~~

You walk through the Train Station, but most everyone you see is in too much of a hurry to speak with you.

You make your way through the crowds and through the train station's entrance, spotting your family. They haven't noticed you just yet.

A)<Insert Action Here>



~~~~~~~~~~Ozell~~~~~~~~~~

You pull the switch on the wall downwards. The room is filled with a low humming sound, and after a moment, a few of the lights along the ceiling turn on, lighting up the factory. It's a miracle that still works, and the light makes you feel a bit safer now.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You search the body...
-
[Apprentice Enchanter's Rune]
[Silver Kris]
[Empty Vial]
-

A)Take ___
B)Leave it



~~~~~~~~~~Kitam~Reik~~~~~~~~~~

You open the door, which leads into another corridor.

A)Walk down the Corridor
B)Head Further Down the Stairs
C)Head back up the Stairs



~~~~~~~~~~Kairo~Undular~~~~~~~~~~

You pull the door open. It's just a storage closet.

A)Look Around
B)Close the Door and...



~~~~~~~~~~Adrian~Lyntas~~~~~~~~~~

You duck into the AA Gun, looking towards the boarders.

Two of the Pirates are engaged in melee combat with two of the other mercenaries, while another three are running across the airship's wing, towards the Deck.

The Enemy Fighter fires upon the deck, striking the AA Gun twice.

Spoiler: Combat Map (click to show/hide)

Adrian Lyntas: @ Level 1 (Experience Gained This Battle: 20 Overall Experience, 90 Heavy Weapons Experience)
--Health--
Spoiler (click to show/hide)
--Mana--
[20/20]
--Energy--
[10/10]
--Available Actions--
A)Fire the AA Gun
B)Cast a Spell
C)Duck (-50% Enemy Accuracy)
D)Leave AA Gun

AA Gun: (Being Used By You) (+15% Accuracy, and +10 Max Damage from your Heavy Weapons Skill)
Ammunition Remaining: ?/80
Firing Speed: 700 (Two Shots per Barrel per Turn)
Attack Damage: (25-100 Ballistic Damage)
--Condition--
Spoiler (click to show/hide)


------Allies------

Mercenary Crewman: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding Pistol.
Unarmoured.

Mercenary Crewman: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding Shortsword.
Unarmoured.

Mercenary Crewman: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding Pistol.
Unarmoured.

Mercenary Crewman: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding Pistol.
Unarmoured.

Mercenary Crewman: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding Shortsword.
Unarmoured.


------Enemies------

Pirate Boarder: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Shortsword.
Unarmoured.

Pirate Boarder: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Shortsword.
Unarmoured.

Pirate Boarder: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Shortsword.
Running.
Unarmoured.

Pirate Boarder: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Pistol.
Running.
Unarmoured.

Pirate Boarder: Level 1
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Shotgun.
Running.
Wearing Light Armour.


------Enemy Vehicles------

Pirate Fighter Aeroplane:
--Condition--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Flying Away.
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Chaos Armor

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #279 on: April 02, 2012, 06:34:12 am »

B)Close the door and head to the stairs.
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Sinpwn

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #280 on: April 02, 2012, 06:34:55 am »

A) Take all. See if there's any charge in the rune.
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thatkid

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #281 on: April 02, 2012, 06:38:18 am »

Darius D)Look out the Window
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Xeron

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #282 on: April 02, 2012, 06:56:53 am »

A)Walk down the Corridor
(Goddamn maze :( )
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Golemnardah

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #283 on: April 02, 2012, 08:51:30 am »

Nahulai purchases 4 of the boxes of ammo, slides them into a random pocket of her pack and leaves the shop, feeling rather stupid that she didn't buy ammo with her gun.
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SeriousConcentrate

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Re: ≈'Modieval' The Forum RPG - (Like Medieval, Now With Guns!)≈
« Reply #284 on: April 02, 2012, 09:42:10 am »

Sally switches to her rifle and returns fire while Caboose runs.
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