~~~~~~~~~~Nathan~Dillenger~~~~~~~~~~You're pretty sure you're about 13.01₵ short of the cost of all of that. You might have to forget one of those Shoulder Pads, or something...
You have 130.94₵
The Box of Ammo comes to 18.12₵
The Clips come to a total of 25.20₵ (4.20₵ Each)
Your Boots could be sold for 4.98₵ (2.49₵ Each)
The Combat Boots come to 25.16₵ (12.58₵ Each)
Your Shoulder Pads could be sold for 3.74₵ (1.87₵ Each)
Then the new Shoulder pads would cost 17.58₵ Each, (35.16₵)
The Leggings would then cost 49.03₵.
A)<Insert Action Here>
~~~~~~~~~~Max~Yeskly~~~~~~~~~~The Ticket Fee only includes twos drinks and one meal for this trip, so you have a feeling you should go wasting that away right off the bat.
You watch out the Observation Deck's windows as the airship passes through a valley to the West, and towards what you think is Lolokasrer.
A)Wait out the Journey
B)<Insert Action Here>
~~~~~~~~~~Drash~Riverkeeper~~~~~~~~~~By now, the few crew members aboard your own ship have gathered their weapons just in case.
The boat comes right up alongside your own - but the other crew does not take any sort of hostile action. This is certainly a bit odd.
A)<Insert Action Here>
~~~~~~~~~~Binston~Underspan~~~~~~~~~~The Mages' Guild allows the practice of some of the Darker Magic, to a limited extent at least. The true darker side of magic however, is a much more difficult thing to get yourself into.
Spellbooks and Tomes for such things aren't something that's simply produced by the dozen, so they're a rarity and quite valuable to certain parties. A different approach would simply be to find someone who has the experience to teach you. However, finding such people wouldn't be very easy either. Most of them aren't going to go around telling just anyone what they're dabbling in.
Something you're somewhat familiar with, is a certain, mysterious group known only as 'E.V.I.L'. They're said to have been around for hundreds of years, but most consider them little more than a myth or legend. You aren't even sure yourself whether they do exist or not - After all, how could such a supposedly large group keep themselves hidden away so well?
Another hour passes, and not a single customer shows up.
A)<Insert Action Here>
~~~~~~~~~~Sally~Brightfield~&~Caboose~~~~~~~~~~Sally takes a look around for any medical supplies, snacks, and soda.
She double-checks her wallet and pockets, ensuring that she does indeed have 33₵ to spend.
-Medical Supplies-
[Bandages] | 2.60₵ |
[Heavy Bandages] | 5.20₵ |
[Small Vial of Minor Healing Potion] | 13₵ |
-Snacks/Drink-
[Bag of Potato Chips] | 0.65₵ |
[Bag of Pretzels] | 0.65₵ |
[Bag of Salted Nuts] | 0.65₵ |
[Tin of Cookies] | 1.04₵ |
[Bottle of Gnoma-Cola] | 1.30₵ |
A)Buy ___
B)Nevermind
~~~~~~~~~~Gragrar~Jynson~~~~~~~~~~You dodge back to help ensure that none of the crabs can attack you again, before slashing at the
Giant Crab, striking it and dealing only 41 Damage. (20 Resisted)
Gragrar Jynson:
@ Level 2--Health--[Head: 86/86] [C:0|B:0|P:0] [Unarmoured]
[Torso: 115/115] [C:14|B:7|P:9] [Medium Armour]
[Left Arm: 86/86] [C:10|B:5|P:5] [Light Armour]
[Left Hand: 58/58] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 86/86] [C:10|B:5|P:5] [Light Armour]
[Right Hand: 58/58] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 86/86] [C:3|B:1|P:1] [Unarmoured]
[Left Foot: 58/58] [C:6|B:3|P:3] [Light Armour]
[Right Leg: 47/86] [C:3|B:1|P:1] [Unarmoured]
[Right Foot: 58/58] [C:6|B:3|P:3] [Light Armour]
--Energy--[14/20]
--Stats and Bonuses--Current Stance: Standing (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
Current Combat Stance: Defensive Stance (Two Handed Weapons) (-75 Attack Speed, +33% Block Chance)
-Strength:
Melee Damage: +0-3
Bow Max Damage Bonus: +0-1
Block Chance: 0%
Carry Weight: 75
Carry Weight Encumbrance: 1 = 0.75 Weight
-Agility:
Energy: 20
Dodge Chance: 0%
Attack Speed: +1
-Perception:
Ranged Damage: +0-2
Accuracy: +2%
Stealth Detection Chance: +0%
-Endurance:
Health: 115/86/58
Thirst: 65
Hunger: 184
Defense: +0
-Intelligence:
Magic Bonuses: +3* (+3* Combined)
Casting Speed: +0
Memorized Spell Limit: 0
-Willpower:
Magic Resistances: None
Magic Bonuses: +0* (+3* Combined)
-Weapon Skills:
Hand to Hand Accuracy Bonus: +5%
One Handed Blade Weapons Accuracy Bonus: +10%
Two Handed Blade Weapons Accuracy Bonus: +15%
Greatswords Accuracy Bonus: +2%
One Handed Blunt Weapons Accuracy Bonus: +0%
Two Handed Blunt Weapons Accuracy Bonus: +0%
Polearms Accuracy Bonus: +0%
Bows Accuracy Bonus: +15%
Bow Damage Bonus: +1-7
Crossbows Accuracy Bonus: +0%
Crossbow Damage Bonus: +0
Thrown Weapon Accuracy Bonus: +0%
Thrown Weapon Range Bonus: +0
Pistols Accuracy Bonus: +0%
Rifles Accuracy Bonus: +0%
Marchand 88 Rifle Weapon Accuracy Bonus: +0%
Submachine Guns Accuracy Bonus: +0%
Shotguns Accuracy Bonus: +0%
Heavy Weaponry Bonus: +0%
Explosive Weapon Accuracy Bonus: +0%
-Weapon Specialties:
Human Weapon Accuracy Bonus: +10%
Dwarvern Weapon Accuracy Bonus: +0%
Elven Weapon Accuracy Bonus: +10%
Thelenawen Weapon Accuracy Bonus: +0%
Orcish Weapon Accuracy Bonus: +0%
Goblin Weapon Accuracy Bonus: +0%
Gnomish Weapon Accuracy Bonus: +0%
Dual Wielding Weapon Accuracy Bonus: -50%
-Armour Skills:
Unarmoured Defense Bonus: +0
Light Armour Encumbrance: 100 / 20 / 5
Medium Armour Encumbrance: 190 / 38 / 10
Heavy Armour Encumbrance: 300 / 60 / 15
--Encumbrance:
Encumbrance Value: 169
Walk Penalty: +0
Sprint Cost: [20 AP + 10 Energy Cost]
--Experience Gained--Overall Level: | (+0 Experience) | (Level 2 (10/200)) |
Two Handed Blade Weapons Level: | (+82 Experience) | (Level 15 (722/47,600)) |
Human Weapons Level: | (+82 Experience) | (Level 10 (722/15,600)) |
Greatswords Weapons Level: | (+82 Experience) | (Level 3 (342/400)) |
Unarmoured Level: | (+0 Experience) | (Level 0 (78/100)) |
--Available Actions--[50 AP]
--Movement--
M1)Walk 1 Tile
[25 AP]M2)Sprint 1 Tile (Must be Standing)
[20 AP + 10 Energy Cost]M3)Wait
[50 AP Cost]--Stance--
P2)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost)
[10 AP Cost]P1)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
[20 AP Cost]--Attacks--
A1)Slash with
[Copper Greatsword] [25 AP Cost]A2)Stab with
[Copper Greatsword] [25 AP Cost]--Abilities--
S1) [Offensive Stance (Two Handed Blade Weapons)] [No AP Cost]S2) [Defensive Stance (Two Handed Blade Weapons)] [No AP Cost]S3) [Sidestep (Hand to Hand)] [20 AP + 6 Energy Cost]S4) [Kick] [25 AP + 8 Energy Cost]S5) [Flurry (Two Handed Blades)] [25 AP + 8 Energy Cost]------Enemies------Giant Crab: [Level 3 Giant Crab]--Health--[Body: 30/100] (100% Chance to Hit) [Medium Armour]
[Left Claw: 75/75] (80% Chance to Hit) [Medium Armour]
[Right Claw: 5/75] (80% Chance to Hit) [Medium Armour]
[First Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Second Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Third Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Fourth Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[First Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Second Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Third Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Fourth Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
--Available Information and Known Status Effects--Well Armoured (Natural)
Slow Moving
Giant Crab: [Level 3 Giant Crab]--Health--[Body: 100/100] (100% Chance to Hit) [Medium Armour]
[Left Claw: 75/75] (80% Chance to Hit) [Medium Armour]
[Right Claw: 75/75] (80% Chance to Hit) [Medium Armour]
[First Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Second Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Third Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Fourth Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[First Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Second Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Third Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Fourth Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
--Available Information and Known Status Effects--Well Armoured (Natural)
Slow Moving
Giant Crab: [Level 3 Giant Crab]--Health--[Body: 100/100] [Medium Armour]
[Left Claw: 75/75] [Medium Armour]
[Right Claw: 75/75] [Medium Armour]
[First Left Leg: 25/25] [Medium Armour]
[Second Left Leg: 25/25] [Medium Armour]
[Third Left Leg: 25/25] [Medium Armour]
[Fourth Left Leg: 25/25] [Medium Armour]
[First Right Leg: 25/25] [Medium Armour]
[Second Right Leg: 25/25] [Medium Armour]
[Third Right Leg: 25/25] [Medium Armour]
[Fourth Right Leg: 25/25] [Medium Armour]
--Available Information and Known Status Effects--Well Armoured (Natural)
Slow Moving
Giant Crab: [Level 3 Giant Crab]--Health--[Body: 100/100] [Medium Armour]
[Left Claw: 75/75] [Medium Armour]
[Right Claw: 75/75] [Medium Armour]
[First Left Leg: 25/25] [Medium Armour]
[Second Left Leg: 25/25] [Medium Armour]
[Third Left Leg: 25/25] [Medium Armour]
[Fourth Left Leg: 25/25] [Medium Armour]
[First Right Leg: 25/25] [Medium Armour]
[Second Right Leg: 25/25] [Medium Armour]
[Third Right Leg: 25/25] [Medium Armour]
[Fourth Right Leg: 25/25] [Medium Armour]
--Available Information and Known Status Effects--Well Armoured (Natural)
Slow Moving
Giant Crab: [Level 3 Giant Crab]--Health--[Body: 100/100] [Medium Armour]
[Left Claw: 75/75] [Medium Armour]
[Right Claw: 75/75] [Medium Armour]
[First Left Leg: 25/25] [Medium Armour]
[Second Left Leg: 25/25] [Medium Armour]
[Third Left Leg: 25/25] [Medium Armour]
[Fourth Left Leg: 25/25] [Medium Armour]
[First Right Leg: 25/25] [Medium Armour]
[Second Right Leg: 25/25] [Medium Armour]
[Third Right Leg: 25/25] [Medium Armour]
[Fourth Right Leg: 25/25] [Medium Armour]
--Available Information and Known Status Effects--Well Armoured (Natural)
Slow Moving
Giant Crab: [Level 3 Giant Crab]--Health--[Body: 59/100] (100% Chance to Hit) [Medium Armour]
[Left Claw: 75/75] (80% Chance to Hit) [Medium Armour]
[Right Claw: 75/75] (80% Chance to Hit) [Medium Armour]
[First Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Second Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Third Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Fourth Left Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[First Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Second Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Third Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
[Fourth Right Leg: 25/25] (50% Chance to Hit) [Medium Armour]
--Available Information and Known Status Effects--Well Armoured (Natural)
Slow Moving
~~~~~~~~~~Quercus~~~~~~~~~~A hastily aimed shot with your rifle takes down the
Giant Spider, before you turn to another target and take more careful aim...
Quercus:
@ Level 2
--Health--[Head: 82/82] [C:8|B:8|P:6] [Light Armour]
[Torso: 110/110] [C:16|B:14|P:12] [Light Armour]
[Left Arm: 82/82] [C:0|B:0|P:0] [Unarmoured]
[Left Hand: 55/55] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 65/82] [C:0|B:0|P:0] [Unarmoured]
[Right Hand: 55/55] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 82/82] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 55/55] [C:10|B:5|P:7] [Light Armour]
[Right Leg: 82/82] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 55/55] [C:10|B:5|P:7] [Light Armour]
--Energy--[10/10]
--Stats and Bonuses--Current Stance: Standing (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
Weapon Accuracy: +6%
One Handed Blade Weapons Accuracy Bonus: +3%
Pistols Accuracy Bonus: +10%
Rifles Accuracy Bonus: +15%
Ranger-A3 Weapon Accuracy Bonus: +3%
Submachine Guns Accuracy Bonus: +3%
Shotguns Accuracy Bonus: +3%
Heavy Weaponry Bonus: +8%
Explosive Weapon Accuracy Bonus: +3%
Human Weapon Accuracy Bonus: +15%
Dual Wielding Weapon Accuracy Bonus: -45%
Unarmoured Defense Bonus: +1
Ranged Damage Bonus: +0-2
Melee Damage Bonus: +0-3
Dodge Chance: 0%
Block Chance: 0% (Nothing to Block Ranged Attacks With)
Attack Speed Bonus: +0
Stealth Detection Bonus: +1%
--Experience Gained--Overall Level: | (+10 Experience) | (Level 2 (40/200)) |
Rifles Levels: | (+80 Experience) | (Level 15 (630/47,600)) |
Human Weapons Skill: | (+80 Experience) | (Level 15 (630/47,600)) |
AIM Ranger-A3 Weapon Skill: | (+80 Experience) | (Level 3 (250/400)) |
--Available Actions--[50 AP]--Movement--
M1)Walk 1 Tile
[25 AP Cost]M2)Sprint 1 Tile (Must be Standing)
[16 AP + 8 Energy Cost]M3)Wait
[50 AP Cost]--Stance--
P1)Stand (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
[10 AP Cost]P2)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
[10 AP Cost]--Attacks--
A1)Fire
[AIM Ranger-A3] (1/7 Ammunition Remaining)
(-0% Accuracy (Recoil)) [25 AP Cost]--Abilities--
S1)Aim (+10% Accuracy towards Specified Target)
[25 AP Cost]S2)Quick Aim (+5% Accuracy towards Specified Target)
[13 AP Cost]--Inventory--
I1)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I2)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I3)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I4)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I5)Draw
[Combat Knife] from Knife Sheath
[20 Base AP Cost] + [5 AP Cost]I6)Draw
[Yoxall 'Kawe'] from Pistol Holster
[20 Base AP Cost] + [5 AP Cost]I7)Use
[Bandages] from Backpack Left Side Pocket
[25 Base AP Cost] + [15 AP Cost]I8)Use
[Bandages] from Backpack Left Side Pocket
[25 Base AP Cost] + [15 AP Cost]------Allies------Cpl. Garfield Morse--Health--[Head: 44/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 51/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 14/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 58/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Paralyzed
Lightly Armoured
Wielding a Submachinegun
Pfc. Murphy Mills--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 53/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Crouching
Lightly Armoured
Wielding a Rifle
Pvt. Rigby Bentley--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Crouching
Lightly Armoured
Wielding a Rifle
------Enemies------Giant Spider: [Level 2 Giant Spider]--Health--[Head: 30/30] (50% Chance to Hit) (+10% (Aim Bonus)) [Light Armour]
[Abdomen: 40/40] (100% Chance to Hit) [Light Armour]
[First Left Leg: 10/10] (20% Chance to Hit) [Light Armour]
[Second Left Leg: 10/10] (20% Chance to Hit) [Light Armour]
[Third Left Leg: 10/10] (20% Chance to Hit) [Light Armour]
[Fourth Left Leg: 10/10] (20% Chance to Hit) [Light Armour]
[First Right Leg: 10/10] (20% Chance to Hit) [Light Armour]
[Second Right Leg: 10/10] (20% Chance to Hit) [Light Armour]
[Third Right Leg: 10/10] (20% Chance to Hit) [Light Armour]
[Fourth Right Leg: 10/10] (20% Chance to Hit) [Light Armour]
--Available Information and Known Status Effects--Lightly Armoured (Natural)
Quick Moving
Giant Spider: [Level 2 Giant Spider]--Health--[Head: 30/30] (40% Chance to Hit) [Light Armour]
[Abdomen: 40/40] (90% Chance to Hit) [Light Armour]
[First Left Leg: 10/10] (10% Chance to Hit) [Light Armour]
[Second Left Leg: 10/10] (10% Chance to Hit) [Light Armour]
[Third Left Leg: 10/10] (10% Chance to Hit) [Light Armour]
[Fourth Left Leg: 10/10] (10% Chance to Hit) [Light Armour]
[First Right Leg: 10/10] (10% Chance to Hit) [Light Armour]
[Second Right Leg: 10/10] (10% Chance to Hit) [Light Armour]
[Third Right Leg: 10/10] (10% Chance to Hit) [Light Armour]
[Fourth Right Leg: 10/10] (10% Chance to Hit) [Light Armour]
--Available Information and Known Status Effects--Lightly Armoured (Natural)
Quick Moving
Giant Spider: [Level 2 Giant Spider]--Health--[Head: 30/30] (5% Chance to Hit) [Light Armour]
[Abdomen: 40/40] (55% Chance to Hit) [Light Armour]
[First Left Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[Second Left Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[Third Left Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[Fourth Left Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[First Right Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[Second Right Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[Third Right Leg: 10/10] (-25% Chance to Hit) [Light Armour]
[Fourth Right Leg: 10/10] (-25% Chance to Hit) [Light Armour]
--Available Information and Known Status Effects--Lightly Armoured (Natural)
Quick Moving
Giant Spider: [Level 2 Giant Spider]--Health--[Head: 30/30] (0% Chance to Hit) [Light Armour]
[Abdomen: 40/40] (50% Chance to Hit) [Light Armour]
[First Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Second Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Third Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Fourth Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[First Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Second Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Third Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Fourth Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
--Available Information and Known Status Effects--Lightly Armoured (Natural)
Quick Moving
Giant Spider: [Level 2 Giant Spider]--Health--[Head: 30/30] (0% Chance to Hit) [Light Armour]
[Abdomen: 40/40] (50% Chance to Hit) [Light Armour]
[First Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Second Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Third Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Fourth Left Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[First Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Second Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Third Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
[Fourth Right Leg: 10/10] (-30% Chance to Hit) [Light Armour]
--Available Information and Known Status Effects--Lightly Armoured (Natural)
Quick Moving