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Author Topic: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈  (Read 262740 times)

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1590 on: October 15, 2012, 01:46:13 pm »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

The moment the Arcane Minion enters the room, it's stabbed from both sides and killed.

 

Mewlren the Holy: @ Level 2
--Health--
Spoiler (click to show/hide)
--Mana--
[54/60]
--Stats and Bonuses--
Current Stance: Standing (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
Spoiler (click to show/hide)
--Experience Gained--
Spoiler (click to show/hide)
--Available Actions--
[50 AP]
--Movement--
M1)Walk 1 Tile [25 AP Cost]
M3)Wait [50 AP Cost]
--Stance--
P2)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost) [10 AP Cost]
P1)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost) [20 AP Cost]
--Attacks--
A1)Slash/Stab with Both [Copper Dagger] and [Copper Knife] (-20% Accuracy) [25 AP Cost]
A2)Slash/Stab with [Copper Dagger] (+0% Accuracy) [25 AP Cost]
A3)Slash/Stab with [Copper Knife] (+0% Accuracy) [25 AP Cost]
--Abilities--
S1)Meditate (+5 Mana, +25% Damage Vulnerability) [50 AP Cost]
S2)Cast [Arcane Bolt] [24 AP + 8 Mana Cost]
S3)Cast [Summon Arcane Minion] [29 AP + 10 Mana Cost]

------Allies------

Warrior of the Light: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Mace
Wielding a Wooden Shield
Lightly Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler: Lightly Damaged (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

------Enemies------

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: (Grey) [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: (White) [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Guard: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Zako

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1591 on: October 15, 2012, 01:55:33 pm »

That's enough exploring for now. Time to head back to camp and see if my team is awake yet.
Logged

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1592 on: October 15, 2012, 01:58:17 pm »

~~~~~~~~~~Nathan~Dillenger~~~~~~~~~~

You haven't been here long, your squad probably hasn't woken up yet.

((If you were going to go back just because you thought you'd been here a while - You still have plenty of time to look around. Also, I'd imagine the Leatherworker's shop probably has leg armour, like what you've been looking for for a long while now.))

A)Head back to Camp
B)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1593 on: October 15, 2012, 02:26:13 pm »

Mewlren the Holy

M2) Resume the original position with three Copper Knights in the front and Mewlren behind, his sides guarded by a Copper Knight and the WotL.


"Back into the previous formation"

"Whoever is behind this folly, I hereby order you to stand down in the name of the light!"
Logged

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1594 on: October 15, 2012, 02:34:25 pm »

~~~~~~~~~~Professor~Andrew~C.~B.~Finkel~~~~~~~~~~

Are You Ready to Play?

A)Yes!
B)No!



~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

There is no reply from the room.

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

MrCelt

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1595 on: October 15, 2012, 02:36:19 pm »

Yes. I am Ready to play.

fucking tradition.
Logged
♫♪ Hitler has only got one ball ♪♫
♫♪ Göring has two but very small, ♪♫
♫♪ Himmler is somewhat sim'lar, ♪♫
♫♪ But poor Goebbels has no balls at all. ♪♫

Azthor

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1596 on: October 15, 2012, 02:39:38 pm »

Mewlren the Holy

A) Hadouken!

A) Feint a retreat and return after a while, then send an Arcane Minion into the room.
Logged

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1597 on: October 15, 2012, 03:07:57 pm »

~~~~~~~~~~Professor~Andrew~C.~B.~Finkel~~~~~~~~~~

You find yourself sitting in your office, a large and rather well decorated room with a large window overlooking the port. Things have been quiet, but the recently Family has been bringing in a profit with lots of zeros on the end of it. Things are looking very good...

A)Take a Look around your Office
B)Take a Look out the Window
C)Take a Look in your Desk
D)Leave your Office



~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

You fake a retreat into the tunnel, but you immediately run into Skeletons that had been heading in your direction. What - If you didn't know any better,

You'd think was an ambush they were preparing for you.

 

Mewlren the Holy: @ Level 2
--Health--
Spoiler (click to show/hide)
--Mana--
[60/60]
--Stats and Bonuses--
Current Stance: Standing (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
Spoiler (click to show/hide)
--Experience Gained--
Spoiler (click to show/hide)
--Available Actions--
[50 AP]
--Movement--
M1)Walk 1 Tile [25 AP Cost]
M3)Wait [50 AP Cost]
--Stance--
P2)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost) [10 AP Cost]
P1)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost) [20 AP Cost]
--Attacks--
A1)Slash/Stab with Both [Copper Dagger] and [Copper Knife] (-20% Accuracy) [25 AP Cost]
A2)Slash/Stab with [Copper Dagger] (+0% Accuracy) [25 AP Cost]
A3)Slash/Stab with [Copper Knife] (+0% Accuracy) [25 AP Cost]
--Abilities--
S1)Meditate (+5 Mana, +25% Damage Vulnerability) [50 AP Cost]
S2)Cast [Arcane Bolt] [24 AP + 8 Mana Cost]
S3)Cast [Summon Arcane Minion] [29 AP + 10 Mana Cost]

------Allies------

Warrior of the Light: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Mace
Wielding a Wooden Shield
Lightly Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler: Lightly Damaged (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

Copper Knight: K [Level 2 Copper Golem]
--Energy--
[10/10]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured

------Enemies------

Skeletal Guard: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured

Skeletal Guard: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: (Grey) [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: (White) [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Crossbowman: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Crossbow
Unarmoured

Skeletal Guard: [Level 1 Undead Human]
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

MrCelt

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1598 on: October 15, 2012, 03:09:58 pm »

I look around my office after rummaging through my desk making sure everything is still in place.
Logged
♫♪ Hitler has only got one ball ♪♫
♫♪ Göring has two but very small, ♪♫
♫♪ Himmler is somewhat sim'lar, ♪♫
♫♪ But poor Goebbels has no balls at all. ♪♫

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1599 on: October 15, 2012, 03:30:35 pm »

~~~~~~~~~~Professor~Andrew~C.~B.~Finkel~~~~~~~~~~

You rummage through your desk...

Amongst some letters, papers and various items that are currently of little use to you; You find

[Snake], your trusty pistol - plated in silver and engraved, it was a gift from an old friend.

A [Box of .22 Rounds], and a [Box of .22 AP Rounds],

and your [Wallet].

The moment you close one of the desk's drawers, you could swear you heard something somewhere outside... But it was probably nothing.

You take a look around your office. It's well furnished and decorated, and along one wall is a large bookshelf, containing hundreds of books.

A)Take ___ From your Desk
B)Take a look at the Bookshelf
C)Take a look out the Window
D)Leave your Office
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

MrCelt

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1600 on: October 15, 2012, 03:37:45 pm »

Making sure the safety's on first, I check the mag, making sure it's full, (Reloading it if not) and placing it in a convenient area on my person. - looking outside, If nothing is interesting is happening out the window, I leave the office.
Logged
♫♪ Hitler has only got one ball ♪♫
♫♪ Göring has two but very small, ♪♫
♫♪ Himmler is somewhat sim'lar, ♪♫
♫♪ But poor Goebbels has no balls at all. ♪♫

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1601 on: October 15, 2012, 03:44:04 pm »

~~~~~~~~~~Professor~Andrew~C.~B.~Finkel~~~~~~~~~~

After making sure the gun is loaded, you slip it into the inside pocket of your coat and walk up to the Window.

It's a nice view, but were those gunshots you just heard? Gunshots right inside this very building?!

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

MrCelt

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1602 on: October 15, 2012, 03:48:13 pm »

"Shit.." I say, Quickly running towards where I thought I heard the gunshot.
Logged
♫♪ Hitler has only got one ball ♪♫
♫♪ Göring has two but very small, ♪♫
♫♪ Himmler is somewhat sim'lar, ♪♫
♫♪ But poor Goebbels has no balls at all. ♪♫

Lillipad

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1603 on: October 15, 2012, 03:49:32 pm »

Go southeast
Logged
Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

Aninimouse

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Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1604 on: October 15, 2012, 04:12:22 pm »

~~~~~~~~~~Professor~Andrew~C.~B.~Finkel~~~~~~~~~~

Grabbing the extra ammunition, and your wallet from the desk - You run to the door, but it swings open before you can do so yourself.

"Uncle - Boss! A whole bunch of suits just showed up and they're shootin' anythin' that moves!" The man yells.

A)<Insert Action Here>



~~~~~~~~~~Kidd~~~~~~~~~~

You enter the tunnel leading to the direction you presume is the Southeast, coming across what appears to be very human remains...

At this point, you aren't sure if that's a good sign or a bad sign.



Kidd: @ Level 3
--Health--
Spoiler: Moderately Injured (click to show/hide)
--Energy--
[0/30]
--Stats and Bonuses--
Current Stance: Standing (No Bonuses/Penalties)
Spoiler (click to show/hide)
--Negative Effects--
[Dehydration]
--Experience Gained--
Spoiler (click to show/hide)
--Available Actions--
[Infinite AP, for Now]
--Movement--
M1)Walk 1 Tile [25 AP Cost]
M2)Sprint 1 Tile (Must be Standing) [12 AP + 3 Energy Cost]
M3)Wait [50 AP Cost]
--Stance--
P1)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost) [10 AP Cost]
P2)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost) [20 AP Cost]
--Attacks--
A1)Fire [Pistol] (3/12 Ammunition Remaining) (-0% Accuracy (Recoil)) [25 AP Cost]
A2)Swing [Lambda] [25 AP Cost]
--Abilities--
S1)Aim (+10% Accuracy towards Specified Target) [25 AP Cost]
S2)Quick Aim (+5% Accuracy towards Specified Target) [13 AP Cost]
--Inventory--
I1)Reload with [Pistol Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I2)Reload with [Pistol Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I3)Reload with [Pistol Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I4)Reload with [Pistol Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I5)Put [Pistol] into Left Pant Pocket [15 AP Cost]
I6)Draw [Combat Knife] from Knife Sheath [20 Base AP Cost] + [5 AP Cost]
I7)Use [Small Vial of Minor Energy Potion] from Left Pant Pocket [25 Base AP Cost] + [15 AP Cost]

------Enemies------

None in Sight...
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
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