~~~~~~~~~~Nathan~Dillenger~~~~~~~~~~You doubt looking through the armour again will have you find anything you haven't already seen.
-Weapon Sights and Scopes-
[Improved Rifle Sights] | 6₵ | In Stock: 17 |
[Rifle 1.5x Scope] | 15₵ | In Stock: 23 |
[Rifle 2x Scope] | 20₵ | In Stock: 16 |
[Rifle 2.5x Scope] | 25₵ | In Stock: 5 |
"In town, I'd imagine." The Quartermaster replies.
A)Buy ____
B)Look for Something Else to Buy
C)You're Done Here
~~~~~~~~~~Max~Yeskly~~~~~~~~~~The group continues their journey to the Southwest, however - You soon come across a river that blocks farther travel to the South.
Though you can see a great many smokestacks and airships across the river and above the treeline...
A)<Insert Action Here>
B)Head to the North, towards some Rocky Hills
C)Head to the Northeast, towards some Rocky Hills
D)Head to the Northwest, into the Foothills
E)Follow the River to the West
F)Follow the River to the East
~~~~~~~~~~Kidd~~~~~~~~~~You trek all the way back through the heat and to the Fort, dehydrated by now.
The Statue doesn't seem to care for your harassment. If this statue were to be of a god, harassing it probably wouldn't be a very good idea now that you think about it...
A)<Insert Action Here>
~~~~~~~~~~Varin~Eldan~~~~~~~~~~You fire a shot with your rifle, and it makes a strange noise that it probably isn't supposed to have made.
Varin Eldan:
@ Level 1 (Experience Gained So Far: +30 Overall Experience, +150 Rifles Experience, +224 Human Weapons Experience, +150 Marchand 88 Rifle Experience, +50 Explosives Experience, +578 Unarmoured Experience, +74 Pistols Experience)
--Health--[Head: 86] [C:0|B:0|P:0] [Unarmoured]
[Torso: 22/115] [C:5|B:2|P:2] [Unarmoured]
[Left Arm: 45/86] [C:0|B:0|P:0] [Unarmoured]
[Left Hand: 57] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 35/86] [C:0|B:0|P:0] [Unarmoured]
[Right Hand: 57] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 54/86] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 57] [C:10|B:5|P:7] [Light Armour]
[Right Leg: 86] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 57] [C:10|B:5|P:7] [Light Armour]
--Energy--[2/25]
--Available Actions--[50 AP]
A)Fire
[Marchand 88 Rifle] (2/5 Ammunition Remaining) (+42% Accuracy)
[25 AP Cost]B)Walk 1 Tile
[25 AP Cost]C)Sprint 1 Tile (Must be Standing)
[10 AP + 2 Energy Cost]D)Stand (0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil)
[20 AP Cost]E)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil)
[10 AP Cost]F)Take Aim (+20% Accuracy)
[25 AP Cost]G)Draw
[Yoxall 'Zomuth'] (+12% Accuracy)
[25 AP Cost]------Enemies------Rebel Rifleman: H--Health--[Head: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 63] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Rifle
Rebel Rifleman: H--Health--[Head: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 100] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Rifle
~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~You reanimate two more of the Golems for 30 EP, before returning to the Mines to explore a bit to the South...
"We have the undead in our sight."Mewlren the Holy:
@ Level 2
--Health--[Head: 41] [C:6|B:3|P:3] [Light Armour]
[Torso: 17] [C:19|B:9|P:11] [Light Armour]
[Left Arm: 62] [C:3|B:3|P:1] [Light Armour]
[Left Hand: 50] [C:3|B:3|P:1] [Light Armour]
[Right Arm: 65] [C:4|B:2|P:2] [Light Armour]
[Right Hand: 50] [C:4|B:2|P:2] [Light Armour]
[Left Leg: 75] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 50] [C:6|B:3|P:3] [Light Armour]
[Right Leg: 75] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 50] [C:0|B:0|P:0] [Unarmoured]
--Mana--[50/50]
--Stats and Bonuses--Current Stance: Standing (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
Magic Resistances: +6 (All) +0 (+1) (Stone)
Casting Speed: +1
--Experience Gained--Overall Level: | (+0 Experience) | (Level 2 (45/200)) |
--Available Actions--[50 AP]
--Movement--
M1)Walk 1 Tile
[25 AP Cost]M3)Wait
[50 AP Cost]--Stance--
P2)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost)
[10 AP Cost]P1)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
[20 AP Cost]--Attacks--
A1)Slash/Stab with Both
[Copper Dagger] and
[Copper Knife] (-20% Accuracy)
[25 AP Cost]A2)Slash/Stab with
[Copper Dagger] (+0% Accuracy)
[25 AP Cost]A3)Slash/Stab with
[Copper Knife] (+0% Accuracy)
[25 AP Cost]--Abilities--
S1)Meditate (+5 Mana, +25% Damage Vulnerability)
[50 AP Cost]S2)Cast
[Arcane Bolt] [24 AP + 8 Mana Cost]S3)Cast
[Summon Arcane Minion] [29 AP + 10 Mana Cost]------Allies------Warrior of the Light: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 30]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Dirk
Lightly Armoured
Copper Knight: K [Level 2 Copper Golem]--Energy--[10/10]
--Health--[Head: 94/94] [C:25|B:15|P:21] [Heavy Armour]
[Torso: 125/125] [C:41|B:23|P:33] [Heavy Armour]
[Left Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Left Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Right Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Right Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Left Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Left Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
[Right Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Right Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
--Available Information and Known Status Effects--Wielding a Copper Mace
Heavily Armoured
Copper Knight: K [Level 2 Copper Golem]--Energy--[10/10]
--Health--[Head: 94/94] [C:25|B:15|P:21] [Heavy Armour]
[Torso: 125/125] [C:41|B:23|P:33] [Heavy Armour]
[Left Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Left Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Right Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Right Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Left Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Left Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
[Right Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Right Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
--Available Information and Known Status Effects--Wielding a Copper Spatha
Heavily Armoured
Copper Knight: K [Level 2 Copper Golem]--Energy--[10/10]
--Health--[Head: 94/94] [C:25|B:15|P:21] [Heavy Armour]
[Torso: 125/125] [C:41|B:23|P:33] [Heavy Armour]
[Left Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Left Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Right Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Right Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Left Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Left Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
[Right Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Right Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured
Copper Knight: K [Level 2 Copper Golem]--Energy--[10/10]
--Health--[Head: 94/94] [C:25|B:15|P:21] [Heavy Armour]
[Torso: 125/125] [C:41|B:23|P:33] [Heavy Armour]
[Left Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Left Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Right Arm: 94/94] [C:14|B:9|P:12] [Heavy Armour]
[Right Hand: 63/63] [C:21|B:13|P:17] [Heavy Armour]
[Left Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Left Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
[Right Leg: 94/94] [C:23|B:14|P:19] [Heavy Armour]
[Right Foot: 63/63] [C:23|B:14|P:19] [Heavy Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Heavily Armoured
------Enemies------Skeletal Guard: S [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Light Armour]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Light Armour]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Light Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: S [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Light Armour]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Light Armour]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Light Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: S [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Light Armour]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Light Armour]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Light Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: S [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Light Armour]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Light Armour]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Light Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: S [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Light Armour]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Light Armour]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Light Armour]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Miner: s [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Unarmoured]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Wielding a Copper Pickaxe
Unarmoured
Skeletal Miner: s [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Unarmoured]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Wielding a Copper Pickaxe
Unarmoured
Skeletal Miner: s [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Unarmoured]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Wielding a Copper Pickaxe
Unarmoured
Skeletal Miner: s [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Unarmoured]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Wielding a Copper Pickaxe
Unarmoured
Skeletal Miner: s [Level 1 Undead Human]--Health--[Head: 22] [C:?|B:?|P:?] [Unarmoured]
[Torso: 30] [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 15] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 15] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 22] [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 15] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Wielding a Copper Pickaxe
Unarmoured
~~~~~~~~~~Quercus~~~~~~~~~~You fire a shot at the
Gunner, striking them in the Torso and dealing 33 Damage.
You hear gunfire to the West.
Quercus:
@ Level 2
--Health--[Head: 82/82] [C:8|B:8|P:6] [Light Armour]
[Torso: 110/110] [C:16|B:14|P:12] [Light Armour]
[Left Arm: 82/82] [C:0|B:0|P:0] [Unarmoured]
[Left Hand: 55/55] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 82/82] [C:0|B:0|P:0] [Unarmoured]
[Right Hand: 55/55] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 82/82] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 55/55] [C:10|B:5|P:7] [Light Armour]
[Right Leg: 82/82] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 55/55] [C:10|B:5|P:7] [Light Armour]
--Energy--[10/10]
--Stats and Bonuses--Current Stance: Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
Weapon Accuracy: +3%
Human Weapon Accuracy: +15% (Ranger-A3, Yoxall 'Kawe', Combat Knife)
Rifles Accuracy: +30% (Ranger-A3)
Pistols Accuracy: +20% (Yoxall 'Kawe')
One Handed Blade Weapons Accuracy: +6% (Combat Knife)
Ranged Damage Bonus: +0-2
Melee Damage Bonus: +0-3
Dodge Chance: 0%
Block Chance: 0% (Nothing to Block Ranged Attacks With)
Attack Speed Bonus: +0
Stealth Detection Bonus: +1%
--Experience Gained--Overall Level: | (+0 Experience) | (Level 1 (15/80)) |
Rifles: | (+66 Experience) | (Level 15 (242/???)) |
--Available Actions--[50 AP]--Movement--
M1)Crawl 1 Tile
[35 AP Cost]M2)Sprint 1 Tile (Must be Standing)
[10 AP + 2 Energy Cost]M3)Wait
[50 AP Cost]--Stance--
P1)Stand (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
[20 AP Cost]P2)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost)
[10 AP Cost]--Attacks--
A1)Fire
[AIM Ranger-A3] (4/7 Ammunition Remaining)
(-0% Accuracy (Recoil)) [25 AP Cost]--Abilities--
S1)Aim (+10% Accuracy towards Specified Target)
[25 AP Cost]S2)Quick Aim (+5% Accuracy towards Specified Target)
[13 AP Cost]--Inventory--
I1)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I2)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I3)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I4)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I5)Draw
[Combat Knife] from Knife Sheath
[20 Base AP Cost] + [5 AP Cost]I6)Draw
[Yoxall 'Kawe'] from Pistol Holster
[20 Base AP Cost] + [5 AP Cost]I7)Use
[Bandages] from Backpack Left Side Pocket
[25 Base AP Cost] + [15 AP Cost]I8)Use
[Bandages] from Backpack Left Side Pocket
[25 Base AP Cost] + [15 AP Cost]------Allies------Cpl. Garfield Morse--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Crouching
Lightly Armoured
Wielding a Submachinegun
Pfc. Murphy Mills--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Crouching
Lightly Armoured
Wielding a Rifle
Pvt. Rigby Bentley--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Crouching
Lightly Armoured
Wielding a Rifle
------Enemies------Rebel Gunner: H--Health--[Head: 79/79] (5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 72/105] (15% + 20% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 79/79] (5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 52/52] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 79/79] (5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 52/52] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 79/79] (5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 52/52] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 79/79] (5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 52/52] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Pistol
Rebel Rifleman: H--Health--[Head: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 100/100] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Rifle
Rebel Rifleman: H--Health--[Head: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 90/90] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Rifle
Rebel Shotgunner: H--Health--[Head: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 105/105] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Shotgun
Rebel Gunner: H--Health--[Head: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 80/80] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol