Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 94 95 [96] 97 98 ... 138

Author Topic: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈  (Read 262701 times)

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1425 on: October 09, 2012, 05:50:44 am »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

It seems like this portion of the mine has barely been touched.



Before you can advance any further, you notice a faint noise... The sound of something very large, stomping around deeper within the mine. A something that you probably don't want to meet. Not yet, anyways.

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Fireiy

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1426 on: October 09, 2012, 06:07:05 am »

Crawl one tile forward and take a look around the corner

Oh and how do you reduce recoil?
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1427 on: October 09, 2012, 06:26:24 am »

~~~~~~~~~~Quercus~~~~~~~~~~

((That was weird, I'd already typed this out before, but when I posted this it disappeared. Anyways, Recoil goes away on its own as long as you aren't firing.))

You crawl forwards and peek around the corner, spotting one of the Rebel Gunners.

Spoiler: Map (click to show/hide)

Quercus: @ Level 2
--Health--
Spoiler: Uninjured (click to show/hide)
--Energy--
[10/10]
--Stats and Bonuses--
Current Stance: Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
Spoiler (click to show/hide)
--Experience Gained--
Spoiler (click to show/hide)
--Available Actions--
[50 AP]
--Movement--
M1)Crawl 1 Tile [35 AP Cost]
M2)Sprint 1 Tile (Must be Standing) [10 AP + 2 Energy Cost]
M3)Wait [50 AP Cost]
--Stance--
P1)Stand (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost) [20 AP Cost]
P2)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost) [10 AP Cost]
--Attacks--
A1)Fire [AIM Ranger-A3] (5/7 Ammunition Remaining) (-0% Accuracy (Recoil)) [25 AP Cost]
--Abilities--
S1)Aim (+10% Accuracy towards Specified Target) [25 AP Cost]
S2)Quick Aim (+5% Accuracy towards Specified Target) [13 AP Cost]
--Inventory--
I1)Reload with [Ranger A3 Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I2)Reload with [Ranger A3 Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I3)Reload with [Ranger A3 Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I4)Reload with [Ranger A3 Magazine] from Magazine Pouch [18 Base AP Cost] + [5 AP Cost]
I5)Draw [Combat Knife] from Knife Sheath [20 Base AP Cost] + [5 AP Cost]
I6)Draw [Yoxall 'Kawe'] from Pistol Holster [20 Base AP Cost] + [5 AP Cost]
I7)Use [Bandages] from Backpack Left Side Pocket [25 Base AP Cost] + [15 AP Cost]
I8)Use [Bandages] from Backpack Left Side Pocket [25 Base AP Cost] + [15 AP Cost]

------Allies------

Cpl. Garfield Morse
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Crouching
Lightly Armoured
Wielding a Submachinegun

Pfc. Murphy Mills
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Crouching
Lightly Armoured
Wielding a Rifle

Pvt. Rigby Bentley
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Crouching
Lightly Armoured
Wielding a Rifle

------Enemies------

Rebel Gunner: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unarmoured
Wielding a Pistol

Rebel Recruit: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Unarmoured
Wielding a Pistol

Rebel Rifleman: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Unarmoured
Wielding a Rifle

Rebel Rifleman: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unseen
Unarmoured
Wielding a Rifle

Rebel Shotgunner: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unarmoured
Wielding a Shotgun

Rebel Gunner: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unarmoured
Wielding a Pistol

Rebel Recruit: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unarmoured
Wielding a Pistol

Rebel Recruit: H
--Health--
Spoiler (click to show/hide)
--Available Information and Known Status Effects--
Unarmoured
Wielding a Pistol
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1428 on: October 09, 2012, 06:33:45 am »

Mewlren the Holy

A) Retreat and search for the means to mine the Arcanite.
Logged

Elfeater

  • Bay Watcher
  • Max Yeskly the dwarf
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1429 on: October 09, 2012, 06:39:02 am »

Max Yeskly
G) Continue Southwest towards the city. Have the crew stay alert as we travel, I don't want to be taken by surprise.
Logged
I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1430 on: October 09, 2012, 07:05:57 am »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

You've already searched around the ruins a good deal, you probably haven't missed anything.

A)<Insert Action Here>



~~~~~~~~~~Max~Yeskly~~~~~~~~~~

The crew seems unconcerned, and they have little interest in actually listening to you.

You can see the clouds of smoke in the sky, you can't be far from the city.

A)Head to the North, into the Shrublands
B)Head to the Northeast, into the Foothills
C)Head to the Northwest, into the Foothills
D)Head to the West, towards some Rocky Hills
E)Head to the East, towards some Snowy Hills
F)Head to the South, towards some Rocky Hills
G)Head to the Southwest, towards some Rocky Hills
H)Head to the Southeast, towards some Snowy Hills
I)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1431 on: October 09, 2012, 07:23:19 am »

Mewlren the Holy

A) Try and drag a few of the suits of armor near the Arcanite, using elementals as haulers if needed be.
« Last Edit: October 09, 2012, 07:28:15 am by Azthor »
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1432 on: October 09, 2012, 07:28:26 am »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

You would take them to the Arcanite, but you aren't quite sure how they're being held together and you wouldn't want to risk accidentally taking them apart.

A)Drag 'em Anyways
B)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1433 on: October 09, 2012, 07:30:08 am »

Mewlren the Holy

B) Retrieve the Enchanter's Runes and try to channel the Arcanite's magic into them.
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1434 on: October 09, 2012, 07:34:35 am »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

It doesn't take long for you to collect the Four Enchanter's Runes, and return to the mines to channel the energy from the first Arcanite Crystal into them.

Despite the relatively large size of the crystals in the tunnel, they don't seem to have much energy in them. Odd...

[Apprentice Enchanter's Rune]
[Apprentice Enchanter's Rune]

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1435 on: October 09, 2012, 07:35:58 am »

Mewlren the Holy

A) Animate as many of the golems as I can with 32 EP, then channel the next crystal.
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1436 on: October 09, 2012, 07:54:26 am »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

You are able to reanimate two of the Golems, at a cost of 15 EP per Golem.

"We are yours to command." A strange voice echoes from somewhere inside of the first suit of armour you reanimated.

Copper Knight: K [Level 2 Copper Golem]
Spoiler (click to show/hide)
Weapons: Unarmed

Copper Knight: K [Level 2 Copper Golem]
Spoiler (click to show/hide)
Weapons: Unarmed

You recall that the other Arcanite Crystals were a bit too close to the source of the stomping noise, it may be dangerous to return for them.

A)<Insert Action Here>
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1437 on: October 09, 2012, 08:19:21 am »

Mewlren the Holy

"Whoever you served before matters not, you now serve the light!"

A) Give the golems the copper mace and spatha and give the Warrior of the Light the copper dirk. Head to the locked door I found earlier on and have three arcane elementals blast the lock open from afar; Mewlren, the WotL and the golems wait farther away from the door.
« Last Edit: October 09, 2012, 08:55:43 am by Azthor »
Logged

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1438 on: October 09, 2012, 08:49:56 am »

((Why do I always have bad timing with this?! I miss out on a chance for a ton of updates for little reason whatsoever!

Anyway, by survival gear I mean tools that will help me navigate and survive in the wilderness. Maps would be cool too.))
Logged

Aninimouse

  • Bay Watcher
    • View Profile
Re: ≈'Modieval' The Forum RPG - (You Rebel Scum!)≈
« Reply #1439 on: October 09, 2012, 09:16:42 am »

~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~

The moment the first bolt strikes the door, both exits are sealed shut with large, stone doors that drop from the ceiling. Luckily, you can escape through the tunnel that leads to the Supply Room, but this has probably complicated things.

A)<Insert Action Here>



~~~~~~~~~~Nathan~Dillenger~~~~~~~~~~

They have little to nothing of such things, you'll probably have to buy whatever you had in mind somewhere else.

[Compass]   8₵   In Stock: 47

A)Buy ____
B)Look for Something Else to Buy
C)You're Done Here
Logged
Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
Pages: 1 ... 94 95 [96] 97 98 ... 138