~~~~~~~~~~Nathan~Dillenger~~~~~~~~~~You have 203₵ on you, and 20₵ worth of Free Supplies to claim.
-Gear-
[Combat Vest] | 60₵ | In Stock: 20 |
[Combat Vest (Shotgunner)] | 60₵ | In Stock: 20 |
[Combat Vest (Medic)] | 60₵ | In Stock: 20 |
[Combat Vest (Reinforced)] | 60₵ | In Stock: 20 |
[Combat Vest (Shotgunner) MkII]
| 95₵ | In Stock: 10 |
[Combat Vest (Medic) MkII] | 95₵ | In Stock: 10 |
[Combat Vest MkII] | 95₵ | In Stock: 10 |
[Combat Vest (Reinforced) MkII] | 95₵ | In Stock: 10 |
[Light Combat Helmet] | 35₵ | In Stock: 35 |
[Combat Helmet] | 50₵ | In Stock: 30 |
[Combat Helmet MkII] | 80₵ | In Stock: 15 |
-Ammunition-
[Box of .308 LG Rounds] | 15₵ | In Stock: 326 |
[Box of .308 Rounds] | 20₵ | In Stock: 280 |
[Box of .308 AP Rounds] | 30₵ | In Stock: 97 |
[Box of .308 HP Rounds] | 30₵ | In Stock: 101 |
[Box of .308 ArE Rounds] | 50₵ | In Stock: 35 |
[Box of .308 AiE Rounds] | 50₵ | In Stock: 20 |
[Box of .308 WaE Rounds] | 50₵ | In Stock: 30 |
[Box of .308 FiE Rounds] | 50₵ | In Stock: 27 |
[Box of .308 IcE Rounds] | 50₵ | In Stock: 42 |
[Box of .308 StE Rounds] | 50₵ | In Stock: 32 |
[Box of .308 NaE Rounds] | 50₵ | In Stock: 34 |
[Box of .308 ShoE Rounds] | 50₵ | In Stock: 21 |
[Box of .308 LiE Rounds] | 50₵ | In Stock: 29 |
[Box of .308 ShaE Rounds] | 50₵ | In Stock: 20 |
[Box of .308 AP ArE Rounds] | 60₵ | In Stock: 40 |
[Box of .308 AP AiE Rounds] | 60₵ | In Stock: 25 |
[Box of .308 AP WaE Rounds] | 60₵ | In Stock: 33 |
[Box of .308 AP FiE Rounds] | 60₵ | In Stock: 36 |
[Box of .308 AP IcE Rounds] | 60₵ | In Stock: 28 |
[Box of .308 AP StE Rounds] | 60₵ | In Stock: 43 |
[Box of .308 AP NaE Rounds] | 60₵ | In Stock: 27 |
[Box of .308 AP ShoE Rounds] | 60₵ | In Stock: 21 |
[Box of .308 AP LiE Rounds] | 60₵ | In Stock: 27 |
[Box of .308 AP ShaE Rounds] | 60₵ | In Stock: 30 |
[Box of .308 HP ArE Rounds] | 60₵ | In Stock: 28 |
[Box of .308 HP AiE Rounds] | 60₵ | In Stock: 23 |
[Box of .308 HP WaE Rounds] | 60₵ | In Stock: 45 |
[Box of .308 HP FiE Rounds] | 60₵ | In Stock: 24 |
[Box of .308 HP IcE Rounds] | 60₵ | In Stock: 38 |
[Box of .308 HP StE Rounds] | 60₵ | In Stock: 34 |
[Box of .308 HP NaE Rounds] | 60₵ | In Stock: 27 |
[Box of .308 HP ShoE Rounds] | 60₵ | In Stock: 34 |
[Box of .308 HP LiE Rounds] | 60₵ | In Stock: 23 |
[Box of .308 HP ShaE Rounds] | 60₵ | In Stock: 41 |
-Misc. Items-
[Knife Sheath] | 5₵ | In Stock: 36 |
[Pistol Holster] | 8₵ | In Stock: 27 |
[Heavy Pistol Holster] | 12₵ | In Stock: 13 |
[Rifle Sling] | 2₵ | In Stock: 64 |
~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~The Key does work on this door, but behind this door is another long, dark hall.
A)<Insert Action Here>
~~~~~~~~~~Quercus~~~~~~~~~~It Begins!
Quercus:
@ Level 2
--Health--[Head: 82/82] [C:8|B:8|P:6] [Light Armour]
[Torso: 110/110] [C:16|B:14|P:12] [Light Armour]
[Left Arm: 82/82] [C:0|B:0|P:0] [Unarmoured]
[Left Hand: 55/55] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 82/82] [C:0|B:0|P:0] [Unarmoured]
[Right Hand: 55/55] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 82/82] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 55/55] [C:10|B:5|P:7] [Light Armour]
[Right Leg: 82/82] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 55/55] [C:10|B:5|P:7] [Light Armour]
--Energy--[10/10]
--Stats and Bonuses--Current Stance: Crouching (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost)
Weapon Accuracy: +3%
Human Weapon Accuracy: +15% (Ranger-A3, Yoxall 'Kawe', Combat Knife)
Pistols Accuracy: +20% (Yoxall 'Kawe')
One Handed Blade Weapons Accuracy: +6% (Combat Knife)
Ranged Damage Bonus: +0-2
Melee Damage Bonus: +0-3
Dodge Chance: 0%
Block Chance: 0% (Nothing to Block Ranged Attacks With)
Attack Speed Bonus: +0
Stealth Detection Bonus: +1%
--Experience Gained--Overall Level: | (+0 Experience) | (Level 1 (0/80)) |
--Available Actions--[50 AP]--Movement--
M1)Walk 1 Tile
[30 AP Cost]M2)Sprint 1 Tile (Must be Standing)
[10 AP + 2 Energy Cost]M3)Wait
[50 AP Cost]--Stance--
P1)Stand (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
[10 AP Cost]P2)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
[10 AP Cost]--Attacks--
A1)Fire
[AIM Ranger-A3] (7/7 Ammunition Remaining)
[25 AP Cost]--Abilities--
S1)Aim (+10% Accuracy towards Specified Target)
[25 AP Cost]S2)Quick Aim (+5% Accuracy towards Specified Target)
[13 AP Cost]--Inventory--
I1)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I2)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I3)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I4)Reload with
[Ranger A3 Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I5)Draw
[Combat Knife] from Knife Sheath
[20 Base AP Cost] + [5 AP Cost]I6)Draw
[Yoxall 'Kawe'] from Pistol Holster
[20 Base AP Cost] + [5 AP Cost]I7)Use
[Bandages] from Backpack Left Side Pocket
[25 Base AP Cost] + [15 AP Cost]I8)Use
[Bandages] from Backpack Left Side Pocket
[25 Base AP Cost] + [15 AP Cost]------Allies------Cpl. Garfield Morse--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Moving Northwards
Crouching
Lightly Armoured
Wielding a Submachinegun
Pfc. Murphy Mills--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Moving Northwards
Crouching
Lightly Armoured
Wielding a Rifle
Pvt. Rigby Bentley--Health--[Head: 75/75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100/100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50/50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Moving Northwards
Crouching
Lightly Armoured
Wielding a Rifle
------Enemies------Rebel Gunner: H--Health--[Head: 79/79] (30% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 105/105] (40% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 79/79] (30% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 52/52] (20% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 79/79] (30% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 52/52] (20% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 79/79] (30% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 52/52] (20% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 79/79] (30% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 52/52] (20% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 71/71] (25% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (35% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (25% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (25% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (25% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (25% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Pistol
Rebel Rifleman: H--Health--[Head: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 100/100] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75/75] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 50/50] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Rifle
Rebel Rifleman: H--Health--[Head: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 90/90] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 67/67] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 45/45] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Rifle
Rebel Gunner: H--Health--[Head: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 105/105] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unseen
Unarmoured
Wielding a Pistol
Rebel Shotgunner: H--Health--[Head: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 105/105] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 79/79] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 52/52] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Shotgun
Rebel Gunner: H--Health--[Head: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 95/95] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 71/71] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 47/47] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
Rebel Recruit: H--Health--[Head: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 80/80] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 60/60] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 40/40] (0% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Pistol
~~~~~~~~~~Kidd~~~~~~~~~~You bash the Pup's skull in!
Huh. When you put it that way, it sounds pretty wrong.
-Experience Gains-Overall Level: | (+30 Experience) | (Level 3 (13/400)) |
Human Weapons: | (+334 Experience) | (Level 3 (367/400)) |
Pistols: | (+186 Experience) | (Level 4 (682/1,000)) |
Unarmoured: | (+78 Experience) | (Level 3/20 (122/400)) |
Light Armour: | (+150 Experience) | (Level 20/20 (388/???)) |
One Handed Blunt Weapons: | (+148 Experience) | (Level 1/20 (68/80)) |
You've Reached Level 3!
You have 2 Points to spend on your Base Stats
Kidd:
@ Level 3
--Health--[Head: 75/75] [C:10|B:5|P:4] [Medium Armour]
[Torso: 52/100] [C:28|B:19|P:20] [Light Armour]
[Left Arm: 83/83] [C:9|B:4|P:7] [Medium Armour]
[Left Hand: 55/55] [C:6|B:3|P:3] [Light Armour]
[Right Arm: 14/75] [C:0|B:0|P:0] [Unarmoured]
[Right Hand: 50/50] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 55/75] [C:8|B:4|P:5] [Light Armour]
[Left Foot: 50/50] [C:2|B:1|P:1] [Unarmoured]
[Right Leg: 20/75] [C:8|B:4|P:5] [Light Armour]
[Right Foot: 50/50] [C:6|B:3|P:3] [Light Armour]
--Energy--[30/30]
--Stats and Bonuses--Current Stance: Standing (No Bonuses/Penalties)
Weapon Accuracy: +2%
Human Weapon Accuracy: +20% (Pistols, Lambda, Combat Knife)
Pistols Accuracy: +8% (Pistols)
One Handed Blade Weapons Accuracy: +10% (Combat Knife)
One Handed Blunt Weapons Accuracy: +2% (Lambda)
Dual Wielding Accuracy: -20%
Melee Damage Bonus: +1-6
Ranged Damage Bonus: +1-4
Dodge Chance: 1%
Block Chance: 1% (Nothing to Block Ranged Attacks With)
Attack Speed Bonus: +1
Stealth Detection Bonus: +1%
--Experience Gained--Overall Level: | (+0 Experience) | (Level 3 (3/400)) |
Human Weapons: | (+0 Experience) | (Level 3 (353/400)) |
Pistols: | (+0 Experience) | (Level 4 (682/1,000)) |
Unarmoured: | (+0 Experience) | (Level 3/20 (122/400)) |
Light Armour: | (+0 Experience) | (Level 20/20 (388/???)) |
One Handed Blunt Weapons: | (+0 Experience) | (Level 1/20 (54/80)) |
--Available Actions--[50 AP]--Movement--
M1)Walk 1 Tile
[25 AP Cost]M2)Sprint 1 Tile (Must be Standing)
[12 AP + 3 Energy Cost]M3)Wait
[50 AP Cost]--Stance--
P1)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost)
[10 AP Cost]P2)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil, +10 Movement AP Cost)
[20 AP Cost]--Attacks--
A1)Fire
[Pistol] (8/12 Ammunition Remaining)
[25 AP Cost]A2)Swing
[Lambda] [25 AP Cost]--Abilities--
S1)Aim (+10% Accuracy towards Specified Target)
[25 AP Cost]S2)Quick Aim (+5% Accuracy towards Specified Target)
[13 AP Cost]--Inventory--
I1)Reload with
[Pistol Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I2)Reload with
[Pistol Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I3)Reload with
[Pistol Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I4)Reload with
[Pistol Magazine] from Magazine Pouch
[18 Base AP Cost] + [5 AP Cost]I5)Put
[Pistol] into Left Pant Pocket
[15 AP Cost]I6)Draw
[Combat Knife] from Knife Sheath
[20 Base AP Cost] + [5 AP Cost]I7)Use
[Small Vial of Minor Healing Potion] from Right Pant Pocket
[25 Base AP Cost] + [15 AP Cost]I8)Use
[Small Vial of Minor Healing Potion] from Back Left Pant Pocket
[25 Base AP Cost] + [15 AP Cost]------Enemies------None in Sight...
~~~~~~~~~~Kairo~Undular~~~~~~~~~~Now how to go about this...
Kairo Undular:
@ Level 1 (Experience Gained so Far: 60 Overall Experience, 894 Rifles Experience, 684 Human Weapons Experience, 130 Medium Armour Experience, 90 Unarmoured Experience)
--Health--[Head: 71] [C:0|B:0|P:0] [Unarmoured]
[Torso: 57] [C:20|B:10|P:12] [Medium Armour]
[Left Arm: 61] [C:8|B:3|P:4] [Medium Armour]
[Left Hand: 52] [C:5|B:2|P:3] [Medium Armour]
[Right Arm: 82] [C:8|B:3|P:4] [Medium Armour]
[Right Hand: 55] [C:5|B:2|P:3] [Medium Armour]
[Left Leg: 49] [C:3|B:1|P:1] [Unarmoured]
[Left Foot: 55] [C:10|B:5|P:7] [Medium Armour]
[Right Leg: 82] [C:3|B:1|P:1] [Unarmoured]
[Right Foot: 55] [C:10|B:5|P:7] [Medium Armour]
--Energy--[20/20]
--Available Actions--[Infinite AP, for Now]
A)Fire
['Imp' MkII Pistol] (7/7 Ammunition Remaining) (+32% Accuracy)
[25 AP Cost]B)Crawl 1 Tile
[30 AP Cost]C)Sprint 1 Tile (Must be Standing)
[12 AP + 3 Energy Cost]D)Prone (-30% Enemy Accuracy, 200% Aiming Effectiveness, -10 Recoil)
[10 AP Cost]E)Stand (-0% Enemy Accuracy, 100% Aiming Effectiveness, -0 Recoil)
[20 AP Cost]F)Take Aim (+10% Accuracy)
[25 AP Cost]G)Draw
[Copper Combat Knife] (+32% Accuracy)
[20 AP Cost]H)Draw
[K&L 95' 6R Revolver] (From Holster)
[20 AP Cost]I)Switch to
[Yoxall 'Atkil'] [20 AP Cost]------Enemies------None in Sight...