~~~~~~~~~~Nathan~Dillenger~~~~~~~~~~((I'm guessing from you previous commands and such to the Squad, you're looking to start and lead your own when you can?
))
"We can see what's happening just fine!" Malthe shouts.
You make the final adjustments to your aim and fire upon
Rifleman's Head, striking them - Dealing 71 Damage and knocking them unconscious.
At that same moment, the Mecenary just below you on the road fires a shot, taking down the
Rifleman.
One of the mercenaries then approaches the back of the truck, ready to fire at the Mage but-
"He's gone!" He shouts.
"Gone? He can't of just gone away somewhere while we weren't lookin'!" Braeden calls back from the window.
Pvt. Nathan Dillenger:
@ Level 1
--Health--[Head: 86] [C:1|B:0|P:1] [Unarmoured]
[Torso: 115] [C:8|B:3|P:4] [Unarmoured]
[Left Arm: 86] [C:8|B:4|P:4] [Light Armour]
[Left Hand: 57] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 86] [C:8|B:4|P:4] [Light Armour]
[Right Hand: 57] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 86] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 57] [C:10|B:5|P:7] [Light Armour]
[Right Leg: 86] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 57] [C:10|B:5|P:7] [Light Armour]
--Energy--[25/25]
--Stats and Bonuses--Current Stance: Prone (-30% Enemy Ranged Accuracy, +200% Aim Effectiveness, -10 Recoil, +10 Movement AP Cost)
Weapon Accuracy: +2%
Human Weapon Accuracy: +20% (Ranger-A3, Combat Knife)
Rifle Accuracy: +30% (Ranger-A3)
One Handed Blade Weapons Accuracy: +10% (Combat Knife)
A3-Ranger Accuracy: +3% (Ranger-A3)
Ranged Damage Bonus: +1-4
Melee Damage Bonus: +1-5
Dodge Chance: 1%
Block Chance: 1% (Nothing to Block Ranged Attacks With)
Attack Speed Bonus: +1
Stealth Detection Bonus: +1%
--Experience Gained--Overall Level: | (+130 Experience) | (Level 3 (175/400)) |
Rifles: | (+584 Experience) | (Level 15/20 (726/???)) |
Human Weapons: | (+584 Experience) | (Level 20/20 (726/???)) |
Ranger-A3: | (+584 Experience) | (Level 3/20 (346/400)) |
--Available Actions--[Infinite AP, for Now]--Movement--
M1)Crawl 1 Tile
[35 AP Cost]M2)Sprint 1 Tile (Must be Standing)
[10 AP + 2 Energy Cost]M3)Wait
[50 AP Cost]--Stance--
P1)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil, +5 Movement AP Cost)
[20 AP Cost]P2)Stand (-0% Enemy Ranged Accuracy, 100% Aiming Effectiveness, -0 Recoil, +0 Movement AP Cost)
[10 AP Cost]--Attacks--
A1)Fire
[AIM Ranger-A3] (1/7 Ammunition Remaining)
[25 AP Cost]--Abilities--
S1)Aim (+10% Accuracy towards Specified Target)
[25 AP Cost]S2)Quick Aim (+5% Accuracy towards Specified Target)
[13 AP Cost]--Inventory--
I1)Reload with
[Ranger A3 Magazine] from Backpack Right Side Pocket
[33 Base AP Cost] + [10 AP Cost]I2)Reload with
[Ranger A3 Magazine] from Backpack Right Side Pocket
[33 Base AP Cost] + [10 AP Cost]I3)Reload with
[Ranger A3 Magazine] from Backpack Right Side Pocket
[33 Base AP Cost] + [10 AP Cost]I4)Reload with
[Ranger A3 Magazine] from Backpack Left Side Pocket
[33 Base AP Cost] + [10 AP Cost]I5)Reload with
[Ranger A3 Magazine] from Backpack Left Side Pocket
[33 Base AP Cost] + [10 AP Cost]I6)Reload with
[Ranger A3 Magazine] from Backpack Left Side Pocket
[33 Base AP Cost] + [10 AP Cost]I7)Use
[Bandages] from Backpack
[25 Base AP Cost] + [25 AP Cost]I8)Use
[Bandages] from Backpack
[25 Base AP Cost] + [25 AP Cost]I9)Use
[Bandages] from Backpack
[25 Base AP Cost] + [25 AP Cost]I10)Use
[Heavy Bandages] from Backpack
[25 Base AP Cost] + [25 AP Cost]I11)Use
[Heavy Bandages] from Backpack
[25 Base AP Cost] + [25 AP Cost]I12)Use
[Heavy Bandages] from Backpack
[25 Base AP Cost] + [25 AP Cost]I13)Drink
[Small Vial of Minor Healing Potion] [25 Base AP Cost] + [15 AP Cost]I14)Draw
[Copper Combat Knife] from Field Jacket Knife Sheath
[20 Base AP Cost] + [5 AP Cost] ------Allies------Cpl. Braeden Moores--Health--[Head: 94] [C:?|B:?|P:?] [Light Armour]
[Torso: 125] [C:?|B:?|P:?] [Medium Armour]
[Left Arm: 94] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 63] [C:?|B:?|P:?] [Light Armour]
[Right Arm: 94] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 63] [C:?|B:?|P:?] [Light Armour]
[Left Leg: 94] [C:?|B:?|P:?] [Medium Armour]
[Left Foot: 63] [C:?|B:?|P:?] [Light Armour]
[Right Leg: 94] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 63] [C:?|B:?|P:?] [Medium Armour]
--Available Information and Known Status Effects--Well Armoured
Manning a Gatling Gun
Pfc. Malthe Lawerenz--Health--[Head: 75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Lightly Armoured
Wielding a Submachinegun
Pfc. Menno Lawerenz--Health--[Head: 75] [C:?|B:?|P:?] [Light Armour]
[Torso: 100] [C:?|B:?|P:?] [Light Armour]
[Left Arm: 75] [C:?|B:?|P:?] [Light Armour]
[Left Hand: 50] [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75] [C:?|B:?|P:?] [Light Armour]
[Right Hand: 50] [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75] [C:?|B:?|P:?] [Light Armour]
[Left Foot: 50] [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75] [C:?|B:?|P:?] [Light Armour]
[Right Foot: 50] [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Prone on the Roof
Lightly Armoured
Wielding a Rifle
------Enemies------Rebel Rifleman: H--Health--[Head: 4] (-5% + 60% Chance to Hit) [C:?|B:?|P:?] [Unarmoured] [Heavy Bleeding]
[Torso: 100] (5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 75] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 50] (-15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 70] (-15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 50] (-15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75] (-5% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 50] (-15% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--As Good as Dead
Unconscious
Unarmoured
Wielding a Rifle
~~~~~~~~~~Kidd~~~~~~~~~~You return to the door you remember hearing growling behind, earlier when you'd first run into the Scrabulas. There is only silence now.
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~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~Feeling a little more capable than before, as far as your magical capacity goes and considering what horrible things would happen if this place did get to you - You head forwards and down the hall, eventually coming across a door and the opening to another cave... There's still no sign of the Skeletons.
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