~~~~~~~~~~Mewlren~the~Holy~~~~~~~~~~You summon a third Arcane Elemental!
Your
Arcane Elemental casts Arcane Bolt on the charging
Skeletal Guard, dealing 9 Damage. (1 Resisted)
Your
Arcane Elemental casts Arcane Bolt on the charging
Skeletal Guard, but they block the Attack!
Your
Arcane Elemental casts Arcane Bolt on the charging
Skeletal Guard, dealing 9 Damage. (1 Resisted)
Mewlren the Holy:
@ Level 1 (Experience Gained so Far: +20 Overall Experience, +270 Arcane Magic Experience, +38 Light Armour Experience, +140 Arcane Bolt Spell Experience, +120 Summon Arcane Elemental Spell Experience)
--Health--[Head: 41] [C:6|B:3|P:3] [Light Armour]
[Torso: 17] [C:19|B:9|P:11] [Light Armour]
[Left Arm: 62] [C:3|B:3|P:1] [Light Armour]
[Left Hand: 50] [C:3|B:3|P:1] [Light Armour]
[Right Arm: 65] [C:4|B:2|P:2] [Light Armour]
[Right Hand: 50] [C:4|B:2|P:2] [Light Armour]
[Left Leg: 75] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 50] [C:6|B:3|P:3] [Light Armour]
[Right Leg: 75] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 50] [C:0|B:0|P:0] [Unarmoured]
--Mana--[10/50]
--Available Actions--[50 AP]
A)Slash/Stab with Both
[Copper Dagger] and
[Copper Knife] (-20% Accuracy)
[25 AP Cost]B)Slash/Stab with
[Copper Dagger] (+0% Accuracy)
[25 AP Cost]C)Slash/Stab with
[Copper Knife] (+0% Accuracy)
[25 AP Cost]D)Walk 1 Tile
[25 AP Cost]E)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, +15% Stealth Effectiveness, -5 Recoil)
[10 AP Cost]F)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, +30% Stealth Effectiveness, -10 Recoil)
[20 AP Cost]G)Meditate (+5 Mana, +25% Damage Vulnerability)
[50 AP Cost]H)Cast Arcane Bolt (Damage: 10-(26) Arcane Damage)
[25 AP + 8 Mana Cost]I)Cast Summon Arcane Elemental (Summon an Arcane Elemental to aid you for 19 Turns. It has 25 Health, 24 Mana and can cast the Arcane Bolt Spell)
[30 AP + 10 Mana Cost]------Allies------Warrior of the Light: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 30]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Mace
Wielding a Copper Spatha
Lightly Armoured
Mewlren's Arcane Elemental (Turns Remaining: 16)
--Health--[Head: 19]
[Torso: 25]
[Left Arm: 19]
[Left Hand: 13]
[Right Arm: 19]
[Right Hand: 13]
[Left Leg: 19]
[Left Foot: 13]
[Right Leg: 19]
[Right Foot: 13]
--Mana--[1/24]
--Available Information and Known Status Effects--Unarmed
Mewlren's Arcane Elemental (Turns Remaining: 17)
--Health--[Head: 19]
[Torso: 25]
[Left Arm: 19]
[Left Hand: 13]
[Right Arm: 19]
[Right Hand: 13]
[Left Leg: 19]
[Left Foot: 13]
[Right Leg: 19]
[Right Foot: 13]
--Mana--[0/24]
--Available Information and Known Status Effects--Unarmed
Mewlren's Arcane Elemental (Turns Remaining: 18)
--Health--[Head: 19]
[Torso: 25]
[Left Arm: 19]
[Left Hand: 13]
[Right Arm: 19]
[Right Hand: 13]
[Left Leg: 19]
[Left Foot: 13]
[Right Leg: 19]
[Right Foot: 13]
--Mana--[8/24]
--Available Information and Known Status Effects--Unarmed
Mewlren's Arcane Elemental (Turns Remaining: 19)
--Health--[Head: 19]
[Torso: 25]
[Left Arm: 19]
[Left Hand: 13]
[Right Arm: 19]
[Right Hand: 13]
[Left Leg: 19]
[Left Foot: 13]
[Right Leg: 19]
[Right Foot: 13]
--Mana--[24/24]
--Available Information and Known Status Effects--Unarmed
------Enemies------Skeletal Guard: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 30]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 30]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 12]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 30]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
Skeletal Guard: [Level 1 Undead Human]--Health--[Head: 22]
[Torso: 30]
[Left Arm: 22]
[Left Hand: 15]
[Right Arm: 22]
[Right Hand: 15]
[Left Leg: 22]
[Left Foot: 15]
[Right Leg: 22]
[Right Foot: 15]
--Available Information and Known Status Effects--Wielding a Copper Longsword
Wielding a Wooden Shield
Lightly Armoured
A)<Insert Action Here>
~~~~~~~~~~Kairo~Undular~~~~~~~~~~You begin heading up the road, spotting the Militia Rifleman from earlier - And he's already aiming at you.
Kairo Undular:
@ Level 1 (Experience Gained so Far: 50 Overall Experience, 700 Rifles Experience, 500 Human Weapons Experience, 130 Medium Armour Experience, 44 Unarmoured Experience)
--Health--[Head: 71] [C:0|B:0|P:0] [Unarmoured]
[Torso: 57] [C:20|B:10|P:12] [Medium Armour]
[Left Arm: 61] [C:8|B:3|P:4] [Medium Armour]
[Left Hand: 52] [C:5|B:2|P:3] [Medium Armour]
[Right Arm: 82] [C:8|B:3|P:4] [Medium Armour]
[Right Hand: 55] [C:5|B:2|P:3] [Medium Armour]
[Left Leg: 72] [C:3|B:1|P:1] [Unarmoured]
[Left Foot: 55] [C:10|B:5|P:7] [Medium Armour]
[Right Leg: 82] [C:3|B:1|P:1] [Unarmoured]
[Right Foot: 55] [C:10|B:5|P:7] [Medium Armour]
--Energy--[20/20]
--Available Actions--[Infinite AP, for now]
A)Fire
[Yoxall 'Atkil'] (4/5 Ammunition Remaining) (+22% Accuracy)
[25 AP Cost]B)Crawl 1 Tile
[35 AP Cost]C)Sprint 1 Tile (Must be Standing)
[12 AP + 3 Energy Cost]D)Crouch (-15% Enemy Accuracy, 150% Aiming Effectiveness, -5 Recoil)
[10 AP Cost]E)Prone (-30% Enemy Accuracy, 200% Aiming Effectiveness, -10 Recoil)
[20 AP Cost]F)Take Aim (+10% Accuracy)
[25 AP Cost]G)Draw
[Copper Combat Knife] (+32% Accuracy)
[20 AP Cost]H)Draw
['Imp' MkII Pistol] (7/7 Ammunition Remaining) (+32% Accuracy)
[20 AP Cost]I)Draw
[K&L 95' 6R Revolver] (From Holster)
[20 AP Cost]J)Reload Yoxall 'Atkil'
[35 + 5 AP Cost]------Enemies------Militia Rifleman: H--Health--[Head: 75] (45% Chance to Hit)
[Torso: 100] (55% Chance to Hit)
[Left Arm: 75] (45% Chance to Hit)
[Left Hand: 50] (35% Chance to Hit)
[Right Arm: 75] (45% Chance to Hit)
[Right Hand: 50] (35% Chance to Hit)
[Left Leg: 75] (45% Chance to Hit)
[Left Foot: 50] (35% Chance to Hit)
[Right Leg: 75] (45% Chance to Hit)
[Right Foot: 50] (35% Chance to Hit)
--Available Information and Known Status Effects--Unarmoured
Wielding a Rifle
~~~~~~~~~~Kidd~~~~~~~~~~You climb the stairs upwards...
A)<Insert Action Here>
~~~~~~~~~~Varin~Eldan~~~~~~~~~~You ignore the Rebel and continue down the alley, as they raise their rifle and take aim...
Varin Eldan:
@ Level 1 (Experience Gained So Far: +10 Overall Experience, +150 Rifles Experience, +150 Human Weapons Experience, +150 Marchand 88 Rifle Experience)
--Health--[Head: 86] [C:0|B:0|P:0] [Unarmoured]
[Torso: 115] [C:5|B:2|P:2] [Unarmoured]
[Left Arm: 86] [C:0|B:0|P:0] [Unarmoured]
[Left Hand: 57] [C:0|B:0|P:0] [Unarmoured]
[Right Arm: 86] [C:0|B:0|P:0] [Unarmoured]
[Right Hand: 57] [C:0|B:0|P:0] [Unarmoured]
[Left Leg: 86] [C:2|B:1|P:1] [Unarmoured]
[Left Foot: 57] [C:10|B:5|P:7] [Light Armour]
[Right Leg: 86] [C:2|B:1|P:1] [Unarmoured]
[Right Foot: 57] [C:10|B:5|P:7] [Light Armour]
--Energy--[7/25]
--Available Actions--[50 AP]
A)Fire
[Marchand 88 Rifle] (3/5 Ammunition Remaining) (+42% Accuracy)
[25 AP Cost]B)Walk 1 Tile
[25 AP Cost]C)Sprint 1 Tile (Must be Standing)
[10 AP + 2 Energy Cost]D)Prone (-30% Enemy Ranged Accuracy, 200% Aiming Effectiveness, -10 Recoil)
[20 AP Cost]E)Crouch (-15% Enemy Ranged Accuracy, 150% Aiming Effectiveness, -5 Recoil)
[10 AP Cost]F)Take Aim (+10% Accuracy)
[25 AP Cost]G)Draw
[Yoxall 'Zomuth'] (+10% Accuracy)
[20 AP Cost]------Enemies------Rebel Rifleman: H--Health--[Head: 75] (-85% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Torso: 100] (-95% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Arm: 75] (-75% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Hand: 50] (-65% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Arm: 75] (-75% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Hand: 50] (-65% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Leg: 75] (-75% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Left Foot: 50] (-65% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Leg: 75] (-75% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
[Right Foot: 50] (-65% Chance to Hit) [C:?|B:?|P:?] [Unarmoured]
--Available Information and Known Status Effects--Unarmoured
Wielding a Rifle