Heh, I didnt even notice this thread until yesterday. Count me in, though I wont be having much free time(from this "real life" as well as the witpae pbem, and some other games(such as lately, more and more DF)) until second half of May or so.
One thing I'd like to say about ROF vs. Il-2.
In ROF(and with il2's biplanes) the aircraft are very maneuverable compared to their speeds. This means even high relative speed advantages can be difficult to use as even after a 180 turn the slower foe is very likely to still be within effective range of his weapons. This means the battles very often develop into turning contests and scissors where one cannot disengage because he/she'd get shot in the back.
WW2 high power monoplanes on the other hand are faster and while they have much more firepower(sometimes enough to cut the other guy in half with just one quick burst) the higher speeds IMHO favor more tactical battles with less turning and more use of the space in vertical too. With the biplanes each "kill" requires lots of turning and scissoring, with WW2 planes a kill is often from complete or partial surprise bounce, a high deflection shot or teamwork(drag & bag, sandwich etc.) used to give someone a firing opportunity. Naturally if one ticks off some of the difficulty settings the Il-2 can be just as dogfightey turning-yank-and-bank brawling as ROF and biplane battles in general but I dont play on those servers any way.
Someone else can probably describe it better but thats how I visualize the difference, and prefer the latter, even if time to time the lethality of the weapons annoy me, when I'm at the receiving end of them.
EDIT couldnt find the il2 thread anywhere in the last 3 pages here so I'll add it here. A quickie il2 vid I made some time ago, online @ CZ_AH. Enjoy.
http://www.youtube.com/watch?v=6Sq_uOyqWKo