Turn the one hundred fifteenth, blah blah blah.
The motion to end the mission here has passed by a vote of three for to two undecided. Fun fact: this mission has lasted about as long as the rest of the game combined.
Zomara: I'm not dead and neither is the game! Well, so far.
SerCon: Hi! I read your mouseover text.Agent Fortmüller suits up and grabs his axe.
Agent Maxwell sighs. "Sorry, guys. He made a clean break of it as far as I can tell. No trace of him here. Maybe we should call it and let the agency's intel guys work on it."
She decloaks and sits down by the elevator, sighing again.
Agent Conners sighs too as she sits down beside Jenny. "Yeah, we couldn't find anything either. If he was here to get something, he's either taken it with him and we didn't notice or he didn't find it. Let's get the staff back to work, perhaps they might come up with something..."
Agent Green searches for the hostages. Or are they hostages anymore if the hostage takers are gone? [
hidden search check] Regardless, he eventually manages to track them down, after finding Crane's note.
They're in the janitorial closet on the second level, mind the trap. ~ArthurYes, he even writes evilly. After avoiding a bucket of paint over the door and ripping off a lot of duct tape Desmond manages to free the rest of the agents from the extremely cramped maintenance room.
Agent Reon excuses herself from Jenny and Lisa and looks around the cells again. "No sign of Crane using the elevator at all. Crystals are intact, team."
She waves said crystals around as she walks about, but nothing seems to be happening. Eventually, with the help of the freed hostages, it's determined that Crane simply isn't in the building any more, and nobody seems to have any clue where he's gone.
Agents Green, Fortmüller, Maxwell, Reon and Conners have completed their latest assignment! Equipment and health is restored.
Any weapons the team picked up in the lab are returned there. Likewise, the crystals that the team recovered are taken for research.
Desmond Green gains [
8] reputation! People are recognizing him on the streets more and more.
Nicholas Fortmüller [
10] reputation! Apparently, the cover story worked and nobody noticed a connection between the giant robot helping de-bomb a building and the giant robot that trashed cars and held up traffic.
Jennifer Maxwell gains [
7] reputation. She's still the most recognizable member of the team.
Ires Reon gains [
7] reputation. People are beginning to take notice of her.
Lisa Conners gains [
6] reputation. She's starting to get recognition, too.
As the Aventin branch of the FDSPA has been compromised, the team is temporarily assigned to nearby May Falls as the headquarters are relocated.
The team can train or go on patrol until the next mission.
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / MASTERFUL KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / MASTERFUL HAND-TO-HAND COMBAT / TANDEM MANEUVERS (IRES) / DEMOLITIONS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD
Reputation: 13 / LOCAL HERO
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / MASTERFUL ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE (50) WITH ATTACHED DART GUN (10) / PARTICLE GUN / "WARLORD II" BATTLE SUIT
Reputation: 19 / LOCAL HERO
SeriousConcentrate
Name: JENNIFER MAXWELL / SPECTRA
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / MASTERFUL ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: AUGMENTED BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / GRAPNEL
Reputation: 21 / HERO
Tiruin
Name: IRES REON / STRAIGHT ARROW
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRENADE) / DIPLOMACY / ADVANCED FREE RUNNING / TANDEM MANEUVERS (DESMOND)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / COMPOSITE BOW / ARROWS (30)
Reputation: 8 / NEUTRAL
Zako
Name: LISA CONNERS / LIFE FORCE
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED HEALTH DRAINING
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT / HACKING
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / HACKER PDA / GAUNTLETS / HANDGUN (15/2)
Reputation: 8 / NEUTRAL