Turn thirty! Since everyone's on the fourth floor now, I've stopped showing the maps for the other floors for now.With a beep, three floors on the HUD map disappear, leaving only the fourth floor where everyone is gathered.
Fourth FloorNicholas, apparently not aware that Thomas is bleeding too heavily to be of any use at the moment, makes the plan.
"I think it would be better if 'Steel Wall' just took that door down and we lobbed a flashbang inside. We could then let Thomas try to take down everyone but our target inside with his speed while 'Wall' charged in and distracted them, since he is impervious to most weaponry. I would try to put our target to sleep during the whole thing."
"Sounds good - let's do it."
Agent Fortmüller heads over to assist Thomas after laying out the plan. [
3] He manages to apply a tourniquet mostly correctly, reducing the bleeding back down to a trickle.
Agent Green counts to three, and bashes the door open with a burst of kinetic energy. As soon as he steps through, the two guards on the other side aim and fire weapons similar to the vertigo guns from the warehouse mission at him, (
2-1) (
4-1) but the protection provided by Desmond's face mask reduces the effects to some slight dizziness.
Agent Maxwell nods and decides to be the one to toss a flashbang. [
1+1] The team's face masks block the effects of the flashbang as it goes off early yet again, leaving the guards unaffected.
Agent Reon leans around Desmond and fires a pair of arrows at the guards. [
5+1-1] [
1+1-1-1] She shoots the guard on the west side of the room in the arm, forcing him to drop his weapon, but a jolt of pain from the shot to her hip makes her miss her shot to the guard to the south.
Agent Jackson simply lies flat on his back as Nicholas works on his arm. [
2] The wound won't stop bleeding completely, but the tourniquet keeps the bleeding down.
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: DIZZY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD / EMP GRENADE (1) / TASER
Reputation: 3 / NEUTRAL
Nirur Torir
Name: THOMAS JACKSON / SONIC BOOM
Health: BRUISED (RIGHT HAND), BRUISED (LEFT HAND), SHOT (GRAZE, LEFT ARM)
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED TEMPORAL ALTERATION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (KATANA)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / KATANA / HANDGUN (7/2)
Reputation: 12 / LOCAL HERO
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / MASTERFUL ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE WITH ATTACHED DART GUN (1) / BREACHING CHARGE (1)
Reputation: 5 / NEUTRAL
SeriousConcentrate
Name: JENNIFER MAXWELL / FLASH LIGHT
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / GRAPNEL
Reputation: 2 / NEUTRAL
Tiruin
Name: IRES REON / HUNTRESS
Health: SHOT (GRAZE, LOWER BODY)
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRENADE) / DIPLOMACY
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (0) / SMOKE GRENADE (2) / COMPOSITE BOW / ARROWS (25) / GUARD UNIFORM / MANSION KEYCARD (2)
Reputation: 2 / NEUTRAL