Dwarmin, I don't know what you meant by "north pair", so I sent you towards the east pair of guards. Time for turn twenty-two. Hey, it alliterates!The HUD map changes with a beep.
Ground FloorTop FloorIn the room with the terminals,
Agent Maxwell listens for any sound as she keeps her view on the monitors. She doesn't hear anything but the sound of Mission Control telling her what to type, and in just a minute she's hacked her way into the security system.
"Thanks, Flash Light, we can now intercept the data from the security network and see what's going on everywhere in the mansion."
Downstairs in the north room,
Agent Fortmüller blackmails Ires over his radio link as he searches for someone to shoot. He enters the central room where Ires and Desmond are and [
4+1] darts one of the guards in the back as his fellow agents burst into action themselves. The guard he darted falls quickly.
Agent Jackson heads upstairs, pistol at the ready, but doesn't see any guards. He finds himself in a living room, with doors to the south and east, but nothing of interest immediately visible.
In the central room,
Agent Reon says "Don't do it! Please! Don't shoot! Let him pass. He means no harm." [
6+1] The guards back off, but one of them still radios in the situation when he thinks the heroes aren't looking.
Agent Green tries a "villain voice" but only manages a Boston accent. "Yeah, do what the lady says and nobody gets hurt!" Halfway through the sentence he spins about and rushes the two guards that had come in the front door, [
2] missing the first and [
2-1] missing the second, leaving his guard open. The two guards open fire with their pistols, but the bullets simply bounce off of Desmond.
The north guard is shot by Nicholas and passes out quickly.
At the same time, Ires tries shooting the south guard, [
2+1] hitting him in the leg and dropping him. He struggles to fire back, (
5-1-1) but between the pain and Ires dodging he nearly misses. Ires takes a grazing shot to her right hip.
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD / EMP GRENADE (1)
Reputation: 3 / NEUTRAL
Nirur Torir
Name: THOMAS JACKSON / SONIC BOOM
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED TEMPORAL ALTERATION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (KATANA)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / KATANA / BREACHING CHARGE (1) / HANDGUN (8/2)
Reputation: 12 / LOCAL HERO
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / MASTERFUL ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE WITH ATTACHED DART GUN (3)
Reputation: 5 / NEUTRAL
SeriousConcentrate
Name: JENNIFER MAXWELL / FLASH LIGHT
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / GRAPNEL
Reputation: 2 / NEUTRAL
Tiruin
Name: IRES REON / HUNTRESS
Health: SHOT (GRAZE, LOWER BODY)
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRENADE) / DIPLOMACY
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (0) / SMOKE GRENADE (2) / COMPOSITE BOW / ARROWS (29) / GUARD UNIFORM / MANSION KEYCARD (2)
Reputation: 2 / NEUTRAL