Turn twenty-one.The HUD map changes.
Ground FloorTop FloorAt the room with the broken window, the agents have finally managed to get clear and have entered the room. Now that they are free to look around they see nothing of importance; it seems they've broken into a storage room.
Agent Fortmüller frowns at his unmoving robot before attempting to salvage it. [
5] He manages to retrieve the dart-shooting mechanism from the robot along with three tranquilizer darts, and attaches it to his sniper rifle.
"Agent Reon, let's say someone had a compromising recording of you..."
"Define compromising..."
Before he can respond, a third voice comes over the link.
"This is Control. Fire Fighter, try to use code names over this connection, never know who's listening after all."
Agent Jackson picks up his unprimed smoke grenade. Pistol at the ready, he kicks open the door to the next room, which is empty. He sees a long, well-lit room full of paintings, and at the far end a stairway going up.
Upstairs,
Agent Maxwell binds and gags the now unconscious guard and puts him in a corner. Taking another look at the monitors, [
1] she still fails to recognize anything. Over the radio comes the voices of Desmond and Mission Control.
"Do you have the location of the target?"
"Not yet, but I think I may be able to find him from here. I'll let you know."
"Flash Light, keep your eyes on those terminals, we'll get people on our end checking them out over your video feed."
On the ground floor,
Agent Reon suggests that Desmond pretend to take her hostage as they move through the mansion.
Agent Green agrees, but decides to investigate the water fountain first. [
hidden search check] He doesn't find anything but some pennies, so he takes Ires "hostage" as they prepare to move north. Before they can progress, though, four guards burst in, one each from the north and south, and two from the east where they just came from. Seeing Desmond holding what appears to be one of their own, they hesitate.
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD / EMP GRENADE (1)
Reputation: 3 / NEUTRAL
Nirur Torir
Name: THOMAS JACKSON / SONIC BOOM
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED TEMPORAL ALTERATION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (KATANA)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (1) / SMOKE GRENADE (2) / KATANA / BREACHING CHARGE (1) / HANDGUN (8/2)
Reputation: 12 / LOCAL HERO
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / MASTERFUL ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE WITH ATTACHED DART GUN (3)
Reputation: 5 / NEUTRAL
SeriousConcentrate
Name: JENNIFER MAXWELL / FLASH LIGHT
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / GRAPNEL
Reputation: 2 / NEUTRAL
Tiruin
Name: IRES REON / HUNTRESS
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRENADE) / DIPLOMACY
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (0) / SMOKE GRENADE (2) / COMPOSITE BOW / ARROWS (29) / GUARD UNIFORM / MANSION KEYCARD (2)
Reputation: 2 / NEUTRAL