Doo bee doo... Turn Eleven. I've nothing interesting to say here.The smoke had finally lifted.
Agent Fortmüller whistled merrily as he [
2+1] shot the helpful thug at the end of the hallway in the stomach. The man fell to his hands and knees and coughed up some blood, before struggling back up to his feet. Noticing Nicholas' eagerness, Agent Green's voice came over the radio link.
"Calm down, Fire Fighter. We'll have them all down in a moment. Don't need to kill them."
Handing the jammed machine gun to Desmond,
Agent Maxwell tried pulling one of the thugs over to herself. [
6+1] The metal hook sliced into his neck and he bled out as he was being pulled across the hall.
Agent Reon yelled "Don't kill them!" over the radio link as she lobbed another flashbang and fired an arrow towards the end of the hall. [
2] The flashbang failed to go off, [
3+1] but the arrow pinned the thug Nicholas had shot to the wall, where he struggled feebly before passing out.
Agent Jackson spent a minute catching his breath.
Agent Green placed Jenny's gun in his belt before rushing down the hall. The lone remaining man tried taking a shot at him, (
3) and this time the rapidly shifting light and sound slowed Desmond down slightly.
Agent Wash used Desmond's body as a shield as he advanced up the hall, then reached around him and whipped the final thug's weapon out of his hand.
"Please, no more! We surrender!"
Later, as the team is debriefed...
"So then the police came in and arrested everyone who was still alive."
Waylon Brown nods. "And the locked door?"
"Led to a small room, which apparently had some sort of defenses which were knocked out when the generator was destroyed. In the middle of the room was this." Agent Wash places a flawlessly cut, milky-white gem on the desk. "Their leader had already been dragged off by the cops, so we don't know anything about why he had this or why it was so defended."
"Hmm. Well, I suppose when the cops are finished with him we can borrow him and ask about this. Good job team, you're dismissed. Oh, wait, one more thing. Since everyone has now completed at least one assignment, Agent Wash will no longer be supervising you. I'll call you when it's time for your next mission, for now you're dismissed."
Agents Green, Jackson, Fortmüller, Maxwell, and Reon have completed their latest assignment! Equipment and health is restored.
The heroes are showing up in the news all over New England!
Desmond Green gains [
6] reputation! You've lost the stigma of having knocked yourself out that one time and people are focusing more on the fact that you're bulletproof and can punch a powered armour suit around. Some are beginning to call you "The Steel Wall" for your seeming invulnerability, which becomes your new codename.
Thomas Jackson gains [
6] reputation! People are buzzing about you and how you took out four armed thugs in a just a few seconds. Your fame is spreading and you've attracted some attention as far away as New York.
Nicholas Fortmüller gains [
1] reputation. Snipers just aren't as popular as the front-line fighters, apparently.
Jennifer Maxwell gains [
4] reputation. People seem to have forgotten about the whole "blinded herself with her own flashbang" thing. The media is beginning to refer to you as "Flash Light", because they love bad puns.
Ires Reon gains [
2] reputation. Though everyone loves archery-based superheroes, you're still the new kid on the team. You didn't really attract much attention and nobody's calling you anything yet. Maybe you're lucky.
It's training time until the next mission is announced.
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD
Reputation: 3 / NEUTRAL
Nirur Torir
Name: THOMAS JACKSON / SONIC BOOM
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED TEMPORAL ALTERATION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (KATANA)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / KATANA
Reputation: 12 / LOCAL HERO
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / ADVANCED ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE
Reputation: 5 / NEUTRAL
SeriousConcentrate
Name: JENNIFER MAXWELL / FLASH LIGHT
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / GRAPNEL
Reputation: 2 / NEUTRAL
Tiruin
Name: IRES REON / NO CODENAME
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / COMPOSITE BOW / ARROWS (30)
Reputation: 2 / NEUTRAL