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Author Topic: Mac or Linux versions?  (Read 2140 times)

Frobozz

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Re: Mac or Linux versions?
« Reply #15 on: August 22, 2006, 07:40:00 pm »

quote:
Originally posted by alex_n:
<STRONG>Like I've said before, it's better to have more features/fixes/bloats than a direct port at this point.</STRONG>

Perhaps, but it would be easier to port while it stays small. Easier and faster.  ;)
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Gimpyjoe

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Re: Mac or Linux versions?
« Reply #16 on: August 22, 2006, 10:12:00 pm »

Would any of you guys who got DF running on a mac mind posting a writeup about it here or the wiki?  I'm getting errors trying to run it through darWINE involving thigs like
code:
 Wine cannot find the FreeType font library.  To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5. http://www.freetype.org
X Error of failed request:  BadValue (integer parameter out of range for operation)
 Major opcode of failed request:  129 (Apple-DRI)
 Minor opcode of failed request:  2 ()
 Value in failed request:  0x57
 Serial number of failed request:  112
 Current serial number in output stream:  112

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ToxicFrog

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Re: Mac or Linux versions?
« Reply #17 on: August 23, 2006, 12:08:00 pm »

@alex_n: I concur with Frobozz on this. It's better to write it portably right from the start, but failing that, it's better to port early and then continue writing portable than to - knowlingly or otherwise - bind the game to one OS and then face a Herculean task in porting it.

@Gimpyjoe: this appears to be a DarWINE issue, not a Dwarf Fortress specific one; this thread has a discussion of it but no solution. It's probably fixable based on that info if you're building from source, though.

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Rob

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Re: Mac or Linux versions?
« Reply #18 on: December 27, 2006, 12:35:00 pm »

Hi DF guys!

Any movement on this?  Figure after 4+ months I'd check back  :)

Happy holidays everyone,

Rob

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Toady One

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Re: Mac or Linux versions?
« Reply #19 on: January 07, 2007, 04:35:00 pm »

The current thread for this is here:

thread

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