((Supplies contain ammunition, ammo is limited in-battle however it is assumed in the hours/days between battles your crew reloads the guns and missles.))
After a lengthy discussion with the contractor on the station you decide to try to take out some local Bandits for 500 Credits, He gives you a contract stating:
To whomever it may concern here are your orders for this contract.
1: Destroy the small Bandit fleets that occasionally try to attack and destroy the small Merchant Fleets that come to this Station for trade and to resupply.
2: Bring back either their Captains ship (destroyed or not) the after mentioned "Black Daemon" or the Captain Herself.
3: If
any Hegemony Patrol encounters these Bandits you must do your best to help them in the conflict. This Months Pass-code for peaceful interactions with a Hegemony Fleet is: "What is dead shall never rise" (Expires in 2 weeks you can ask for the new pass-code for 100 Credits)
After reading and groaning at point 3 you go to the Stations Equipment Shop
For Sale are:
46 Marines,127 Green Crew, 84 Regular Crew, 24 Veteran Crew, 1 Elite Crew Member, 427 Units of Supplies, 346 Units of Fuel, and many assorted weapons (you can ask about them if you want, not many will be able to be mounted on your Frigate)
After a brief Conversation with the head of the small force of Marines you have aboard your ship you decide to Let him [You can name him if you want and the three others!] issue orders and form squads for the small force you have now and any other Marines you will inevitably have to Hire.
What to do next? Hang around the Station for awhile? Hunt down some Bandits? or whatever else you guys might come up with.