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Author Topic: UnTamed Wilds - The violent visitors  (Read 3770 times)

NTJedi

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UnTamed Wilds - The violent visitors
« on: March 21, 2012, 04:39:12 am »

I'm playing a map within UnTamed Wilds... will I need to worry about traveling necromancers?  I would hate for those dozen corpses inside my walls to suddenly march downstairs.

Any other violent visitors I should know about?? 
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Garath

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Re: UnTamed Wilds - The violent visitors
« Reply #1 on: March 21, 2012, 04:50:26 am »

unless there is a necromancers tower nearby, no need to worry.

you'll see a lot of animal men passing by, probably, and some giant variations (Giant Badgers, cute, furry, snarling dwarf killing machines). Otherwise not too different from a wilderness.
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orius

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Re: UnTamed Wilds - The violent visitors
« Reply #2 on: March 21, 2012, 08:16:19 am »

Mostly the Untamed Wilds are just bigger animals and animal people.  The animal people outside my current fort have been leaving me alone, so they don't seem like a big threat.  Might be different in some biomes, like the Giant Desert Scorpions.  Also, if there's vegetation, you'll probably get whip vines which don't occur in non-savage areas.
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slothen

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Re: UnTamed Wilds - The violent visitors
« Reply #3 on: March 21, 2012, 08:34:27 am »

whip vines are the *best*
« Last Edit: March 21, 2012, 10:57:01 am by slothen »
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knutor

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Re: UnTamed Wilds - The violent visitors
« Reply #4 on: March 21, 2012, 08:42:34 am »

Not sure if these are Savage or not.  Storks?  Haven't seen an Eagle or Elephant here, so I'm prolly not in a Savage neutral.

This wiki is a lil out of date on surroundings, its pre-critter 2012 changes.  But it should give you some ideas of what to expect.  http://dwarffortresswiki.org/index.php/DF2012:Surroundings

Pretty sure, if it doesn't say neighbor, Tower, you won't see necros.  I've got my first big fortress now, finally tweaked all the settings to allow for a safer, longer timeline, 186 pop.  Year six and I haven't seen one undead.  In a Neutral freshwater swamp-desert split biome.  Not sure of its Savagery, however, just lost two soldiers and a baby, to a Minotaur. 

I did have 6 Giant Thirps, bloodsucking ticks come visit me, but they didn't stay long.  What's been giving me fits has been the Forgotten Beasts.  I have one in cavern two, litterally killing everything in all directions singlehandedly.  It took out the fauna too, its a raging inferno down there, because the Forgotten Beast is a humanoid made of flame.  Glad I'm rolling this time in ASCII, that smoke would kill my FPS.  Sincerely, Knutor
 
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Garath

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Re: UnTamed Wilds - The violent visitors
« Reply #5 on: March 21, 2012, 03:01:25 pm »

elephants show up in the right tropical biomes, savagery doesn't matter for that.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Tolisk

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Re: UnTamed Wilds - The violent visitors
« Reply #6 on: March 21, 2012, 05:04:53 pm »

Dont hope for elephants. Ever.

They will kill you!!!!
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pushy

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Re: UnTamed Wilds - The violent visitors
« Reply #7 on: March 21, 2012, 06:53:28 pm »

Dont hope for elephants. Ever.

They will kill you!!!!
Nellie the elephant packed her trunk and wandered into the fortress
As some silly dwarves blocked her path: Stomp! Stomp! Stomp!

:D
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NTJedi

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Re: UnTamed Wilds - The violent visitors
« Reply #8 on: March 21, 2012, 06:59:13 pm »

Thanks for the all the different advice.   So far the worst has been where the game started with five angry giant bats.  They harrassed and killed some dwarves before I had the equipment to stop them.
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Garath

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Re: UnTamed Wilds - The violent visitors
« Reply #9 on: March 21, 2012, 06:59:49 pm »

Dont hope for elephants. Ever.

They will kill you!!!!
Nellie the elephant packed her trunk and wandered into the fortress
As some silly dwarves blocked her path: Stomp! Stomp! Stomp!

:D


made me laugh, +1
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

NTJedi

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Re: UnTamed Wilds - The violent visitors
« Reply #10 on: March 24, 2012, 12:26:24 pm »

Follow-up Question...  will I have any wandering minotaurs, cyclops, hydras, etc., etc., ??  Or would those only be found in the savagery map sections?
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Tolisk

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Re: UnTamed Wilds - The violent visitors
« Reply #11 on: March 24, 2012, 12:31:29 pm »

Probobly, or they could raid your fort anywhere.
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Garath

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Re: UnTamed Wilds - The violent visitors
« Reply #12 on: March 24, 2012, 01:02:27 pm »

megabeasts, semi megabeasts and titans wander in randomly wherever you are.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Deathworks

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Re: UnTamed Wilds - The violent visitors
« Reply #13 on: March 24, 2012, 01:08:03 pm »

Hello!

megabeasts, semi megabeasts and titans wander in randomly wherever you are.

I have not been doing much playing since the FB first entered the stage, so I am not sure about the current status: Does the INVADER setting in the init also control titans and the like?

Yours,
Deathworks
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NTJedi

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Re: UnTamed Wilds - The violent visitors
« Reply #14 on: March 24, 2012, 01:43:37 pm »

Hello!

megabeasts, semi megabeasts and titans wander in randomly wherever you are.

I have not been doing much playing since the FB first entered the stage, so I am not sure about the current status: Does the INVADER setting in the init also control titans and the like?

Yours,
Deathworks

YES
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